Commit Graph
12868 Commits
Author SHA1 Message Date
Chris Danford ea43f8ee1b support loading BGAs from XML 2005-01-07 22:01:57 +00:00
Charles Lohr 6b885a56a2 Update: Fix more stuff for smonline. 2005-01-07 22:00:08 +00:00
Charles Lohr ae1a4df374 Update: Fix most everything theme-wise with the SMOnline screens. 2005-01-07 21:56:03 +00:00
Chris Danford e836a44a3f more whitespace fixes 2005-01-07 21:52:59 +00:00
Glenn Maynard 964ceb6e0e handle &aliases; in .actor text 2005-01-07 21:27:30 +00:00
Chris Danford 8b662089b7 fix "any whitespace char should be allowed between entitiy name and 1st attribute" 2005-01-07 21:11:36 +00:00
Chris Danford 12414d66f1 fix comments saved as values 2005-01-07 14:37:21 +00:00
Chris Danford 981e52ec58 merge IniFile and XmlFile 2005-01-07 14:28:00 +00:00
Chris Danford 5b2582cab3 use multimap in XmlFile 2005-01-07 09:09:23 +00:00
Chris Danford b1070d2077 remove parent pointers 2005-01-07 06:51:53 +00:00
Glenn Maynard 8d4dcfb209 add assert 2005-01-07 04:50:08 +00:00
Charles Lohr cef3862dee Add: Final screen for SMOnline 2005-01-07 04:10:31 +00:00
Chris Danford afc06a1d92 re-add typedefs 2005-01-07 03:18:11 +00:00
Charles Lohr a864f8372c Edit: we have multiple users 2005-01-07 02:51:11 +00:00
Chris Danford 7b8138ebab don't read the metric before the Actor is given a name 2005-01-07 02:36:05 +00:00
Chris Danford de22848a45 remove IniFilePreserveOrder 2005-01-07 02:24:16 +00:00
Chris Danford 31ea9c7bc4 cleanup 2005-01-07 02:07:10 +00:00
Charles Lohr 9b4bb706e6 We're hashing stuff. 2005-01-07 02:03:43 +00:00
Chris Danford cc0f4e7c6f allow float value for NumItemsToDraw 2005-01-06 21:24:32 +00:00
Chris Danford 95b83d1ee5 make NumItemsToDraw a float 2005-01-06 21:09:13 +00:00
Glenn Maynard a07ebba4ff narrow the m_bGeneric case a bit; add explanation 2005-01-06 18:57:52 +00:00
Glenn Maynard 972ccb65df Once BGAnimation is handled mostly by AutoActor, all BGAnimations will
be "non-generic" (and probably deprecated); let's aim to move all "generic"
logic into BGAnimation, out of BGALayer.
2005-01-06 18:46:03 +00:00
Glenn Maynard 5181d7e037 add ActorScroller::LoadFromIni 2005-01-06 18:34:34 +00:00
Glenn Maynard d4a727d272 fix "conversion from 'float' to 'int', possible loss of data" 2005-01-06 18:10:45 +00:00
Glenn Maynard ea2fe5e4b4 cleanup 2005-01-06 18:09:58 +00:00
Glenn Maynard ee337d3b74 add GameplayMessages.h 2005-01-06 18:05:51 +00:00
Glenn Maynard 7478087fab seems to work; cleanup 2005-01-06 17:56:05 +00:00
Glenn Maynard 328c43aba5 disable LightsDriver_Win32Parallel due to GPL-incompatibility 2005-01-06 17:53:51 +00:00
Glenn Maynard 5fc241d597 caps 2005-01-06 02:59:46 +00:00
Chris Danford 4405130fb0 use Scroller to space TitleMenu items 2005-01-06 02:00:49 +00:00
Chris Danford c257c8ed3c remove hard-coded NumItemsToDraw 2005-01-06 01:59:44 +00:00
Chris Danford 9132b5a518 remove unnecessary dependencies on ScreenGameplay 2005-01-06 01:52:45 +00:00
Chris Danford fddfd2783e allow a scroll time of 0 for non-scrolling lists 2005-01-06 01:51:55 +00:00
Chris Danford a04d415ac7 fix CoinMode toggling on ScreenTitleMenu
NumCodes->CodeNames
2005-01-05 04:40:39 +00:00
Chris Danford cfd7f6300f fix CoinMode toggling on ScreenTitleMenu 2005-01-05 04:35:15 +00:00
Chris Danford 910f9d75ba NumCodes -> CodeNames 2005-01-05 04:34:35 +00:00
Chris Danford 1a5d766b01 add overlay 2005-01-05 04:32:12 +00:00
Chris Danford 12a4fa55ac update metrics when the subscribe if a theme is already loaded 2005-01-05 04:31:36 +00:00
Glenn Maynard 2ee36923b7 move StopMusic() to the right place 2005-01-05 03:46:09 +00:00
Glenn Maynard 52548afeec metrics 2005-01-05 02:55:17 +00:00
Glenn Maynard 0f0e963b85 fix local metric cache not being read 2005-01-05 02:41:42 +00:00
Glenn Maynard 1945f6e9af initialize m_currentValue, so we get deterministically wrong behavior if
Read() is never called (instead of leaving m_currentValue uninitialized)
2005-01-05 02:40:46 +00:00
Glenn Maynard 628e1e8168 whoops; leap has no banner of its own 2005-01-05 02:28:23 +00:00
Glenn Maynard 8a382a30da That doesn't even make sense; this is a Type switch, not Effect. Just
remove it; it's been commented out for a long time anyway.
2005-01-05 01:43:32 +00:00
Glenn Maynard 6a4fad41fe comment 2005-01-05 01:20:50 +00:00
Glenn Maynard c0ad10f990 cleanup 2005-01-05 01:12:56 +00:00
Glenn Maynard 8b609cdc08 remove stuff commented out
fix SPIRAL while I'm here
2005-01-05 01:06:18 +00:00
Glenn Maynard 67c1e5c6fb make sure we don't access snd after stopping 2005-01-05 00:03:00 +00:00
Glenn Maynard 4fbd89dd7d fix comment 2005-01-04 23:48:31 +00:00
Glenn Maynard 95408c9689 Can't find any reason why I didn't do it this way to begin with; seems to work
fine ...
2005-01-04 22:50:27 +00:00