the debug output for the Debug and FastDebug project configurations. This
requires replacing all instances of new with a macro, smnew, that defines a
special form of new which outputs file and line number information along with
the memory leak details. This makes finding memory leaks much easier since you
can just double-click the leak in the output window and it will take you to the
line that caused it.
instead of '/' for consistency and general correctness.
Also added the DirectX include and library paths to the VS2010 project and fixed
the /MP switch for all configurations (it was conflicting with the minimal
rebuild setting).
DXSDK_DIR macro, which is an environment variable added by the SDK installer.
This way the project no long requires messing with the visual studio options to
manually add the paths.
Fixed the Release-SSE2 build configuration so that the /MP switch works.
Some other minor tweaks resetting things to use the defaults that didn't need to
be changed.
This reverts commit 3739c36956.
That should be the last of the coin mode things. I will not let gimping the
game like this slip by. If you have a problem, I suggest forking.
AM's broken business model has nothing to do with us. Gimping coin modes won't
magically stop piracy, it will lead to more fragmentation in the community
than there already is (and there's a lot), and hurt adoption.
StepMania itself is a free game, but it's entirely within users rights granted
by the license to sell it. This is what you agree to by committing to it. It's
not our business if some choose to use their powers for less-than-good. If you
want to stop your content from being used with pay mode, we should think up
another way than ripping the whole damn thing out.
Original message is as follows:
[Xcode4.4] wrong code: NSBitsPerPixelFromDepth seems to like to return 0.
instead, use a reimplementation of CGGetDisplayBitsPerPixel
Basically includes hi def image stuff and headers.
Note: Mac OS X build is broken. LowLevelWindow_MacOSX.mm refers to the removed RageDisplay_Legacy_Helpers files. The replacement is not immediately obvious.