Jason Felds
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ea9aa92a4e
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Ignore VS2010 specific files.
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2012-03-09 11:35:59 -05:00 |
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AJ Kelly
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8e630ccabe
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ffffffffffix some dumb typos; pointed out in hanubeki-modified-sm-ssc r272c294c7250
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2012-03-09 00:46:08 -06:00 |
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AJ Kelly
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ae20fbf2a0
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deprecate WheelBase:IsLocked() now that GetWheelState() exists
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2012-03-08 18:48:17 -06:00 |
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AJ Kelly
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00a76ac1f9
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[WheelBase] Made WheelState a Lua-enabled enum, added GetWheelState() Lua binding.
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2012-03-08 18:46:54 -06:00 |
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AJ Kelly
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ccf29a15b7
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[MusicWheel] Added RouletteStopped message, which is broadcast when Roulette is finished and the wheel is locked.
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2012-03-08 18:39:42 -06:00 |
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AJ Kelly
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d1ac4b5fa0
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* [ScreenSelectMaster] Now updates choices on player join; will move the scroller to the correct location, but the GainFocus/LoseFocus commands don't seem to work yet.
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2012-03-07 22:39:26 -06:00 |
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AJ Kelly
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b979709f50
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since ScreenEvalSummary is calling the NextScreen branch like a function, let's make it a function and be done with it. this should fix a crash.
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2012-03-06 20:18:03 -06:00 |
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AJ Kelly
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6ae5dcc6fb
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[GameCommand] Added GetDifficulty(), GetCourseDifficulty(), GetPlayMode(), GetSortOrder(), GetAnnouncer(), GetPreferredModifiers(), and GetStageModifiers() Lua bindings.
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2012-03-05 21:32:20 -06:00 |
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AJ Kelly
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753cdae2fc
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[Player] Changed default Hold window to 0.250f like in 3.9; not sure when or why it got changed.
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2012-03-04 21:42:43 -06:00 |
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AJ Kelly
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99e6c6a2cd
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[NotesLoaderBMS] Fix calculating stops, Support for #LNOBJ, Don't use #BACKBMP as song background if main StepsType is beat-*. [hanubeki]
These changes constitute revisions f26caccf103e, 2d114b38c6c9, and b60f021d2b67 of hanubeki-modified-sm-ssc. (http://code.google.com/r/hanubeki-modified-sm-ssc/)
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2012-03-02 23:19:12 -06:00 |
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AJ Kelly
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8d9517976d
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various graphical changes to Hello World
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2012-03-01 22:42:57 -06:00 |
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AJ Kelly
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02ae959aab
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[MusicWheel, WheelBase] Added collapse sound.
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2012-03-01 21:35:33 -06:00 |
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AJ Kelly
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ce4366e605
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[ScreenSelectMusic] Added PlaySoundOnEnteringOptionsMenu metric (true/false).
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2012-03-01 21:28:15 -06:00 |
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AJ Kelly
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8a827b3e9c
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changed BackgroundEffects sourced from http://www47.atwiki.jp/waiei/pages/19.html
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2012-03-01 17:38:44 -06:00 |
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AJ Kelly
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4f551cc25d
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small changes to debug overlay; should not require any theme changes
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2012-03-01 17:20:24 -06:00 |
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AJ Kelly
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73bdb7fd54
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[GameState] Set Premium to Premium_DoubleFor1Credit by default.
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2012-03-01 17:20:10 -06:00 |
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Jonathan Payne
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666806a841
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easier to play course, no options in oni mode
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2012-03-01 14:20:49 -08:00 |
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Jonathan Payne
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32ad05fa25
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oversight.
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2012-03-01 13:57:26 -08:00 |
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Jonathan Payne
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a19cce62bc
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Old style service menu. Sorry :^)!
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2012-03-01 13:55:07 -08:00 |
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AJ Kelly
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d9ad74e3ab
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dance points for oni = true by default now
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2012-03-01 15:53:51 -06:00 |
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AJ Kelly
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050fb5b473
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[MemoryCardManager] Disable Memory Cards by default.
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2012-03-01 15:48:46 -06:00 |
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AJ Kelly
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241eabcb35
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Update credits (sy567 -> hanubeki) per the description of hanubeki-modified-sm-ssc
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2012-02-28 23:34:56 -06:00 |
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Jason Felds
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244e06ae03
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[sm5a2futures] Fix linker warnings at end.
This is probably not the best way to do it.
Anyone have a better plan?
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2012-02-23 23:28:53 -05:00 |
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AJ Kelly
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60a2739986
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updated japanese language
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2012-02-27 03:15:15 -06:00 |
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Jonathan Payne
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4d4856495a
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force portable mode for now. let's see how bad this breaks things.
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2012-02-23 16:26:54 -08:00 |
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Jonathan Payne
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03a5a741e8
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rename.
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2012-02-23 15:45:58 -08:00 |
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Jonathan Payne
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5fc75e1090
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Less obtrusive combo pulse, more music rates.
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2012-02-23 14:58:19 -08:00 |
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Alberto Ramos
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d74c95d9b0
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too many leftover rows, I have to hit F3+9 to skip the empty filling...
let's better leave it in 4 secs before
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2012-02-21 19:08:11 -07:00 |
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AJ Kelly
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9cf9e3449c
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update luadocs
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2012-02-20 17:56:38 -06:00 |
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AJ Kelly
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f280c7165c
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update known issues
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2012-02-20 17:00:03 -06:00 |
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AJ Kelly
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bd45ea15bf
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ugh forgot to save the changelog before the commit
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2012-02-19 18:51:23 -06:00 |
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AJ Kelly
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c7e14c2f44
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[Style] Added LockedDifficulty() Lua binding.
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2012-02-19 18:51:02 -06:00 |
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AJ Kelly
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bddd6298be
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"Mice can either be kHIDUsage_GD_Mouse or kHIDUsage_GD_Pointer." Not sure why I thought it was a good idea to not check for Pointers as well, given that the Joystick code searches for both kHIDUsage_GD_Joystick and kHIDUsage_GD_Gamepad
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2012-02-19 13:55:54 -06:00 |
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AJ Kelly
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95291b15e8
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add a comment and hopefully someone can explain why -2000 is used as the limit for m_fSongBeat
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2012-02-19 13:45:00 -06:00 |
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AJ Kelly
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bb03bcc8f1
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new howtoplay background
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2012-02-19 13:25:56 -06:00 |
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AJ Kelly
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a3881e8c9e
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howtoplay and demonstration changes
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2012-02-19 12:57:58 -06:00 |
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AJ Kelly
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6b0a52e170
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small changes to gameplay decorations, nothing serious
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2012-02-19 12:38:25 -06:00 |
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AJ Kelly
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49ea2575ed
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and now for the rest of the work on the new combo/miss labels.
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2012-02-19 11:27:40 -06:00 |
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AJ Kelly
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9e3ef7acb7
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new combo/miss labels; still need to implement them in the theme
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2012-02-19 11:16:53 -06:00 |
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AJ Kelly
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5998e1aa8b
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updated Japanese language from @Niler_jp
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2012-02-18 21:20:36 -06:00 |
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AJ Kelly
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135b52c45c
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Add missing StreamDisplay danger; fixes bug 717
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2012-02-18 19:40:23 -06:00 |
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AJ Kelly
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57a90ca744
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add dutch language from Deamon007 (Nederlandse is one of my favorite language names ever -f)
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2012-02-17 16:24:25 -06:00 |
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AJ Kelly
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79221e7eea
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more metrics changes related to judgments and hold judgments
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2012-02-16 21:13:51 -06:00 |
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AJ Kelly
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1014da2b82
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the Marvelous judgment animation is too harsh for the new graphic.
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2012-02-16 21:12:14 -06:00 |
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AJ Kelly
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490feaf823
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fix dumb typo in a comment
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2012-02-16 20:39:08 -06:00 |
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AJ Kelly
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cfef4bc5d0
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various changes to dance/retro noteskin, mainly better Solo mode support.
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2012-02-16 19:32:59 -06:00 |
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AJ Kelly
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0ddb11efdd
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Fix error in eval BG. Willing to live up to this one.
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2012-02-16 16:33:44 -06:00 |
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AJ Kelly
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406a557c04
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changed scale_or_crop_background function (technically it just scales now...) and replaced various scaletoclipped references with it. Hopefully this fixes the problems people have been having with song backgrounds.
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2012-02-16 01:36:22 -06:00 |
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AJ Kelly
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a20fca969d
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added UpLeft Receptor to dance-retro
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2012-02-15 23:02:16 -06:00 |
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AJ Kelly
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60111ac53c
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the Failure() function in CustomSpeedMods was failing. Fancy that. Not sure what the real cause of it was, but a small fix later...
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2012-02-15 22:52:48 -06:00 |
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