Commit Graph

137 Commits

Author SHA1 Message Date
Charles Lohr cccf06e7b0 Add: Abstraction for ScreenNetSelects... And the new room screen. 2004-11-16 23:12:58 +00:00
Chris Danford 8bead07713 disable ScreenEndlessBreak 2004-11-05 08:23:42 +00:00
Chris Danford 012ead80fd fix compile error 2004-11-05 06:40:08 +00:00
Chris Danford 03fbb915f3 remove VC6 scoping hacks 2004-09-21 07:53:39 +00:00
Glenn Maynard b66f2202dd fix WITHOUT_NETWORKING 2004-09-10 23:21:56 +00:00
Glenn Maynard 649b3df153 handle IET_LEVEL_CHANGED 2004-09-09 22:21:50 +00:00
Glenn Maynard 09d9197e29 update 2004-09-09 17:48:25 +00:00
Charles Lohr 7434ab383b Added the basis for ScreenNetEvaluation. It doesn't ACTUALLY do anything
yet, but this will make it easier to work on by committing it.
2004-08-31 15:44:19 +00:00
Charles Lohr 4fc0495423 Addition of ScreenNetSelectMusic. 2004-08-26 08:06:22 +00:00
Glenn Maynard 35070fe559 in May: "Disable ScreenSelectDifficultyEX; it was superseded by ScreenSelectMaster.
I don't think anything uses it (not sure if it still works); I'll wait a few snapshots
before removing it, though."  It's been a few snapshots ...
2004-08-26 02:16:21 +00:00
Chris Danford e435165014 clean up memory card logic:
- Don't do the OS mount for cards during the attract screens.  Only do OS mounts in the time between BeginGame and PlayersFinalized.
 - Remove logic for fast load of a Profile from the MemoryCard.  Instead, load the whole profile all at once on PlayersFinalized.
2004-08-09 05:01:24 +00:00
Glenn Maynard 94d0cba859 RageSounds -> GameSoundManager 2004-07-08 00:10:34 +00:00
Chris Danford 4746ecbd51 remove ScreenAward 2004-06-29 03:25:22 +00:00
Glenn Maynard 0833aa66e4 fix F3 saying "home, free, free" in event mode 2004-06-20 02:14:44 +00:00
Chris Danford 5af7a99be2 add ScreenInsertCredit 2004-06-13 05:05:42 +00:00
Chris Danford a266e00c93 force particular Premium and CoinMode values if bEventMode 2004-06-09 08:14:21 +00:00
Glenn Maynard e4d124dd91 license update 2004-06-08 05:22:33 +00:00
Charles Lohr 8a265cf7cc Modified to add ScreenNetworkOptions 2004-06-02 22:45:19 +00:00
Glenn Maynard ea2c3d6260 Disable ScreenSelectDifficultyEX; it was superseded by ScreenSelectMaster.
I don't think anything uses it (not sure if it still works); I'll wait a few snapshots
before removing it, though.
2004-05-23 23:08:25 +00:00
Glenn Maynard be2600df50 remove ScreenSelectCourse 2004-05-23 02:49:39 +00:00
Chris Danford 2fc1035d32 add ScreenClearBookkeepingData, ScreenResetToDefaults 2004-05-16 22:58:05 +00:00
Chris Danford e1617a3104 add ScreenClearMachineStats 2004-05-16 20:04:30 +00:00
Glenn Maynard 5cebceafcf Add Screen::HandleScreenMessage, to handle common screen
messages.  (Most screens don't call this base function right now.)
2004-05-08 06:18:06 +00:00
Glenn Maynard 07fa62c417 move "join player" logic into GameState
add --player, --mode
2004-04-30 07:48:02 +00:00
Chris Danford 6928e8e864 ugly hack to fix "mem card name not updated if card left in between games" 2004-04-23 06:35:24 +00:00
Glenn Maynard 60432acc10 remove ScreenRaveOptions (same as ScreenOptionsMaster) 2004-04-10 01:40:14 +00:00
Chris Danford d6e52f6aac optimize profile loading 2004-03-29 06:47:10 +00:00
Glenn Maynard 593ff71a22 checkpoint delivered screen messages 2004-03-24 03:08:24 +00:00
Chris Danford 7807b0c703 don't use PlayOnce in performance critical places 2004-03-23 23:56:38 +00:00
Chris Danford ca215bdc82 add ScreenTestLights 2004-03-23 06:33:01 +00:00
Chris Danford b6bc1bf8ec add ScreenSetTime 2004-03-14 06:39:39 +00:00
Chris Danford 89a8adef59 add ScreenDownloadMachineStats 2004-03-14 02:45:49 +00:00
Chris Danford 7fe28a6dae add PerDifficulty and PeakCombo awards 2004-03-07 04:34:49 +00:00
Chris Danford b12ea17458 fix local profile loading 2004-02-22 03:44:04 +00:00
Glenn Maynard 617850dbae remove obsolete "ScreenCompany@ScreenAttract" behavior 2004-02-15 01:44:52 +00:00
Glenn Maynard d6a8442a93 cleanup 2004-02-15 01:39:54 +00:00
Chris Danford 69fd514b68 add 3D scrolling to ActorScroller
generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
2004-02-01 03:14:37 +00:00
Chris Danford 5580eccda5 add ScreenEnding to show stats
add weight/calories to Profile
2004-01-07 02:56:47 +00:00
Chris Danford 97146abaaf clean up memory card logic 2004-01-03 03:42:40 +00:00
Chris Danford e36b7e0120 generalize branching screens with ScreenBranch
Add ScreenRemoveMemoryCard
2003-12-24 20:29:26 +00:00
Chris Danford 90fcf5b7b3 remove unused ScreenMemoryCard 2003-12-24 12:59:38 +00:00
Chris Danford eac836cc40 move many bookkeeping numbers to ProfileManager 2003-12-08 04:02:43 +00:00
Glenn Maynard f6c47f3f08 remove empty override 2003-11-14 23:03:02 +00:00
Glenn Maynard 514aac93a9 Replace m_bPlayersCanJoin with PlayersCanJoin().
Move GetNumSidesJoined out of the header.
2003-11-10 16:48:22 +00:00
Chris Danford 02679ea68b clean up premium coin logic 2003-11-09 01:09:35 +00:00
Chris Danford c3474fe287 split bJointPermium into bVersusForOneCredit and bDoubleForOneCredit 2003-11-07 12:56:32 +00:00
Chris Danford f57aa6c785 arcade machine changes 2003-10-17 08:03:46 +00:00
Glenn Maynard 34223d4c0f update 2003-10-14 09:54:48 +00:00
Chris Danford ddf14995ce add basic bookkeeping 2003-10-13 08:33:39 +00:00
Chris Danford c76e819d1d finish image centering code
add input test screen
2003-10-11 07:47:34 +00:00