Commit Graph
13568 Commits
Author SHA1 Message Date
Glenn Maynard e166bbcb48 cleanup 2005-02-12 17:53:36 +00:00
Glenn Maynard 859ca34079 fix options menu loading every other menu 2005-02-12 09:07:59 +00:00
Chris Danford 8476685ade fix metric name 2005-02-12 08:38:43 +00:00
Glenn Maynard cea0103b59 DWI read/write fixes 2005-02-12 08:18:31 +00:00
Glenn Maynard 10a4f13c51 move InsertHoldTails into NoteDataUtil 2005-02-12 08:16:02 +00:00
Glenn Maynard d1ed849cb5 Revert. Removing assertions that you don't understand is not an acceptable
fix.  Fix bugs, don't ignore them.
2005-02-12 06:57:52 +00:00
Glenn Maynard 23d907e3d4 remove ill-formatted comment (I feel like I've asked him to space comments
readably, like the rest of the code, half a dozen times).

The function is probably just returning ERROR_CALL_NOT_IMPLEMENTED.
If it's returning some other error, find out what it is and add it to the conditional.  Don't
just break out without understanding the logic of the rest of the function.
2005-02-12 06:21:29 +00:00
Charles Lohr 0051938177 We really shouldn't crash on systems this command is not fully supported on. Windows 9x will always respond with a 1. 2005-02-12 05:32:35 +00:00
Charles Lohr 462e471648 "Fix" Crash on unended hold notes. 2005-02-12 05:30:30 +00:00
Glenn Maynard ccc31cad7f SelectTypeToString, StringToSelectType, LayoutTypeToString, StringToLayoutType 2005-02-12 05:08:43 +00:00
Chris Danford 93b8ba48b6 Move OptionRow to a separate file
Don't init all BitmapText objects for long rows.  Calculate the row width, then init the text.
2005-02-11 07:50:26 +00:00
Glenn Maynard a3e585b886 fix crash 2005-02-11 04:07:30 +00:00
Glenn Maynard fb36d944f9 fix warnings (why aren't OpenGL handles a pointer type? yuck) 2005-02-11 04:06:52 +00:00
Glenn Maynard 775d18fe2d add RageThread::GetName() 2005-02-11 04:05:50 +00:00
Glenn Maynard 06ddb73d93 don't reset if already wagging 2005-02-11 02:56:08 +00:00
Glenn Maynard a847b4f47b fix paste clearing everything after the paste; also fixes compress, etc.
problems
2005-02-10 05:07:34 +00:00
Glenn Maynard 537f3a86b1 editor BPM changing fixes: conditional was backwards, and epsilon
must be smaller since we're in BPS
2005-02-10 04:59:03 +00:00
Glenn Maynard 36b99323fb Validate material indices, so we don't crash if a mesh references material 9999. 2005-02-10 02:40:56 +00:00
Chris Danford 16952cf29c replace ScreenBranches with Lua 2005-02-09 10:02:09 +00:00
Chris Danford 46f32c7828 add missing 2005-02-09 10:01:05 +00:00
Chris Danford dedab65789 allow Lua expressions in command metrics 2005-02-09 09:44:16 +00:00
Glenn Maynard 0c4f7889a5 remove comment 2005-02-09 08:20:10 +00:00
Chris Danford 48846d48a4 cache metrics 2005-02-09 08:10:50 +00:00
Glenn Maynard 6a45379ade add back alias 2005-02-09 08:10:34 +00:00
Chris Danford 6c79849720 hard-coded -> metric 2005-02-09 07:50:30 +00:00
Chris Danford 73813115d3 shorten comment 2005-02-09 05:42:18 +00:00
Chris Danford 7db5d72fb6 add experimental GenreDisplay 2005-02-09 05:33:29 +00:00
Chris Danford 8c53c62f2b add Actor type registration 2005-02-09 05:31:14 +00:00
Chris Danford 1de61aa8ae split AutoActor into a separate file 2005-02-09 05:27:51 +00:00
Chris Danford 613b99d26f add experimental MessageManager 2005-02-09 05:20:49 +00:00
Charles Lohr c99043b7f2 Fix: Kick functionality. 2005-02-09 05:17:56 +00:00
Chris Danford 72488ab88c add debug assert 2005-02-09 05:14:47 +00:00
Charles Lohr da14dc2f55 Clarification and fix for two player login. 2005-02-09 05:00:55 +00:00
Josh Allen 90e386f360 Recode hard coded portions. Still broken with two players. 2005-02-09 04:24:41 +00:00
Josh Allen 891125b2df Fix spacing style 2005-02-08 23:55:07 +00:00
Glenn Maynard 58510d151d allow registering more than one screen class in a file 2005-02-08 08:37:40 +00:00
Glenn Maynard 475238dc2d Realtek AC97 Audio workaround 2005-02-08 06:08:18 +00:00
Glenn Maynard 1634d1cad1 GraphicsWindow::GetHwnd 2005-02-08 05:23:57 +00:00
Glenn Maynard 404d80e600 call ShutdownGame after HOOKS->RestartProgram, since it deletes HOOKS 2005-02-08 05:09:51 +00:00
Glenn Maynard 98a558006b fix hands results 2005-02-08 02:08:04 +00:00
Glenn Maynard de0783842a fix Echo hanging 2005-02-08 01:05:02 +00:00
Glenn Maynard cb7255860c ug, revert 2005-02-07 23:50:44 +00:00
Glenn Maynard ebb4b0b28d fix ScreenStage delay 2005-02-07 23:46:41 +00:00
Glenn Maynard 2bdff91293 preload cancel all sound 2005-02-07 23:31:55 +00:00
Glenn Maynard f752e1c3b0 hide NoteData::InsertHoldTails away in NoteDataUtils 2005-02-07 22:03:32 +00:00
Glenn Maynard 10bc0bf336 remove NoteData::RemoveHoldTails
cleanup
2005-02-07 21:55:43 +00:00
Glenn Maynard d29a686245 remove TAP_ORIGINAL_HOLD_TAIL 2005-02-07 21:32:22 +00:00
Glenn Maynard 8a6d8aa6f0 do NoteDataUtil::LoadFromSMNoteDataString without RemoveHoldTails 2005-02-07 21:31:18 +00:00
Glenn Maynard 62ed8ffd2f implement clamping for caps 2005-02-07 21:13:04 +00:00
Glenn Maynard d1fbf3f1f5 Only iterate over the section of a hold note that's on screen. Fixes slowness
with extremely long hold notes; now, even if a hold note has a
MAX_NOTE_ROW duration (which would be a bug), we shouldn't slow down.
2005-02-07 21:00:21 +00:00