Commit Graph
2911 Commits
Author SHA1 Message Date
Chris Danford d201c87897 fix bugs in metrics editor 2003-04-11 04:28:15 +00:00
Chris Danford fb27c29bee add toggle for awarding item on combo break in battle 2003-04-11 01:49:57 +00:00
Chris Danford 423666c845 support Course group folders 2003-04-11 00:29:44 +00:00
Chris Danford 6a77bd10a3 fix missing elements in ScreenSelectCourse 2003-04-11 00:28:24 +00:00
Chris Danford 23006064fd Add Course saving (untested) 2003-04-11 00:12:22 +00:00
Chris Danford 6af055ddef fix sloppy assert in Player. Oops 2003-04-11 00:12:07 +00:00
Glenn Maynard 3d0ad7955c update 2003-04-10 19:04:10 +00:00
Glenn Maynard 0e8eb7060f fix compile 2003-04-10 18:41:59 +00:00
Glenn Maynard 6e6c60858a consolidate Enable/DisableTextureWrapping 2003-04-10 18:25:17 +00:00
Glenn Maynard 753507fce8 Oops. smPostMultMatrixf was a pre-multiply.
Rename smPostMultMatrixf to PostMultMatrix; add PreMultMatrix
and alias it to MultMatrix.
2003-04-10 17:58:27 +00:00
Glenn Maynard abc65f828f modifer modes update 2003-04-10 08:49:25 +00:00
Glenn Maynard 476de3d690 fix compile 2003-04-10 08:40:40 +00:00
Chris Danford 04145caf72 fix subtle bugs that caused inaccurate judgment totals with AI player 2003-04-10 05:46:31 +00:00
Kevin Slaughter 17e9a7d777 Updated metrics.ini for recoded SSDEX 2003-04-09 04:44:27 +00:00
Kevin Slaughter 375b34f71c ScreenSelectDifficulty completely recoded to use vector of mode/difficulty choices, like the normal SSD does 2003-04-09 04:42:17 +00:00
Kevin Slaughter d4c91605f3 Cleaned out old SSDEX files 2003-04-09 04:41:06 +00:00
Chris Danford 145cc4eea4 don't load battle components unless PlayMode is battle 2003-04-07 23:06:33 +00:00
Chris Danford 14cbdd2ce7 working on player AI 2003-04-07 22:07:44 +00:00
Chris Danford 02d72dea3d fix dizzy 2003-04-07 21:31:45 +00:00
Chris Danford 0d9880c6a9 working on Player AI 2003-04-07 21:24:14 +00:00
Glenn Maynard 62cd0a7ac5 link to ogg 2003-04-07 19:37:37 +00:00
Chris Danford 149d213ae9 make Rave a separate PlayMode 2003-04-07 05:14:27 +00:00
Glenn Maynard f63ab036de fix warning 2003-04-07 04:05:38 +00:00
Chris Danford 9eac2856a0 working on Disney Rave "Magic Dance" battle mode 2003-04-07 03:25:44 +00:00
Glenn Maynard d821c4f1b5 add LowLevelWindow 2003-04-07 00:54:32 +00:00
Glenn Maynard 21b2110864 update 2003-04-07 00:05:06 +00:00
Glenn Maynard e8d958f170 loud 2003-04-07 00:03:00 +00:00
Glenn Maynard 1bfbc25bbf fix bSoundPreloadAll
(this makes the music wheel very slow; need a better mode, to only allow
streaming one file at a time)
2003-04-07 00:00:46 +00:00
Glenn Maynard ee6034ebeb remove magic constant
(these should probably be metrics)
2003-04-06 23:59:35 +00:00
Glenn Maynard 0fbde25415 reduce global SDLisms 2003-04-06 23:30:58 +00:00
Glenn Maynard aba0b5b3f9 fix song.h 2003-04-06 15:54:22 +00:00
Glenn Maynard 04d01d933e FIX TYPO 2003-04-06 15:53:06 +00:00
Glenn Maynard 5b748a9a9e make sure the caption and icon are set 2003-04-06 15:51:53 +00:00
Glenn Maynard 3c5c51ca54 fix SetIcon when no SDL 2003-04-06 15:48:42 +00:00
Glenn Maynard 17fdcaa0d2 fix 2003-04-06 15:07:21 +00:00
Glenn Maynard 681443260a add null loading window (not even SDL) 2003-04-06 15:05:24 +00:00
Chris Danford 9d163b0273 fix traits detection for surfaces with partial alpha, but no alpha=0 pixels 2003-04-06 01:26:48 +00:00
Glenn Maynard 494dddce12 Remove extra atexit() call.
Defer SDL_VIDEO_INIT as long as possible; remove extra call.

Make sure seticon() doesn't bomb if we havn't yet initialized video.
2003-04-06 00:33:35 +00:00
Chris Danford e8418d43bd make GroupList look nicer 2003-04-05 21:47:32 +00:00
Chris Danford 6b6ecbbc60 working on ScreenHowToPlay 2003-04-05 21:18:31 +00:00
Chris Danford d2a73edf35 fix HoldNote compile errors/warnings 2003-04-05 21:18:18 +00:00
Chris Danford 0bb7164b91 worked on Error diffusion dithering algorithm, but it doesn't end up looking much better than OrderedDither 2003-04-05 21:17:51 +00:00
Chris Danford 2cc91afd04 no message 2003-04-05 21:16:53 +00:00
Chris Danford 18f5df31a3 SMMAX2 cleanup 2003-04-05 04:44:35 +00:00
Chris Danford f37c429cad working on ScreenHowToPlay 2003-04-05 03:50:01 +00:00
Chris Danford 69d307a4bd working on ScreenHowToPlay 2003-04-05 03:49:03 +00:00
Chris Danford 0bd83b6e3e no message 2003-04-04 05:08:18 +00:00
Chris Danford ce02e89f39 Guess sample start time even if it's read to be 0 2003-04-03 22:52:17 +00:00
Chris Danford cf8f069abd fix TweenOffScreen animation for GrooveRadar, MusicWheel 2003-04-03 22:34:22 +00:00
Chris Danford a798cc954c added ScreenEnding 2003-04-03 22:10:40 +00:00