Commit Graph

16684 Commits

Author SHA1 Message Date
Glenn Maynard eca5d32eb3 fix underlay/overlay; we play the state commands so we can do things with
them in these modes, so don't hide them
2005-07-22 05:02:04 +00:00
Glenn Maynard 209c806bbd simplify 2005-07-22 04:12:56 +00:00
Glenn Maynard 9d65ff798d fix "record empty segment at end doesn't do anything useful" 2005-07-22 04:11:15 +00:00
Glenn Maynard 464bb983ee align record to record length 2005-07-22 02:30:15 +00:00
Glenn Maynard d62fe9be5a EDIT_BUTTON_SCROLL_NEXT_MEASURE, EDIT_BUTTON_SCROLL_PREV_MEASURE 2005-07-22 01:28:20 +00:00
Glenn Maynard 77b30284c4 add QuantizeUp( float ) 2005-07-22 01:22:14 +00:00
Glenn Maynard b2c7e5e829 add "jump to next note", "jump to previous note" 2005-07-22 00:55:36 +00:00
Glenn Maynard b8838ba5c0 comment to make IsHoldNoteAtRow's behavior clear, add IsHoldHeadOrBodyAtRow 2005-07-22 00:34:54 +00:00
Glenn Maynard 4ec405f13b IsHoldNoteAtBeat -> IsHoldNoteAtRow 2005-07-22 00:14:24 +00:00
Glenn Maynard ea8705fa9d spit out ScreenEdit::ScrollTo 2005-07-21 22:31:09 +00:00
Glenn Maynard 5769d00abf implement GetPrevTapNoteRowForAllTracks 2005-07-21 22:30:00 +00:00
Glenn Maynard c9c59e0882 initial "paused record" mode: record a song measure-by-measure, allowing
replaying and rerecording each section in sequence; when paused, remain
in the record view, so we don't jump around between record and edit views
constantly
2005-07-21 21:23:18 +00:00
Glenn Maynard d5587f37d0 case fix 2005-07-21 20:42:56 +00:00
Glenn Maynard 61c42c4481 simplify 2005-07-21 20:41:26 +00:00
Glenn Maynard fc43a6f136 EDIT_BUTTON_RECORD -> EDIT_BUTTON_RECORD_SELECTION 2005-07-21 20:37:04 +00:00
Glenn Maynard 079926c6c3 cleanup; always commit recorded data when exiting record, not just when entering edit (though we only go from record -> edit currently) 2005-07-21 06:50:39 +00:00
Glenn Maynard 951c6074b0 cleanup 2005-07-21 06:48:56 +00:00
Glenn Maynard f4cc57514e always stop music and reset m_bPastHereWeGo when changing modes 2005-07-21 06:25:29 +00:00
Glenn Maynard 5a59d42b6d fix editor assert: we Update Player in the editor before calling Load, since
Load loads up and transforms a NoteData, which is pointless to do before
we're ready to play something (cleanups needed ...)
2005-07-21 06:17:04 +00:00
Glenn Maynard 9547906a6c cleanup 2005-07-21 05:58:34 +00:00
Glenn Maynard a2ad4d61b9 GameSoundManager handles the timer by default 2005-07-21 05:53:05 +00:00
Glenn Maynard c617484b13 fix log 2005-07-21 05:44:51 +00:00
Glenn Maynard 83bae991b9 undo; not needed and causes crashes elsewhere 2005-07-21 05:33:08 +00:00
Glenn Maynard fa7d6d4960 fix area menu 2005-07-21 05:17:36 +00:00
Glenn Maynard d038d2446e TransitionEditState does this 2005-07-21 03:09:33 +00:00
Glenn Maynard fe240ddcd9 it's typically not useful to leave the cursor where it was when exiting play/record, so restore the cursor position. (do leave the cursor where it is when exiting play mode explicitly) 2005-07-21 02:44:53 +00:00
Glenn Maynard d4afd9c47c fix range check (do it after quantizing) 2005-07-21 02:22:07 +00:00
Glenn Maynard a858eca8b0 edit state has its own PlayerState; reset options here 2005-07-21 01:59:13 +00:00
Glenn Maynard 792ae76f4c edit state has its own PlayerState; reset attacks here 2005-07-21 01:56:49 +00:00
Glenn Maynard b36673fc9a fix g_CourseMode 2005-07-21 01:52:01 +00:00
Glenn Maynard f183e5efda highlight the section being recorded; this makes it clear why you can't insert notes during the lead-in and shows when the region will end 2005-07-21 01:22:10 +00:00
Glenn Maynard 8696548ac6 copy data from the range given (which may not be the same as the selection) 2005-07-21 01:19:48 +00:00
Glenn Maynard ec43e2efb9 Don't extend hold notes outside of the range. Extend record slightly if a button is being held, to allow placing hold notes near the end of the region. 2005-07-21 01:17:51 +00:00
Glenn Maynard c316b4ec7e move m_PlayerStateEdit init nearer to where it's used 2005-07-21 01:06:53 +00:00
Glenn Maynard f0e4bff570 avoid accessing m_PlayerStateEdit directly 2005-07-21 01:04:54 +00:00
Glenn Maynard 7570946554 add GetPlayerState 2005-07-21 01:02:21 +00:00
Glenn Maynard 2438865137 snap to where we started playing if we exit play/record by finishing the region (not jumping to the possibly irrelevant selection) 2005-07-21 00:44:18 +00:00
Glenn Maynard b54bbafa1f cleanup 2005-07-20 22:22:43 +00:00
Glenn Maynard 768409d479 simplify 2005-07-20 22:19:14 +00:00
Glenn Maynard 1f75787d48 static 2005-07-20 19:19:14 +00:00
Glenn Maynard a43388d2ba remove unused random banner code 2005-07-20 10:12:47 +00:00
Glenn Maynard 7d6d8eb98a cleanup 2005-07-20 10:07:43 +00:00
Glenn Maynard 09e64b25b6 cleanup 2005-07-20 09:57:42 +00:00
Glenn Maynard ea3e2ba6f9 remove Screen.h dep on ScreenManager.h. (this looked more useful before pulling in the higher-level includes, but still seems like the right thing to do) 2005-07-20 09:49:46 +00:00
Glenn Maynard 6ac51af9c2 header 2005-07-20 09:48:19 +00:00
Glenn Maynard e78efb0b9d cleanup 2005-07-20 09:38:10 +00:00
Glenn Maynard 226ba99406 remove obsolete comment 2005-07-20 09:29:41 +00:00
Glenn Maynard b81fdd8e4e allow redo
allow undo through revert
2005-07-20 06:47:30 +00:00
Glenn Maynard 9cf604c036 support laying mines and rolls in record mode (will need to overlap records
several times to lay both mines and taps in the same spot)
2005-07-20 05:45:16 +00:00
Glenn Maynard 34383cc05b g_ -> m_ 2005-07-20 05:38:12 +00:00