Commit Graph

93 Commits

Author SHA1 Message Date
Chris Danford 61581479d8 track the current Trail in GameState 2004-06-03 08:22:02 +00:00
Glenn Maynard 7dfd611587 license updates 2004-05-31 21:55:14 +00:00
Chris Danford 6f75a3d920 review uses of GetTrail 2004-05-24 06:07:59 +00:00
Chris Danford 4bb777232d name cleanup: "pNotes" -> "pSteps" 2004-05-24 03:41:39 +00:00
Chris Danford abfc956e4f refactor Course: move some responsibilities to Trail 2004-05-23 00:53:20 +00:00
Chris Danford 9a716c0ac5 theme mod names on the eval screen 2004-05-02 11:54:16 +00:00
Glenn Maynard ab7e7b1afa fix brake/boost tweening
allow tweening to/from constant speed mods
2004-04-09 04:49:29 +00:00
Steve Checkoway 20a8bab45c Clean up includes. 2004-04-05 05:22:32 +00:00
Glenn Maynard f9e818794a add disqualifying "cover" modifier: don't show the song background 2004-04-02 00:13:47 +00:00
Chris Danford 936f2066e1 clean up ScreenTestLights 2004-03-29 09:44:00 +00:00
Glenn Maynard 4c1374aea9 remove unused TimingAssist 2004-03-27 00:16:48 +00:00
Chris Danford cb91aa5f36 don't disqualify for mods that have no effect on the current song or course 2004-03-25 05:38:04 +00:00
Glenn Maynard 18ef4de22a fix crash 2004-03-25 04:09:58 +00:00
Chris Danford 09e6b85f3b add ActiveAttackList 2004-03-17 06:01:17 +00:00
Steve Checkoway 02d438b33f Fix warnings 2004-03-11 10:58:36 +00:00
Chris Danford df72631f6c add "disqualify" graphic to options screen for options that make a song easier 2004-03-08 07:49:01 +00:00
Chris Danford d733b7a7b2 make Turns multi-selectable 2004-03-01 00:09:07 +00:00
Chris Danford 0a8e861b6d fix interaction between scroll mods 2004-02-29 18:18:28 +00:00
Chris Danford ddeb153ed3 add "converge" mod 2004-02-23 07:44:11 +00:00
Chris Danford 380a2d00ee add "cross" mod 2004-02-23 05:33:33 +00:00
Matt Denham 6905bbe781 Added BMRize mod because people have complained that Quick is too easy. Try this. :-) 2004-02-12 06:54:54 +00:00
Glenn Maynard 333e32ef25 operator== is always const 2004-01-18 07:44:39 +00:00
Chris Danford b555be59df more rave balancing
add "noquads"
2004-01-12 03:47:55 +00:00
Chris Danford e2136499e1 add "nojumps" 2004-01-11 06:34:30 +00:00
Chris Danford 2767e78218 cleanup options comparison 2004-01-11 04:33:21 +00:00
Chris Danford da466fc20c add NoHands option 2004-01-02 11:25:21 +00:00
Glenn Maynard 7d750614b1 never tilt hallway and distant 2003-11-12 01:27:51 +00:00
Glenn Maynard 76e701154b remove trace 2003-11-08 01:01:38 +00:00
Chris Danford 3ca893b0ca add twister transform
reorganize transform options
2003-11-07 08:45:21 +00:00
Chris Danford 768b2e5846 rework ScreenOptionMaster metric names to not depend on language specific row title
create Mines row in ScreenPlayerOptions and move other options around
2003-11-07 07:25:52 +00:00
Chris Danford cf579908cb add echo, planted, stomp transforms 2003-11-07 05:17:41 +00:00
Glenn Maynard 7410110fa6 remove stray trace 2003-11-03 20:00:51 +00:00
Glenn Maynard 43ed677045 Fix PlayerOptions::GetString percentage rounding.
Merge ScreenGameplay::SM_NotesEnded code paths.

Replace FAIL_PASSMARK with PlayerOptions FailMark:
It's simpler: only one test (in SM_NotesEnded).  It can be 1: changed easily:
say "80% FailMark" for BM; 2: set per-player, if some mode wants an easier
setting for easier difficulties; 3: changed during courses (if you really wanted to).

It coexists with fail types.  In some BeatMania games, you have to be over 80%
at the end to pass, but you also fail immediately if the bar empties.

One thing to be careful of: since it coexists with fail types, setting FailOff doesn't
disable FailMark failing.  If you want that, too, use "No FailMark".

The danger background works consistently.  (If FailOff is set, the behavior is what
it was--no danger at all.)
2003-11-03 19:42:06 +00:00
Glenn Maynard 8e351d6dc3 remove old comments 2003-11-02 04:17:28 +00:00
Glenn Maynard 1d35453951 allow setting PO approach speed 2003-10-26 08:37:48 +00:00
Glenn Maynard caf7b7f205 fix overhead un-modifier 2003-10-09 03:42:42 +00:00
Glenn Maynard aac37ab883 const fix 2003-09-29 05:01:41 +00:00
Glenn Maynard 52261e7d72 add "no turn", "no transform", change "nonoteskin" to "no noteskin" 2003-09-28 02:55:20 +00:00
Glenn Maynard 048828e544 Add ComparePlayerOptions and CompareSongOptions.
Fix "c200" never parsing.
2003-09-27 19:23:15 +00:00
Glenn Maynard 40d5240536 Allow modifier strings to set the level of a modifier, eg. "75% drunk".
Allow disabling modifiers, eg. "no left".
2003-09-27 07:30:54 +00:00
Chris Danford c8f7c02036 Split ModelView matrix stack into View and World stacks.
Add "hallway" and "distant" mods.
2003-09-21 02:36:28 +00:00
Chris Danford 85dd35ea48 add Blind modifier 2003-08-24 17:20:11 +00:00
Chris Danford 248a61513a Add scrolls: split and alternate 2003-08-17 00:15:54 +00:00
Chris Danford 7429c86ebe Add "tipsy" effect (is there a better name for this?) 2003-08-16 23:34:47 +00:00
Chris Danford e9a452e8da course edit screen functional 2003-08-11 06:09:57 +00:00
Chris Danford 1f8a45cbee Add mines transform 2003-08-10 10:12:50 +00:00
Glenn Maynard e853582baa add m_bProTiming 2003-08-01 00:15:17 +00:00
Glenn Maynard 2c26acc705 disable warning: confusing when norecover, suddendeath, etc are used 2003-07-31 02:06:19 +00:00
Glenn Maynard c893c9aca8 fix scroll parsing 2003-07-28 18:03:50 +00:00
Chris Danford 793107c826 fix parsing of scroll speed in PlayerOptions 2003-07-28 07:55:57 +00:00