add overlay
This commit is contained in:
@@ -32,8 +32,7 @@ ScreenWithMenuElements::ScreenWithMenuElements( CString sClassName ) : Screen( s
|
||||
|
||||
m_autoHeader.Load( THEME->GetPathToG(m_sName+" header") );
|
||||
m_autoHeader->SetName("Header");
|
||||
UtilSetXY( m_autoHeader, m_sName );
|
||||
UtilOnCommand( m_autoHeader, m_sName );
|
||||
SET_XY_AND_ON_COMMAND( m_autoHeader );
|
||||
this->AddChild( m_autoHeader );
|
||||
|
||||
if( STYLE_ICON && GAMESTATE->m_pCurStyle )
|
||||
@@ -43,8 +42,7 @@ ScreenWithMenuElements::ScreenWithMenuElements( CString sClassName ) : Screen( s
|
||||
m_sprStyleIcon.Load( THEME->GetPathToG(sIconFileName) );
|
||||
m_sprStyleIcon.StopAnimating();
|
||||
m_sprStyleIcon.SetState( GAMESTATE->m_MasterPlayerNumber );
|
||||
UtilSetXY( m_sprStyleIcon, m_sName );
|
||||
UtilOnCommand( m_sprStyleIcon, m_sName );
|
||||
SET_XY_AND_ON_COMMAND( m_sprStyleIcon );
|
||||
this->AddChild( &m_sprStyleIcon );
|
||||
}
|
||||
|
||||
@@ -54,8 +52,7 @@ ScreenWithMenuElements::ScreenWithMenuElements( CString sClassName ) : Screen( s
|
||||
{
|
||||
m_MemoryCardDisplay[p].Load( (PlayerNumber)p );
|
||||
m_MemoryCardDisplay[p].SetName( ssprintf("MemoryCardDisplayP%d",p+1) );
|
||||
UtilSetXY( m_MemoryCardDisplay[p], m_sName );
|
||||
UtilOnCommand( m_MemoryCardDisplay[p], m_sName );
|
||||
SET_XY_AND_ON_COMMAND( m_MemoryCardDisplay[p] );
|
||||
this->AddChild( &m_MemoryCardDisplay[p] );
|
||||
}
|
||||
}
|
||||
@@ -66,27 +63,28 @@ ScreenWithMenuElements::ScreenWithMenuElements( CString sClassName ) : Screen( s
|
||||
m_MenuTimer->SetName( "Timer" );
|
||||
if( TIMER_STEALTH )
|
||||
m_MenuTimer->EnableStealth( true );
|
||||
UtilSetXY( m_MenuTimer, m_sName );
|
||||
UtilOnCommand( m_MenuTimer, m_sName );
|
||||
SET_XY_AND_ON_COMMAND( m_MenuTimer );
|
||||
ResetTimer();
|
||||
this->AddChild( m_MenuTimer );
|
||||
}
|
||||
|
||||
m_autoFooter.Load( THEME->GetPathToG(m_sName+" footer") );
|
||||
m_autoFooter->SetName("Footer");
|
||||
UtilSetXY( m_autoFooter, m_sName );
|
||||
UtilOnCommand( m_autoFooter, m_sName );
|
||||
SET_XY_AND_ON_COMMAND( m_autoFooter );
|
||||
this->AddChild( m_autoFooter );
|
||||
|
||||
m_textHelp->SetName( "HelpDisplay", "Help" );
|
||||
m_textHelp->Load();
|
||||
UtilSetXY( m_textHelp, m_sName );
|
||||
UtilOnCommand( m_textHelp, m_sName );
|
||||
SET_XY_AND_ON_COMMAND( m_textHelp );
|
||||
CStringArray asHelpTips;
|
||||
split( THEME->GetMetric(m_sName,"HelpText"), "\n", asHelpTips );
|
||||
m_textHelp->SetTips( asHelpTips );
|
||||
this->AddChild( m_textHelp );
|
||||
|
||||
m_sprOverlay.Load( THEME->GetPathToB(m_sName+" overlay") );
|
||||
m_sprOverlay->SetName("Overlay");
|
||||
SET_XY_AND_ON_COMMAND( m_sprOverlay );
|
||||
this->AddChild( m_sprOverlay );
|
||||
|
||||
m_In.Load( THEME->GetPathToB(m_sName+" in") );
|
||||
m_In.SetDrawOrder( DRAW_ORDER_TRANSITIONS );
|
||||
|
||||
@@ -33,6 +33,7 @@ protected:
|
||||
MenuTimer *m_MenuTimer;
|
||||
AutoActor m_autoFooter;
|
||||
HelpDisplay *m_textHelp;
|
||||
AutoActor m_sprOverlay;
|
||||
|
||||
Transition m_In;
|
||||
Transition m_Out;
|
||||
|
||||
Reference in New Issue
Block a user