Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford 3906ea166f Profile HTML stats overhaul 2004-02-16 02:57:55 +00:00
Chris Danford 65e75438c7 don't sign profile data by default (so that players at home can take data between machines) 2004-02-15 06:10:21 +00:00
Chris Danford 5cc79c5f2b create keypair on startup if one doesn't already exist 2004-02-15 05:45:18 +00:00
Chris Danford 3d69b6e0ec sign all files in a profile
make RageFile filters for use with Crypt++
2004-02-15 04:47:32 +00:00
Chris Danford dfd5e7eb36 sign screenshots saved to a profile 2004-02-14 20:47:50 +00:00
Chris Danford 139a8a19d1 fix VC6 release include dirs 2004-02-14 18:19:38 +00:00
Chris Danford ba72d9e341 compile cryptlib files in the main project - not in a separate lib 2004-02-14 11:13:23 +00:00
Chris Danford c1daa4ca1b add cryptlib, update VC6 and VC7 projects 2004-02-14 09:53:07 +00:00
Chris Danford 15c5d3eb26 add cryptlib 2004-02-14 09:43:50 +00:00
Chris Danford 10a4580c12 remove Actor::Fade*, remove unnessary virtuals in Actor 2004-02-14 03:38:34 +00:00
Chris Danford da28ed8217 remove Actor::Fade*, remove unnessary virtuals in Actor 2004-02-14 03:37:58 +00:00
Chris Danford 6d7865eb3e fix sign warnings 2004-02-13 08:15:05 +00:00
Chris Danford 7bc539ec2b fix "last background change never happens" 2004-02-13 08:13:21 +00:00
Chris Danford ca76fb28e9 fix backwards compressed/uncompressed screenshot flag 2004-02-13 07:46:45 +00:00
Chris Danford bf36e8b561 turn invalid state index assert into a MessageBox 2004-02-13 07:45:57 +00:00
Chris Danford 8e0540d98a fix ScreenTitleMenu grabs wrong choice text 2004-02-13 07:45:21 +00:00
Chris Danford 817976ff1f add SortByZ to many screens 2004-02-13 05:39:15 +00:00
Chris Danford d11ee0bf80 add row name indirection to SSOM to make it easier to add/remove rows 2004-02-13 05:27:18 +00:00
Chris Danford 069c2ded37 fix wrong name used for ModeChoice 2004-02-13 05:25:47 +00:00
Chris Danford a0b00eae77 add choice name indirection to make it easier to add/remove options, and to give theme elements more logical names 2004-02-13 05:10:18 +00:00
Chris Danford 4f6e5be0e3 add save screenshot code to eval screen 2004-02-12 09:45:20 +00:00
Chris Danford ac8ede0a95 generate edit and continue data in VC6 debug Win32 build 2004-02-12 09:44:48 +00:00
Chris Danford 646f67a3d2 allow save screenshot on eval screen with MenuLeft-MenuRight-Start 2004-02-12 09:44:16 +00:00
Chris Danford 9b0a6187d5 update makefile 2004-02-12 07:10:18 +00:00
Chris Danford 2a95c58c85 add libjpeg 2004-02-12 07:09:28 +00:00
Chris Danford 871a1a9c63 add JPEG screenshots 2004-02-12 06:49:13 +00:00
Chris Danford 5e39cb5471 remove DEFAULT_RANKING_NAME. Empty string means "no name", and the default name should always be empty. 2004-02-11 04:06:27 +00:00
Chris Danford ae683f8293 don't blacklist 'AAAA' 2004-02-11 04:03:26 +00:00
Chris Danford e843119db3 fix name saving twice. Duh. 2004-02-11 03:53:47 +00:00
Chris Danford 479026ed29 fix HighScore name not saved 2004-02-11 03:46:54 +00:00
Chris Danford 6ca1f9ceeb fix find/replace spelling errors 2004-02-11 03:09:49 +00:00
Chris Danford 4f439be739 split HighScore to separate file
move score data from ProfileManager to Profile
store score data in XML for easier forward/backward compatibility
2004-02-10 09:42:01 +00:00
Chris Danford f1c2476a32 add XmlFile
working on moving high scores to XML
2004-02-09 08:10:01 +00:00
Chris Danford d7f0e6c2bc move all high score data into Profile 2004-02-09 06:26:13 +00:00
Chris Danford e28cdd3d6d fix AV when drawing Model glow pass for Model that doesn't isn't using temp vertices 2004-02-08 20:42:50 +00:00
Chris Danford a47e7ef672 split Profile from ProfileManager 2004-02-08 18:25:30 +00:00
Chris Danford 69769b2c74 support sharing of geometry between Models 2004-02-08 11:17:03 +00:00
Chris Danford 4106625ad3 split Model into ModelGeometry and materials+animations
single-instance Model geometry
2004-02-08 09:04:23 +00:00
Chris Danford 9ca4de158f optimization: don't make a temp copy of vertices if the model has no bones 2004-02-08 04:58:43 +00:00
Chris Danford 221b51c2b4 add loading of edits from a profile 2004-02-08 01:05:53 +00:00
Chris Danford 36ffb71851 add edit flag 2004-02-07 05:57:19 +00:00
Chris Danford fc0192917b fix wrong ROW_STEP options show on SSOM if switch to a course mode then back to a song mode 2004-02-06 04:01:08 +00:00
Chris Danford 4654e5049a more helpful assert message 2004-02-06 03:59:55 +00:00
Chris Danford 3ca8601390 add front face culling 2004-02-04 11:05:33 +00:00
Chris Danford 9502f1c262 draw models with 2 textures with multitexture instead of 2 passes. D3D multitexture not tested yet 2004-02-04 09:55:18 +00:00
Chris Danford 9c7d8a60c2 update comments 2004-02-04 07:58:02 +00:00
Chris Danford 2c00b98d1d fix "percent score continues to drop if player is dead and two players are present" 2004-02-04 07:54:58 +00:00
Chris Danford 508bc0f6d4 add "nomipmaps" hint 2004-02-03 07:41:10 +00:00
Chris Danford 193a11f0f5 add separate Xbox project files 2004-02-03 04:42:02 +00:00
Chris Danford 79b9d60d9b add resursive theme element searching 2004-02-03 04:41:43 +00:00
Chris Danford 3a8d433a72 fix warning 2004-02-02 01:26:10 +00:00
Chris Danford 5b791f603b add hibernate (don't draw or update) to Actor 2004-02-02 01:10:56 +00:00
Chris Danford 0bff292827 don't stop music if the next Attract screen is playing the same sound 2004-02-01 23:07:13 +00:00
Chris Danford 1620f209b8 add "randomcourse" File keyword 2004-02-01 23:06:43 +00:00
Chris Danford ef8010e998 Add GetRandomCourse
change GetRandom* to behave like a shuffle so it doesn't pick back-to-back dupes
2004-02-01 23:06:07 +00:00
Chris Danford 2599b32633 add "backfacecull" command 2004-02-01 23:04:09 +00:00
Chris Danford 57b0be925e fixes 2004-02-01 06:16:36 +00:00
Chris Danford 8666cd959a BaseClass -> Fallback 2004-02-01 05:56:49 +00:00
Chris Danford fe3304d577 revert some bad changes 2004-02-01 05:03:45 +00:00
Chris Danford dd78eb858f fix PlayCommand doesn't propogate 2004-02-01 04:41:48 +00:00
Chris Danford 9ed2742ebf fix wrong library conflict causes crash in vorbis reader (?) 2004-02-01 03:44:36 +00:00
Chris Danford 69fd514b68 add 3D scrolling to ActorScroller
generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
2004-02-01 03:14:37 +00:00
Chris Danford 68ff50636d add 2-pass support for models 2004-01-28 08:53:40 +00:00
Chris Danford 6273a42f96 update comment 2004-01-26 04:39:14 +00:00
Chris Danford ae8a754acd update readme link 2004-01-26 04:05:42 +00:00
Chris Danford 1c78e70d57 remove assert. (the m_bGeneric stuff is kind of messy...) 2004-01-26 02:33:19 +00:00
Chris Danford c22f839591 let BGA control scrolling distance 2004-01-26 02:32:09 +00:00
Chris Danford 20eca5c59a cleanup 2004-01-26 02:31:04 +00:00
Chris Danford b0514b166f names cleanup (these people didn't really do anything) 2004-01-26 02:28:52 +00:00
Chris Danford 88cca70487 combine .actor and BGALayer loading
make BGAniLayer derive from ActorFrame
2004-01-25 22:22:40 +00:00
Chris Danford e829a93f8d update comment 2004-01-25 22:20:24 +00:00
Chris Danford 1f501f7b5d hacky fix to z ordering 2004-01-25 06:33:18 +00:00
Chris Danford 05d43185c2 fix dupe steps credits showing 2004-01-25 06:32:34 +00:00
Chris Danford 51c2c4c2a6 translate difficulty name 2004-01-25 05:35:18 +00:00
Chris Danford 7744d4a36d metric name cleanup 2004-01-25 05:34:46 +00:00
Chris Danford ebb7c2b81e clamp percent before displaying 2004-01-25 05:34:23 +00:00
Chris Danford 76ba28e274 cleanup 2004-01-25 04:42:38 +00:00
Chris Danford 80c355b3b0 use deque in Actor for contant time delete of the head 2004-01-25 02:33:16 +00:00
Chris Danford 3346785a20 add missing metrics 2004-01-25 02:02:26 +00:00
Chris Danford 36beda7333 add overlay BGA to screen gameplay 2004-01-25 01:59:57 +00:00
Chris Danford bec296636e add SongCreditDisplay 2004-01-25 01:59:21 +00:00
Chris Danford 08d91fe905 call DebugBreak on fatal error in _WINDOWS 2004-01-25 01:55:32 +00:00
Chris Danford 0f9caa7007 add missing theme elements 2004-01-24 22:19:36 +00:00
Chris Danford a9481c7a6b fix missing element name 2004-01-24 22:18:48 +00:00
Chris Danford b3447701b2 fix paletted textures 2004-01-24 22:18:12 +00:00
Chris Danford 2d01f971e2 update controls in readme 2004-01-24 22:18:10 +00:00
Chris Danford ed704825df fix meter tip fails to load 2004-01-24 22:17:45 +00:00
Chris Danford dcf956e711 add base class searching for theme elements and metrics 2004-01-24 21:16:07 +00:00
Chris Danford 6194103b89 cleanup 2004-01-24 19:35:53 +00:00
Chris Danford 0855f7b4a8 work around "mipmap generation for RBGA4 textures fails" 2004-01-24 19:14:22 +00:00
Chris Danford f36b2f2c77 fix "stepping on a mine during a stop gives you a Marvelous" (Disconnected Hyper Expert) 2004-01-24 19:11:52 +00:00
Chris Danford ec6fb7968d fix uninitialized stage index 2004-01-24 19:09:51 +00:00
Chris Danford 8ba5efc31b fix BGChange crash 2004-01-24 19:05:54 +00:00
Chris Danford 6538cad180 more reasonable default angle for EffectWag 2004-01-23 08:26:02 +00:00
Chris Danford d505a60d5a full light 2004-01-23 08:23:22 +00:00
Chris Danford b3ff1ef883 re-add mipmapping, support it in OpenGL (D3D unimplemented) 2004-01-23 06:20:28 +00:00
Chris Danford 2f7858f8f5 add comment 2004-01-22 07:22:45 +00:00
Chris Danford 837831284d throw on model errors and don't fail silently 2004-01-21 06:19:43 +00:00
Chris Danford 2abd14b929 fix grade calculation. duh. 2004-01-20 07:38:48 +00:00
Chris Danford c8fc9ddeae options name cleanup, fixes 2004-01-20 07:09:44 +00:00