fix unintended early break

This commit is contained in:
Mark Cannon
2011-10-19 02:16:05 -04:00
parent cd0e37dbeb
commit 9385a71160
-1
View File
@@ -342,7 +342,6 @@ void LightsManager::Update( float fDeltaTime )
{
m_LightsState.m_bGameButtonLights[pn][GAME_BUTTON_MENULEFT] = true;
m_LightsState.m_bGameButtonLights[pn][GAME_BUTTON_MENURIGHT] = true;
break;
}
}
}