Glenn Maynard
d176c8af17
avoid pthread_mutex_timedlock in valgrind
2004-08-22 01:31:12 +00:00
Glenn Maynard
0f7572ad8c
work around gettid warning spam in valgrind
2004-08-22 01:16:00 +00:00
Glenn Maynard
a68dec18aa
fix uninitialized values used by MEMCARDMAN calls before GameState::Reset
2004-08-22 01:11:17 +00:00
Hugo Hromic M
d4edd2d95f
added support for Linux Parallel port controlled Lights. To use set LightsDriver=LinuxParallel
2004-08-21 17:42:28 +00:00
Hugo Hromic M
0e86e11acb
added support for Linux Parallel port controlled Lights. To use set LightsDriver=LinuxParallel
2004-08-21 17:36:37 +00:00
Hugo Hromic M
792af31c7a
fix not loading correctly the Common Sounds in ScreenManager. now loads and reloads fine
2004-08-21 17:20:30 +00:00
Chris Danford
56e930e1b6
don't show machine scores for edits in PaneDisplay
2004-08-21 15:51:33 +00:00
Glenn Maynard
fb72702e80
don't interleave reads
2004-08-21 07:19:54 +00:00
Glenn Maynard
6312cfce58
bigger fake "mixing buffer" for null sound
2004-08-21 07:06:27 +00:00
Glenn Maynard
29c1393a7d
bigger buffer for streaming sounds
2004-08-21 07:05:32 +00:00
Glenn Maynard
ed2939b205
IsStreamingFromDisk
2004-08-21 07:01:54 +00:00
Glenn Maynard
00bf5e9639
implement decode buffer fill rate clamping
2004-08-21 06:53:26 +00:00
Glenn Maynard
1804939916
always preload change sounds
2004-08-21 06:50:49 +00:00
Chris Danford
d320767912
fix eval stats off by 1
2004-08-21 06:46:49 +00:00
Steve Checkoway
a9d0169058
Don't show/hide the cursor unless the video mode change was successful.
2004-08-21 06:27:31 +00:00
Chris Danford
4f41bacd91
fix "PaneDisplay shows bogus values for edits"
2004-08-21 06:21:12 +00:00
Glenn Maynard
9c23f35047
allocate buffer on demand
2004-08-21 06:09:19 +00:00
Hugo Hromic M
03b5a724e9
Make mouse cursor off by default before creating the window
2004-08-21 04:53:07 +00:00
Chris Danford
f595f5701f
don't load unreasonably large .edit files
2004-08-21 04:21:33 +00:00
Chris Danford
0215714561
add LifeDifficulty text to ScreenTitleMenu
2004-08-21 03:39:28 +00:00
Glenn Maynard
c6acc25ddc
rearrange: public, protected, then private
2004-08-21 01:51:29 +00:00
Glenn Maynard
d2895f9713
allow UnloadTexture(NULL), like delete NULL
2004-08-21 01:45:02 +00:00
Glenn Maynard
a0f162d5a9
note color support for mines (this is actually just so mines aren't a special
...
case)
2004-08-21 01:35:50 +00:00
Glenn Maynard
08886fdd00
Actors used by NoteDisplay don't have persistent state; they're completely
...
re-configured for each arrow/hold part. Cache each object, so we don't
waste memory with duplicate actors; multiplied by NOTE_COLOR_IMAGES
for each player, this adds up quite a bit.
2004-08-21 00:34:24 +00:00
Chris Danford
335df6b048
fix guid display
2004-08-21 00:28:54 +00:00
Chris Danford
cc1135e18f
if editing an existing BGChange and the selected row isn't one of the 6 file rows, leave sName unchanged instead of removing the BGChange
...
remove rates < 0%
2004-08-20 08:36:17 +00:00
Chris Danford
2ee9876696
update enlistment instructions
2004-08-20 06:35:58 +00:00
Chris Danford
3e4d941514
move dupe code into Common.xsl
2004-08-20 05:40:42 +00:00
Chris Danford
37f6c81862
add XSL for Catalog.xml
...
fold CSS into XML
2004-08-20 05:22:46 +00:00
Glenn Maynard
79a3a9aebc
const m_pCurAnimation
2004-08-19 08:32:18 +00:00
Glenn Maynard
6fec08bba8
move most of Model::LoadMilkshapeAsciiBones into msAnimation::LoadMilkshapeAsciiBones
2004-08-19 08:29:16 +00:00
Glenn Maynard
bbc55a3a1a
start animations in LoadPieces, but not LoadMilkshapeAsciiBones
2004-08-19 08:15:35 +00:00
Glenn Maynard
e6bc94a4af
unwrap LoadMilkshapeAsciiBones (no other changes)
2004-08-19 07:47:56 +00:00
Steve Checkoway
73420d5aa1
Remove files, add -falign-loops=32
2004-08-19 06:26:42 +00:00
Glenn Maynard
4f12abec26
RageModelGeometry::m_pGeometry -> m_pCompiledGeometry, to
...
differentiate from Model::m_pGeometry
2004-08-19 06:24:41 +00:00
Glenn Maynard
65c6155f29
cleanup
2004-08-19 06:22:52 +00:00
Glenn Maynard
6fc52719cc
ARCH_SETUP_DARWIN_H
2004-08-19 05:58:29 +00:00
Chris Danford
2d1f89bfad
change edit file extension: .sm -> .edit
2004-08-19 04:45:02 +00:00
Chris Danford
962714a978
don't show Training in Catalog.xml
2004-08-19 04:37:47 +00:00
Chris Danford
80191a95cc
fix "Steps in Catalog.xml aren't ordered by StepsType/Difficulty"
2004-08-19 04:19:48 +00:00
Steve Checkoway
505b357616
Cleanup.
2004-08-19 02:58:38 +00:00
Steve Checkoway
f30232cb0f
Don't do this if not running SM server.
2004-08-19 02:47:08 +00:00
Steve Checkoway
74bfc030e4
Use RadianToDegree().
...
Cleanup braces.
#defines should never end with a semicolon since
STATEMENT
doesn't look like a complete statement (not to mention it fools editors that attempt to keep code indented correctly) and
STATEMENT;
can lead to annoying problems with things like
if (cond)
STATEMENT;
else
do_something();
since there are now two semicolons.
2004-08-19 02:35:40 +00:00
Glenn Maynard
7e26213408
simplify
2004-08-19 02:19:45 +00:00
Glenn Maynard
4595b7e34e
simplify
2004-08-19 02:13:07 +00:00
Glenn Maynard
4ebfff9551
oops, remove brainstorming
2004-08-19 01:51:09 +00:00
Glenn Maynard
cf725075fe
split out DrawMesh
...
cleanup
2004-08-19 01:47:58 +00:00
Glenn Maynard
e0fe0e6ddd
reduce Model.h dependencies
2004-08-19 01:29:46 +00:00
Glenn Maynard
350d3771b8
dep fix
2004-08-19 01:18:11 +00:00
Glenn Maynard
b1b4163923
cleanup, split out Model::SetBones
2004-08-19 01:08:18 +00:00