dep fix
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@@ -26,6 +26,7 @@
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#include "ArrowEffects.h"
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#include "Game.h"
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#include "NetworkSyncManager.h" //used for sending timing offset
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#include "DancingCharacters.h"
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CachedThemeMetricF GRAY_ARROWS_Y_STANDARD ("Player","ReceptorArrowsYStandard");
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CachedThemeMetricF GRAY_ARROWS_Y_REVERSE ("Player","ReceptorArrowsYReverse");
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@@ -17,7 +17,6 @@
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#include "RageTimer.h"
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#include "ProTimingDisplay.h"
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#include "RageSound.h"
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#include "DancingCharacters.h"
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#include "AttackDisplay.h"
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#include "NoteField.h"
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@@ -82,7 +81,6 @@ protected:
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AttackDisplay m_AttackDisplay;
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int m_iDCState;
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// DancingCharacters* m_pDancingCharacters; // used to adjust the 2D anims dancing states
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LifeMeter* m_pLifeMeter;
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CombinedLifeMeter* m_pCombinedLifeMeter;
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ScoreDisplay* m_pScoreDisplay;
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@@ -39,6 +39,7 @@
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#include "PlayerAI.h" // for NUM_SKILL_LEVELS
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#include "NetworkSyncManager.h"
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#include "Foreach.h"
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#include "DancingCharacters.h"
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//
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// Defines
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@@ -11,6 +11,7 @@
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#include "GameManager.h"
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#include "NotesLoaderSM.h"
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#include "GameSoundManager.h"
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#include "Model.h"
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#define SECONDS_TO_SHOW THEME->GetMetricF("ScreenHowToPlay","SecondsToShow")
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#define STEPFILE THEME->GetMetric ("ScreenHowToPlay","Stepfile")
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