make sure the caption and icon are set
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@@ -303,6 +303,10 @@ int main(int argc, char* argv[])
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PREFSMAN->m_bVsync );
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TEXTUREMAN = new RageTextureManager( PREFSMAN->m_iTextureColorDepth, PREFSMAN->m_iUnloadTextureDelaySeconds, PREFSMAN->m_iMaxTextureResolution );
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/* We might have a new window, so let's make sure window properties are still set. */
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SDL_WM_SetCaption("StepMania", "StepMania");
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SetIcon();
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/* Grab the window manager specific information */
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SDL_SysWMinfo info;
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SDL_VERSION(&info.version);
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