snap to where we started playing if we exit play/record by finishing the region (not jumping to the possibly irrelevant selection)

This commit is contained in:
Glenn Maynard
2005-07-21 00:44:18 +00:00
parent b54bbafa1f
commit 2438865137
+1 -1
View File
@@ -826,7 +826,7 @@ void ScreenEdit::Update( float fDeltaTime )
if( GAMESTATE->m_fSongBeat > NoteRowToBeat(m_iStopPlayingAt) )
{
TransitionEditState( STATE_EDITING );
GAMESTATE->m_fSongBeat = NoteRowToBeat( m_NoteFieldEdit.m_iEndMarker );
GAMESTATE->m_fSongBeat = NoteRowToBeat( m_iStartPlayingAt );
}
}