fix crash (MenuStart calls StartTransitioning)
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@@ -359,7 +359,6 @@ void ScreenNameEntry::HandleScreenMessage( const ScreenMessage SM )
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{
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for( int p=0; p<NUM_PLAYERS; p++ )
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this->MenuStart( (PlayerNumber)p );
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m_Out.StartTransitioning( SM_GoToNextScreen );
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}
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break;
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case SM_GoToNextScreen:
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