AJ Kelly
|
ec74678b70
|
Add MusicWheel:IsRouletting and WheelBase:GetNumWheelItems Lua bindings.
|
2011-12-27 11:03:02 -06:00 |
|
Colby Klein
|
d5edc4dd9c
|
Don't crash if language detection fails, but leave a warning. This should be fixed properly at some point (in particular, it is reported to fail for systems using Czech)
|
2011-12-26 09:19:37 -08:00 |
|
AJ Kelly
|
c65b453e70
|
[StepMania.cpp] Fix initial aspect ratio on first boot, hopefully. (See issues 6 and 27)
|
2011-12-23 14:09:16 -06:00 |
|
AJ Kelly
|
8c5793fd96
|
[Game] Added CountNotesSeparately, GetMapJudgmentTo(TapNoteScore) Lua bindings.
|
2011-12-23 13:39:28 -06:00 |
|
AJ Kelly
|
842810c0dd
|
[Song] Fixed a bug where a sample start of 0 wouldn't work.
|
2011-12-23 02:54:51 -06:00 |
|
AJ Kelly
|
046b30484b
|
[LuaManager] Added ProductFamily() Lua binding.
|
2011-12-22 12:19:50 -06:00 |
|
Jonathan Payne
|
f0f7aaa768
|
Don't allow the user to add speed timings while selecting until fully supported.
|
2011-12-21 13:48:31 -08:00 |
|
Jason Felds
|
9c3f09edf1
|
Woah, behind.
|
2011-12-21 15:28:30 -05:00 |
|
Jason Felds
|
066d6c17dd
|
Fix metric.
|
2011-12-21 15:28:08 -05:00 |
|
Colby Klein
|
2e5d5f3697
|
Add some Lua bindings for the music wheel and items.
|
2011-12-20 01:47:49 -08:00 |
|
Colby Klein
|
195361e94a
|
Add padding to the loading window progress bar on OS X.
|
2011-12-20 00:40:31 -08:00 |
|
Jason Felds
|
70f1a05c6f
|
Have Glew be compiled on its own.
This is designed to be compatible with VS2008.
It has not been tested yet for VS2010.
|
2011-12-19 20:13:00 -05:00 |
|
Jason Felds
|
9bf47cbebd
|
Remove deprecated switch, disable warnings.
|
2011-12-19 19:56:37 -05:00 |
|
Jason Felds
|
77e226bf4d
|
Force saving when editing an attack.
|
2011-12-18 11:31:49 -05:00 |
|
Colby Klein
|
4d327d32a5
|
Make it possible to actually find all of SM's files on Windows. I know this had
good intentions, but it was infuriating and confusing to everyone I've ever
had to explain it to. %APPDATA% will work fine.
|
2011-12-17 11:47:13 -08:00 |
|
AJ Kelly
|
c7fab6014f
|
[Various] Allow loading of *.jpeg in addition to *.jpg.
|
2011-12-17 03:21:12 -06:00 |
|
AJ Kelly
|
be2a2a981f
|
[StreamDisplay] Added VelocityMultiplier, VelocityMin, VelocityMax, SpringMultiplier and ViscosityMultiplier metrics.
|
2011-12-16 12:05:34 -06:00 |
|
AJ Kelly
|
dfefecaa25
|
just some small comment cleanup
|
2011-12-15 21:03:14 -06:00 |
|
AJ Kelly
|
c8e99cc18b
|
[LifeMeterBattery] Fixed various issues (lives not fully disappearing on fail, P2 lose life animation having the wrong x zoom, hide the lives number if it falls below 0).
|
2011-12-12 22:13:32 -06:00 |
|
Jason Felds
|
058f03e495
|
Allow versus oni graceful failure.
|
2011-12-12 21:27:32 -05:00 |
|
Jason Felds
|
1376a46b01
|
Add the GAMESTATE:InStepEditor LUA binding.
|
2011-12-12 18:49:10 -05:00 |
|
Jason Felds
|
84f07b8503
|
Restore segment cycling in the editor.
|
2011-12-11 19:30:37 -05:00 |
|
Jason Felds
|
a52ccc33c8
|
Respect optimization opportunity.
Considering how often this can be called,
it's probably worth the code duplication.
|
2011-12-10 01:41:01 -05:00 |
|
Jason Felds
|
6d1517c9ce
|
Reuse already established variable.
It won't change in this position.
Wonder if it should just be forced const then.
|
2011-12-09 21:15:29 -05:00 |
|
AJ Kelly
|
f1e412e961
|
[PlayerState] Added GetSuperMeterLevel() Lua binding.
|
2011-11-30 00:44:27 -06:00 |
|
AJ Kelly
|
a49044501e
|
[PlayerOptions] Added IsEasierForSongAndSteps(Song,Steps,PlayerNumber) and IsEasierForCourseAndTrail(Course, Trail) Lua bindings.
|
2011-11-30 00:35:06 -06:00 |
|
Jason Felds
|
1234afec1f
|
Gotta stay caught up.
|
2011-11-30 00:32:46 -05:00 |
|
Jason Felds
|
fd40fea9cb
|
Remove PMSLoader.
The BPMSLoader now handles PMS files considering their
similarities.
|
2011-11-30 00:32:17 -05:00 |
|
AJ Kelly
|
aabb060446
|
[LifeMeterBattery] Added MaxLives metric, which limits the maximum amount of lives. Setting this to 0 will remove the limit.
|
2011-11-28 22:13:30 -06:00 |
|
Jason Felds
|
2d3c3628a1
|
Add the SurvivalModOverride metric.
|
2011-11-28 19:13:15 -05:00 |
|
AJ Kelly
|
6a700d5cd8
|
added some alpha to the locked value
|
2011-11-27 22:33:34 -06:00 |
|
AJ Kelly
|
c2f79eb423
|
very small formatting changes
|
2011-11-27 22:28:50 -06:00 |
|
AJ Kelly
|
06e54b3985
|
make this assert message more descriptive
|
2011-11-27 22:20:32 -06:00 |
|
Jason Felds
|
5d26c474d9
|
Well, that was a doozy.
Allow inserting and removing of beats and timing changes
in increments other than 4th notes.
|
2011-11-27 18:33:34 -05:00 |
|
Jason Felds
|
d8cfd1155b
|
...forgot the prototype.
Sorry all, you get to recompile.
|
2011-11-27 18:28:01 -05:00 |
|
Jason Felds
|
c4e5cc16f8
|
Whoops: forgot _M.
|
2011-11-27 18:24:58 -05:00 |
|
Jason Felds
|
952297703a
|
Add companion NoteTypeToRow function.
Time to try to get a use for this.
|
2011-11-27 18:14:37 -05:00 |
|
Jason Felds
|
c566686aff
|
Be direct.
|
2011-11-27 18:06:50 -05:00 |
|
Jason Felds
|
fcbb15e79f
|
The missing semicolon was annoying.
|
2011-11-27 17:25:52 -05:00 |
|
AJ Kelly
|
6919da8e5a
|
[PlayerOptions] Pretty large changes here, namely a bunch of new bindings. Fixed the logic for GetReversePercentForColumn; It will now return nil for invalid columns. Also fixed the logic for UsingReverse (now checks for 1.0f) and SetPassmark (no longer allows values < 0.00f and > 1.0f).
|
2011-11-27 05:02:39 -06:00 |
|
Jason Felds
|
22487df03c
|
New editor feature: Shift + F9/F10 for delays.
Works the same as stops really.
|
2011-11-26 13:56:27 -05:00 |
|
Jason Felds
|
5a53bde988
|
Minor syntax adjustment.
|
2011-11-26 13:45:29 -05:00 |
|
Jason Felds
|
f4ad43e2c9
|
Minor convenience issue that I wanted done with.
|
2011-11-26 13:40:14 -05:00 |
|
Jason Felds
|
40965d3c8d
|
Restore F9/F10 for stops in the editor.
|
2011-11-26 13:33:21 -05:00 |
|
Jason Felds
|
16a7d5bab7
|
I am an IDIOT.
|
2011-11-25 22:10:13 -05:00 |
|
AJ Kelly
|
805bd89b4d
|
it's ugly, but it should work. Only have mines nullify full combo if [Gameplay] MineHitIncrementsMissCombo=true
|
2011-11-25 17:31:51 -06:00 |
|
AJ Kelly
|
d46db6e9c0
|
[PlayerStageStats] Hitting a mine no longer gives you full combo.
TODO: make this work with [Gameplay] MineHitIncrementsMissCombo metric
|
2011-11-25 17:27:36 -06:00 |
|
AJ Kelly
|
b141db3f55
|
small todo for later when I have time
|
2011-11-25 17:19:24 -06:00 |
|
AJ Kelly
|
a589fecb5f
|
[PlayerStageStats] Added GetFailed and GetNumControllerSteps Lua bindings.
|
2011-11-24 20:51:53 -06:00 |
|
Jason Felds
|
596ada95f4
|
Slightly more efficient kludge.
I am once again reminded that I need to de-couple
GAMESTATE from NoteData.
|
2011-11-19 19:58:10 -05:00 |
|