changed BackgroundEffects sourced from http://www47.atwiki.jp/waiei/pages/19.html

This commit is contained in:
AJ Kelly
2012-03-01 17:38:44 -06:00
parent 4f551cc25d
commit 8a827b3e9c
9 changed files with 9 additions and 9 deletions
+1 -1
View File
@@ -7,7 +7,7 @@ local t = Def.ActorFrame {
};
LoadActor(Var "File1") .. {
OnCommand=cmd(blend,"BlendMode_Add";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color2;effectclock,"music");
OnCommand=cmd(blend,"BlendMode_Add";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scale_or_crop_background;diffuse,Color2;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
+1 -1
View File
@@ -2,7 +2,7 @@ local Color1 = color(Var "Color1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color1;loop,false;effectclock,"music");
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scale_or_crop_background;diffuse,Color1;loop,false;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
+1 -1
View File
@@ -3,7 +3,7 @@ local Color1 = color(Var "Color1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color1;effectclock,"music");
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scale_or_crop_background;diffuse,Color1;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
+1 -1
View File
@@ -3,7 +3,7 @@ local Color1 = color("0,0,1,1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color1;effectclock,"music");
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scale_or_crop_background;diffuse,Color1;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
+1 -1
View File
@@ -3,7 +3,7 @@ local Color1 = color("0,1,0,1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color1;effectclock,"music");
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scale_or_crop_background;diffuse,Color1;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
+1 -1
View File
@@ -3,7 +3,7 @@ local Color1 = color("1,0,0,1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color1;effectclock,"music");
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scale_or_crop_background;diffuse,Color1;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
+1 -1
View File
@@ -2,7 +2,7 @@ local Color1 = color(Var "Color1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color1;pause;effectclock,"music");
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scale_or_crop_background;diffuse,Color1;pause;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
+1 -1
View File
@@ -2,7 +2,7 @@ local Color = color(Var "Color1");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color1;position,0;effectclock,"music");
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scale_or_crop_background;diffuse,Color1;position,0;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};
+1 -1
View File
@@ -3,7 +3,7 @@ local Color2 = color(Var "Color2");
local t = Def.ActorFrame {
LoadActor(Var "File1") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color1;effectclock,"music");
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scale_or_crop_background;diffuse,Color1;effectclock,"music");
GainFocusCommand=cmd(play);
LoseFocusCommand=cmd(pause);
};