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@@ -23,6 +23,14 @@
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2B01A79A16C881E500D5CFD2 /* RageDisplay_OGL.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2B01A79416C881E500D5CFD2 /* RageDisplay_OGL.cpp */; };
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2B01A79B16C881E500D5CFD2 /* RageDisplay_OGL.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2B01A79416C881E500D5CFD2 /* RageDisplay_OGL.cpp */; };
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2B01A79C16C881E500D5CFD2 /* RageDisplay_OGL.h in Headers */ = {isa = PBXBuildFile; fileRef = 2B01A79516C881E500D5CFD2 /* RageDisplay_OGL.h */; };
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2B17AB7813980FF6001AE57D /* png.h in Headers */ = {isa = PBXBuildFile; fileRef = 2BC6130E13773C8E00CC8BBD /* png.h */; };
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@@ -1907,6 +1915,10 @@
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29B97324FDCFA39411CA2CEA /* AppKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AppKit.framework; path = /System/Library/Frameworks/AppKit.framework; sourceTree = "<absolute>"; };
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29B97325FDCFA39411CA2CEA /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = /System/Library/Frameworks/Foundation.framework; sourceTree = "<absolute>"; };
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2B17AB7213980FDF001AE57D /* libpng-1.5.1-sm5.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = "libpng-1.5.1-sm5.a"; sourceTree = BUILT_PRODUCTS_DIR; };
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2B17ABC013981521001AE57D /* libglew-sm5.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = "libglew-sm5.a"; sourceTree = BUILT_PRODUCTS_DIR; };
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@@ -3962,6 +3974,10 @@
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AA6EFD7004770A7C005F316C /* RageDisplay.h */,
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AAF7458E061181F700B19AD1 /* RageDisplay_Null.cpp */,
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AAF7458F061181F700B19AD1 /* RageDisplay_Null.h */,
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2B01A79216C881E500D5CFD2 /* RageDisplay_OGL_Helpers.cpp */,
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2B01A79316C881E500D5CFD2 /* RageDisplay_OGL_Helpers.h */,
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2B01A79416C881E500D5CFD2 /* RageDisplay_OGL.cpp */,
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2B01A79516C881E500D5CFD2 /* RageDisplay_OGL.h */,
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AA6EFD7204770A7C005F316C /* RageException.cpp */,
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AA6EFD7304770A7C005F316C /* RageException.h */,
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AA272C3004CD757100D02EE9 /* RageFile.cpp */,
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@@ -5441,6 +5457,8 @@
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2B9C2E90137A138B004C92F3 /* NotesWriterJson.h in Headers */,
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2B43509513949F37006FA051 /* TimingSegments.h in Headers */,
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B773AE6E140AAB1800C68DDD /* SpecialDirs.h in Headers */,
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2B01A79816C881E500D5CFD2 /* RageDisplay_OGL_Helpers.h in Headers */,
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2B01A79C16C881E500D5CFD2 /* RageDisplay_OGL.h in Headers */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@@ -5846,6 +5864,8 @@
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AA6C6B110DC6B48C00E7A13E /* InputHandler_MacOSX_HID.h in Headers */,
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AAC0BFE40E2951EC00F56EEB /* CryptHelpers.h in Headers */,
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AAFF41A60F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.h in Headers */,
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2B01A79916C881E500D5CFD2 /* RageDisplay_OGL_Helpers.h in Headers */,
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2B01A79D16C881E500D5CFD2 /* RageDisplay_OGL.h in Headers */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@@ -6845,6 +6865,8 @@
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B773AE6D140AAB1800C68DDD /* SpecialDirs.cpp in Sources */,
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B7845BC3154051B6000DFDA8 /* ScreenEdit.cpp in Sources */,
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B7845BC5154052CB000DFDA8 /* RageUtil.cpp in Sources */,
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2B01A79616C881E500D5CFD2 /* RageDisplay_OGL_Helpers.cpp in Sources */,
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2B01A79A16C881E500D5CFD2 /* RageDisplay_OGL.cpp in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@@ -7233,6 +7255,8 @@
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AA6C6B100DC6B48C00E7A13E /* InputHandler_MacOSX_HID.cpp in Sources */,
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AAC0BFE30E2951EC00F56EEB /* CryptHelpers.cpp in Sources */,
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AAFF41A50F5BD4AD00FFDB67 /* ScreenOptionsExportPackage.cpp in Sources */,
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2B01A79716C881E500D5CFD2 /* RageDisplay_OGL_Helpers.cpp in Sources */,
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2B01A79B16C881E500D5CFD2 /* RageDisplay_OGL.cpp in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@@ -3,6 +3,7 @@
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#import "DisplayResolutions.h"
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#import "RageUtil.h"
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#import "RageThreads.h"
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#import "RageDisplay_OGL_Helpers.h"
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#import "arch/ArchHooks/ArchHooks.h"
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#import <Cocoa/Cocoa.h>
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@@ -256,7 +257,7 @@ void RenderTarget_MacOSX::Create( const RenderTargetParam ¶m, int &iTextureW
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iTextureWidth, iTextureHeight, 0, param.bWithAlpha? GL_RGBA:GL_RGB,
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GL_UNSIGNED_BYTE, NULL );
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GLenum error = glGetError();
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ASSERT_M( error == GL_NO_ERROR, RageDisplay_Legacy_Helpers::GLToString(error) );
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ASSERT_M(error == GL_NO_ERROR, RageDisplay_Legacy_Helpers::GLToString(error));
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
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