Chris Danford
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ea43f8ee1b
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support loading BGAs from XML
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2005-01-07 22:01:57 +00:00 |
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Charles Lohr
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6b885a56a2
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Update: Fix more stuff for smonline.
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2005-01-07 22:00:08 +00:00 |
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Charles Lohr
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ae1a4df374
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Update: Fix most everything theme-wise with the SMOnline screens.
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2005-01-07 21:56:03 +00:00 |
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Chris Danford
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e836a44a3f
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more whitespace fixes
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2005-01-07 21:52:59 +00:00 |
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Glenn Maynard
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964ceb6e0e
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handle &aliases; in .actor text
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2005-01-07 21:27:30 +00:00 |
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Chris Danford
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8b662089b7
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fix "any whitespace char should be allowed between entitiy name and 1st attribute"
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2005-01-07 21:11:36 +00:00 |
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Chris Danford
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12414d66f1
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fix comments saved as values
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2005-01-07 14:37:21 +00:00 |
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Chris Danford
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981e52ec58
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merge IniFile and XmlFile
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2005-01-07 14:28:00 +00:00 |
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Chris Danford
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5b2582cab3
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use multimap in XmlFile
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2005-01-07 09:09:23 +00:00 |
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Chris Danford
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b1070d2077
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remove parent pointers
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2005-01-07 06:51:53 +00:00 |
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Glenn Maynard
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8d4dcfb209
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add assert
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2005-01-07 04:50:08 +00:00 |
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Charles Lohr
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cef3862dee
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Add: Final screen for SMOnline
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2005-01-07 04:10:31 +00:00 |
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Chris Danford
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afc06a1d92
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re-add typedefs
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2005-01-07 03:18:11 +00:00 |
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Charles Lohr
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a864f8372c
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Edit: we have multiple users
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2005-01-07 02:51:11 +00:00 |
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Chris Danford
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7b8138ebab
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don't read the metric before the Actor is given a name
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2005-01-07 02:36:05 +00:00 |
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Chris Danford
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de22848a45
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remove IniFilePreserveOrder
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2005-01-07 02:24:16 +00:00 |
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Chris Danford
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31ea9c7bc4
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cleanup
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2005-01-07 02:07:10 +00:00 |
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Charles Lohr
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9b4bb706e6
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We're hashing stuff.
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2005-01-07 02:03:43 +00:00 |
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Chris Danford
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cc0f4e7c6f
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allow float value for NumItemsToDraw
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2005-01-06 21:24:32 +00:00 |
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Chris Danford
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95b83d1ee5
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make NumItemsToDraw a float
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2005-01-06 21:09:13 +00:00 |
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Glenn Maynard
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a07ebba4ff
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narrow the m_bGeneric case a bit; add explanation
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2005-01-06 18:57:52 +00:00 |
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Glenn Maynard
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972ccb65df
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Once BGAnimation is handled mostly by AutoActor, all BGAnimations will
be "non-generic" (and probably deprecated); let's aim to move all "generic"
logic into BGAnimation, out of BGALayer.
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2005-01-06 18:46:03 +00:00 |
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Glenn Maynard
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5181d7e037
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add ActorScroller::LoadFromIni
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2005-01-06 18:34:34 +00:00 |
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Glenn Maynard
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d4a727d272
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fix "conversion from 'float' to 'int', possible loss of data"
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2005-01-06 18:10:45 +00:00 |
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Glenn Maynard
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ea2fe5e4b4
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cleanup
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2005-01-06 18:09:58 +00:00 |
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Glenn Maynard
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ee337d3b74
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add GameplayMessages.h
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2005-01-06 18:05:51 +00:00 |
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Glenn Maynard
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7478087fab
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seems to work; cleanup
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2005-01-06 17:56:05 +00:00 |
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Glenn Maynard
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328c43aba5
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disable LightsDriver_Win32Parallel due to GPL-incompatibility
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2005-01-06 17:53:51 +00:00 |
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Glenn Maynard
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5fc241d597
|
caps
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2005-01-06 02:59:46 +00:00 |
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Chris Danford
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4405130fb0
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use Scroller to space TitleMenu items
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2005-01-06 02:00:49 +00:00 |
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Chris Danford
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c257c8ed3c
|
remove hard-coded NumItemsToDraw
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2005-01-06 01:59:44 +00:00 |
|
Chris Danford
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9132b5a518
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remove unnecessary dependencies on ScreenGameplay
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2005-01-06 01:52:45 +00:00 |
|
Chris Danford
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fddfd2783e
|
allow a scroll time of 0 for non-scrolling lists
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2005-01-06 01:51:55 +00:00 |
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Chris Danford
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a04d415ac7
|
fix CoinMode toggling on ScreenTitleMenu
NumCodes->CodeNames
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2005-01-05 04:40:39 +00:00 |
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Chris Danford
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cfd7f6300f
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fix CoinMode toggling on ScreenTitleMenu
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2005-01-05 04:35:15 +00:00 |
|
Chris Danford
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910f9d75ba
|
NumCodes -> CodeNames
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2005-01-05 04:34:35 +00:00 |
|
Chris Danford
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1a5d766b01
|
add overlay
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2005-01-05 04:32:12 +00:00 |
|
Chris Danford
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12a4fa55ac
|
update metrics when the subscribe if a theme is already loaded
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2005-01-05 04:31:36 +00:00 |
|
Glenn Maynard
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2ee36923b7
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move StopMusic() to the right place
|
2005-01-05 03:46:09 +00:00 |
|
Glenn Maynard
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52548afeec
|
metrics
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2005-01-05 02:55:17 +00:00 |
|
Glenn Maynard
|
0f0e963b85
|
fix local metric cache not being read
|
2005-01-05 02:41:42 +00:00 |
|
Glenn Maynard
|
1945f6e9af
|
initialize m_currentValue, so we get deterministically wrong behavior if
Read() is never called (instead of leaving m_currentValue uninitialized)
|
2005-01-05 02:40:46 +00:00 |
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Glenn Maynard
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628e1e8168
|
whoops; leap has no banner of its own
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2005-01-05 02:28:23 +00:00 |
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Glenn Maynard
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8a382a30da
|
That doesn't even make sense; this is a Type switch, not Effect. Just
remove it; it's been commented out for a long time anyway.
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2005-01-05 01:43:32 +00:00 |
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Glenn Maynard
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6a4fad41fe
|
comment
|
2005-01-05 01:20:50 +00:00 |
|
Glenn Maynard
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c0ad10f990
|
cleanup
|
2005-01-05 01:12:56 +00:00 |
|
Glenn Maynard
|
8b609cdc08
|
remove stuff commented out
fix SPIRAL while I'm here
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2005-01-05 01:06:18 +00:00 |
|
Glenn Maynard
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67c1e5c6fb
|
make sure we don't access snd after stopping
|
2005-01-05 00:03:00 +00:00 |
|
Glenn Maynard
|
4fbd89dd7d
|
fix comment
|
2005-01-04 23:48:31 +00:00 |
|
Glenn Maynard
|
95408c9689
|
Can't find any reason why I didn't do it this way to begin with; seems to work
fine ...
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2005-01-04 22:50:27 +00:00 |
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