Chris Danford
e892ecc027
use ARRAYSIZE macro
2003-08-02 20:05:46 +00:00
Glenn Maynard
fe489cd281
SOUNDMAN -> SOUND
...
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Glenn Maynard
d926a032ff
Add missing header.
2003-07-17 20:10:07 +00:00
Chris Danford
332c2b318c
break battle into two PlayModes: CPU_BATTLE, HUMAN_BATTLE
2003-07-08 19:56:56 +00:00
Glenn Maynard
d4fdc9bf8a
Go back to the select course screen after name entry in event mode
2003-06-30 08:16:36 +00:00
Glenn Maynard
83e3864a40
fix crash (MenuStart calls StartTransitioning)
2003-04-22 23:14:39 +00:00
Chris Danford
059e3a6fb6
fix flickering letters in name entry
2003-04-16 06:13:47 +00:00
Chris Danford
7f40e36919
eliminate TransitionOniFade
2003-04-13 00:44:50 +00:00
Chris Danford
d27e42b5f1
replace uses of TransitionFade with TransitionBGAnimation
2003-04-12 19:40:56 +00:00
Chris Danford
448bdc7b6e
make calls to THEME->GetPathTo() more concise
2003-04-12 17:39:27 +00:00
Chris Danford
e148806d1b
add name to Actor
2003-04-12 06:16:12 +00:00
Chris Danford
04145caf72
fix subtle bugs that caused inaccurate judgment totals with AI player
2003-04-10 05:46:31 +00:00
Chris Danford
149d213ae9
make Rave a separate PlayMode
2003-04-07 05:14:27 +00:00
Chris Danford
18f5df31a3
SMMAX2 cleanup
2003-04-05 04:44:35 +00:00
Chris Danford
69d307a4bd
working on ScreenHowToPlay
2003-04-05 03:49:03 +00:00
Chris Danford
cf8f069abd
fix TweenOffScreen animation for GrooveRadar, MusicWheel
2003-04-03 22:34:22 +00:00
Chris Danford
a798cc954c
added ScreenEnding
2003-04-03 22:10:40 +00:00
Chris Danford
eaa888e2c9
cleanup edges on graphics
2003-03-30 19:30:54 +00:00
Chris Danford
214c2b67af
clean up Fonts and Numbers names
2003-03-30 18:12:57 +00:00
Chris Danford
1627422e09
fix ScreenEvaluationCourse glitches
...
Change ScreenManager message sending methods for more precise control:
- SendMessageToTopScreen: handle the message immediately
- PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00
Chris Danford
a11de99043
MenuTimer cleanup
2003-03-11 21:33:11 +00:00
Chris Danford
31aa613295
Cleanup of theme element names
...
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford
5f15c92404
working on Battle
2003-02-25 00:33:42 +00:00
Glenn Maynard
848ff56bbc
don't accept presses after hitting start
2003-02-24 04:40:41 +00:00
Glenn Maynard
131e261c4a
fix for gcc oddity
2003-02-17 05:45:47 +00:00
Chris Danford
4964a69509
fixed erroneous meter total on NameEntry
...
fixed incorrect judging at non 1.0 music rates
2003-02-17 05:25:20 +00:00
Glenn Maynard
ac6af4624e
don't use columns that happen to be associated with START
...
we only really need to do this if dedicated menu buttons is off,
but that would probably be confusing
2003-02-16 23:20:52 +00:00
Chris Danford
e19fa17d9b
support for full CRS specification and PlayerBest/Worst
2003-02-16 10:12:03 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Chris Danford
e05738f7f7
working on course ranking scores and mem card saving
2003-02-14 21:42:44 +00:00
Chris Danford
c55e4a15b4
Oops. Fix my broken ScreenEval logic and other things.
2003-02-11 02:44:26 +00:00
Glenn Maynard
2d9b9840f0
honor PREFSMAN->m_bMenuTimer
2003-02-10 22:13:31 +00:00
Chris Danford
7a810c1378
Long Marathon and Marathon Ver logic and graphics (floating bubble still to come)
2003-02-10 05:30:12 +00:00
Andrew Livy
2ebb67f358
Pump - Style Splash Screens implemented, Evaluation endscreen metricable (i.e. Pump doesn't have a scoreboard, so we can now bypass it)
2003-02-08 17:07:18 +00:00
Chris Danford
67772a5a5c
fixed NameEntry ugliness
2003-02-07 00:39:54 +00:00
Chris Gomez
6a1f7e63f7
Fix options from the last song carrying over into name entry
2003-02-06 09:19:48 +00:00
Chris Danford
3ddadbe82f
New ScreenEditMenu
2003-01-30 07:18:33 +00:00
Chris Danford
025539e52c
more progress on Ranking
2003-01-27 02:00:38 +00:00
Chris Danford
9a104a7b2f
working on ranking
2003-01-26 07:33:03 +00:00
Chris Danford
66aa51c5ae
working on name entry
2003-01-26 02:21:47 +00:00
Chris Danford
1583a44506
added DDREX Nonstop mode, added beginnings of high score tracking
2003-01-21 05:14:59 +00:00