AJ Kelly
cb57878455
new metric [GameState] DisablePremiumInEventMode (bool)
2010-04-30 12:36:09 -05:00
AJ Kelly
4230852d4a
fix routine noteskin snafu
2010-04-28 12:04:09 -05:00
AJ Kelly
1eb3a1b02e
This file was pretty bad (and also unnecessarily taken from moonlight)...
2010-04-28 09:57:06 -05:00
AJ Kelly
9ac4737ea2
Tell Routine mode to use midi-routine-p1/p2 noteskins.
2010-04-28 09:50:33 -05:00
AJ Kelly
614cef0b87
Midi changed the player colors
2010-04-28 09:37:07 -05:00
AJ Kelly
af5f17d79e
various theme changes from Midiman
2010-04-26 12:47:27 -05:00
AJ Kelly
225b5a6af3
some Rave stuff
2010-04-26 02:14:27 -05:00
AJ Kelly
4ee0c0b41f
add CombinedLifeMeterTug graphics to _fallback
2010-04-26 01:56:07 -05:00
AJ Kelly
90a90f45ff
fixup from midi
2010-04-25 18:49:56 -05:00
AJ Kelly
bf25127a2d
scripts update + hierarchy.txt fleshed out some more
2010-04-25 18:49:32 -05:00
AJ Kelly
5ae0c493d2
NumWheelItems upped to 13, "trying to get the color table correct... this can be tricky" [Midiman]
2010-04-23 12:05:06 -05:00
AJ Kelly
74fb6e58c0
Fix sizing of DeviceList and InputList
2010-04-21 20:15:29 -05:00
AJ Kelly
10cf233ed8
...also forgot some fonts.
2010-04-19 00:21:41 -05:00
AJ Kelly
403bee7c41
whoops, forgot some metrics with that last commit.
2010-04-19 00:20:45 -05:00
AJ Kelly
80e5e985c1
Allow MusicWheelItem Random and Portal to have different graphics from Roulette.
2010-04-19 00:19:25 -05:00
AJ Kelly
05cdd2ab95
Fix a screen naming issue that's been bugging the main sm-ssc devs...
...
ScreenSelectPlayMode (formerly select style) has been renamed to ScreenSelectStyle.
ScreenSelectPlayStyle (formerly select play mode) has been renamed to ScreenSelectPlayMode.
2010-04-18 18:12:04 -05:00
AJ Kelly
9a809545a0
Finally get rid of PLAYER_COLOR. ColorP1Command and ColorP2Command no longer exist. The last thing that was being diffused with player color in the code was something in the Oni score display. I have also removed the commented code in ScreenSelectMusic.cpp (the score is hidden in _fallback anyways). Since I'm sure you can diffuse ScoreDisplayOni Numbers, but I can't seem to find any references to them in the metrics.
2010-04-17 13:33:28 -05:00
AJ Kelly
b549260c75
various _fallback and default theme changes from Midi and myself
2010-04-14 18:47:38 -05:00
AJ Kelly
7d55600b78
fix function to use 16:9 instead of 16:10 as max, plus undo bogus value... yeah. :s
2010-04-09 23:38:05 -05:00
AJ Kelly
31dfd1847f
replace old misc font page with new one
2010-03-30 13:11:23 -05:00
AJ Kelly
feb3d5104d
add [ScreenSelectMusic] TwoPartTimerSeconds metric
2010-03-28 13:46:42 -05:00
AJ Kelly
bdeb114a09
[Player combo] Diffuse to White instead of player color. P1's color is Red, conflicting with misses (which are also Red).
...
[03 Gameplay] Renamed HoldJudgment commands to match the metrics names. Turned off fail combo in dance mode.
[metrics] re-hooked up HoldJudgment commands in Lua
2010-03-28 13:07:33 -05:00
Jason Felds
49babda8d1
New metric: allow the color combo to activate whenever.
...
If x <= 0, the color combo starts at the beginning.
If x >= 1, it doesn't show up at all.
2010-03-26 10:46:09 -04:00
AJ Kelly
50aa3e141e
add BPMDisplay::VariousText to metrics
2010-03-26 00:55:41 -05:00
AJ Kelly
554336543e
various theme changes
2010-03-24 18:44:35 -05:00
AJ Kelly
61013c373b
sigh.
2010-03-21 20:11:01 -05:00
AJ Kelly
e79835ee78
theme changes from Midiman
2010-03-20 23:45:18 -05:00
AJ Kelly
5ef1c42e3b
ScoreKeeperNormal double shot.
...
1) convert toasty trigger from a single number to a Lua table. Only problem is, the toasty only triggers on the first one. Since this makes it equivalent to how it was set up before, I'm okay with this.
2) FSX submitted a patch that supposedly fixes the broken combo problem. I can't fully test this, so I'm committing it in the hopes that someone else tests it too.
----
Various theme fixes/changes as well.
2010-03-14 19:24:17 -05:00
AJ Kelly
f38037b7a8
re-add the ability to reload a theme's Lua scripts, this time via Ctrl+F2.
2010-03-11 13:44:51 -06:00
AJ Kelly
31c69f1d9c
okay I'm not done with the commits yet but mercurial is not making it easy for me
...
to commit just a subsection of files so I have to dump everything in here. :|
2010-03-09 03:36:44 -06:00
AJ Kelly
42baa6f3f9
sm-ssc v1.0 Public Beta 1 theme changes
2010-03-01 00:41:15 -06:00
AJ Kelly
60b86919ba
[Player] CheckpointsFlashOnHold metric added (bool). also cleanup/comment/etc.
2010-02-24 02:40:36 -06:00
AJ Kelly
01137a22f5
Two of the CodeDetector codes referenced Frieza's old MusicBannerWheel, which is not in use anymore. I have repurposed these to be Next/Previous group, a la Pump it Up. The metrics have been changed to reflect this. Also changed an assert message to be more useful in NoteField.cpp
2010-02-22 00:47:31 -06:00
AJ Kelly
051f224ff1
various theme things
2010-02-20 16:44:59 -06:00
AJ Kelly
cbda9d7914
add some missing fonts, make frutiger load game characters
2010-02-19 22:44:41 -06:00
AJ Kelly
f9bfc80fa9
restore some stuff I had nuked; whoops. sorry wolfman.
2010-02-17 20:48:30 -06:00
AJ Kelly
435ca51b43
make StepsOrTrailToColor actually return something instead of doing nothing
2010-02-17 20:31:40 -06:00
AJ Kelly
dfc5f53134
various theme changes by Midiman and myself.
2010-02-17 19:47:36 -06:00
AJ Kelly
4a92f73a49
diffuse the GrooveRadar polygons with PlayerColor by default
2010-02-13 17:10:22 -06:00
AJ Kelly
484820424b
CourseType is optional for GetCustomDifficulty().
...
Sync up Midi's theme changes.
2010-02-11 23:27:17 -06:00
AJ Kelly
d80641ecf1
fix byte order mark issue in customspeedmods
2010-02-06 21:33:52 -06:00
AJ Kelly
f2f7d2ceeb
add [MusicWheel] RecentSongsToShow metric
...
--------
cleanup
small amount of work on guitar-five (still incomplete)
add more commented out stuff for replay data playback
debug trace combo in order to find out issues with smo-ssc
added old packet names as comments in NetworkSyncManager.h
2010-02-05 13:42:55 -06:00
Jason Felds
f9b01e9c93
Intended fix: fix copyright symbol.
...
I was having it viewed as ? originally.
We need a better way to ensure UTF-8 is used
throughout our files.
2010-02-04 21:05:24 -05:00
AJ Kelly
f8b71f2ab9
expand on the message that comes up when people install songs incorrectly
2010-02-04 14:39:49 -06:00
AJ Kelly
ed0c3a9251
forgot to replace RoomWheelItem bar with NormalPart/ColorPart in fallback. whoops!
2010-02-04 14:06:24 -06:00
AJ Kelly
825dc8f33e
recent theme changes from ssc svn
2010-02-03 23:40:12 -06:00
AJ Kelly
ca8f660c4f
syncing changes from ssc svn, mostly.
...
[Course.cpp] HasTimedMods() now actually checks for timed mods (technically non-global) instead of being a clone of HasMods()
[Player.cpp] add MAX_HOLD_LIFE/[Player] MaxHoldLife metric
[ScreenGameplay] looking into places to put loading of replay data, perhaps?
[elsewhere] lots of cleanup, and I'm sure there's lots more to be done.
add a todo to ProductivityHelpers.
2010-02-02 16:00:10 -06:00
Jason Felds
19a0444747
Fix encoding issue.
2010-01-31 21:06:02 -05:00
Jason Felds
81b4011423
View the list:
...
* Added new metric to cap the max life of a hold. No sanity checking yet: need a way to keep <= 1.
* Added more Pump specific behavior to lua.
* Fixed combo and hold judgment graphics due to it being defined twice.
Minor cleanup of the ProductivityHelpers is going to have to happen later on.
2010-01-31 00:27:42 -05:00
Jason Felds
d56cb505d0
More pump specific items.
...
Note: not all of them seem to be working.
Rolls in particular will always cause an NG right now.
Assistance will be required.
Dance mode should be unaffected.
2010-01-30 15:22:28 -05:00