found a small issue here
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@@ -5,7 +5,7 @@ end;
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local sStage = ""
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if not GAMESTATE:IsCourseMode() then
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if not (GAMESTATE:IsCourseMode() or GAMESTATE:IsExtraStage() or GAMESTATE:IsExtraStage2()) then
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sStage = GAMESTATE:GetCurrentStage();
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local tRemap = {
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Stage_Event = 0,
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