GraphicsWindow::GetHwnd

This commit is contained in:
Glenn Maynard
2005-02-08 05:23:57 +00:00
parent 404d80e600
commit 1634d1cad1
+3 -3
View File
@@ -373,7 +373,7 @@ CString SetD3DParams( bool &bNewDeviceOut )
D3DADAPTER_DEFAULT,
D3DDEVTYPE_HAL,
#if !defined(XBOX)
g_hWndMain,
GraphicsWindow::GetHwnd(),
D3DCREATE_SOFTWARE_VERTEXPROCESSING | D3DCREATE_MULTITHREADED,
#else
NULL,
@@ -486,7 +486,7 @@ CString RageDisplay_D3D::TryVideoMode( VideoModeParams p, bool &bNewDeviceOut )
return ssprintf( "FindBackBufferType(%i,%i) failed", p.windowed, p.bpp ); // failed to set mode
#if !defined(XBOX)
if( g_hWndMain == NULL )
if( GraphicsWindow::GetHwnd() == NULL )
GraphicsWindow::CreateGraphicsWindow( p );
#else
p.windowed = false;
@@ -506,7 +506,7 @@ CString RageDisplay_D3D::TryVideoMode( VideoModeParams p, bool &bNewDeviceOut )
g_d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
g_d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
#if !defined(XBOX)
g_d3dpp.hDeviceWindow = g_hWndMain;
g_d3dpp.hDeviceWindow = GraphicsWindow::GetHwnd();
#else
g_d3dpp.hDeviceWindow = NULL;
#endif