Commit Graph

63 Commits

Author SHA1 Message Date
Glenn Maynard 2eca0cff5e avoid global ThemeMetric<apActorCommands>; we should be able
to delete all references into lua
2006-08-21 19:54:33 +00:00
Glenn Maynard ae4ae98f40 xml 2006-08-16 22:55:14 +00:00
Glenn Maynard 5622dba40e set names 2006-08-16 00:53:47 +00:00
Steve Checkoway 884af552ee Allow combined player steps to have per-player radar values. This doesn't work for trails where it just uses the PLAYER_1 values, same with writing to the catalog file. 2006-07-28 03:34:14 +00:00
Chris Danford 8b8fa8aad3 move CommonMetrics into a namespace so that it's clear where they're coming from when used. 2005-10-27 05:16:19 +00:00
Glenn Maynard de66342a39 fix up color 2005-08-31 04:00:42 +00:00
Glenn Maynard 8da64e98a6 partial color fix 2005-08-31 03:44:00 +00:00
Chris Danford 7ca20486ef use sin lookup table to fix terrible performance with float and tipsy performance on some archs 2005-03-22 00:58:05 +00:00
Chris Danford 40c9e8fbe7 cache common metrics 2005-02-12 21:03:39 +00:00
Chris Danford 4223e09cc8 GetPathTo -> GetPath 2005-02-06 03:32:53 +00:00
Chris Danford a24bd3014c cleanup: "(PlayerNumber)" -> "" 2005-01-31 03:18:46 +00:00
Chris Danford 8555a6da45 use Lua to execute commands
(needs cleanup)
2005-01-26 11:21:43 +00:00
Glenn Maynard 01e4acc8fe remove DISABLE_RADAR.
"DisableRadar=0     // turn this to 1 if you are experiencing trouble with the groove radar (voodoo3's)"

Theme metrics are not the correct place for dealing with driver bugs; users
can't be told to hack metrics.ini to make their system work.  (I havn't seen
any reports of problems here in a long time, anyway.)
2004-12-06 06:43:27 +00:00
Chris Danford ed19821e09 rename: ActorCommand -> Command
Make Command smaller and more generic.
Parse arguments on use, not in Command::Load.
2004-12-03 05:19:46 +00:00
Chris Danford bcbe615c0d Pass ActorCommand structures to Actor instead of unparsed command strings.
This way, we can potentially do the parsing early and not parse inside of Actor as the command is executing.
2004-11-06 23:13:47 +00:00
Chris Danford 03fbb915f3 remove VC6 scoping hacks 2004-09-21 07:53:39 +00:00
Steve Checkoway 27d4678adf Cleanup. Do not use == true or == false. 2004-09-06 21:28:56 +00:00
Glenn Maynard 5a4f60c505 cleanup 2004-08-28 09:18:02 +00:00
Glenn Maynard 3798245ce6 license update 2004-06-07 21:14:03 +00:00
Chris Danford 6ad780417e "SetFromNotes" -> "SetFromSteps" 2004-05-29 04:50:47 +00:00
Chris Danford ba93ee8469 "for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )" 2004-05-24 06:10:11 +00:00
Chris Danford 4bb777232d name cleanup: "pNotes" -> "pSteps" 2004-05-24 03:41:39 +00:00
Steve Checkoway 20a8bab45c Clean up includes. 2004-04-05 05:22:32 +00:00
Chris Danford 9502f1c262 draw models with 2 textures with multitexture instead of 2 passes. D3D multitexture not tested yet 2004-02-04 09:55:18 +00:00
Glenn Maynard 6338f94966 allow storing "radar" values without them being shown 2003-11-26 04:20:38 +00:00
Chris Danford bf02bfddf4 rename Notes to Steps 2003-08-03 00:13:55 +00:00
Glenn Maynard 4b198a5dd4 themable radar label tweens 2003-07-20 01:47:50 +00:00
Chris Danford c67d78d948 let Actor subclasses have first crack at parsing commands
allow Models and BitmapTexts in BGAnimationLayer (detected through file extension)
add RageModelVertex, which doesn't have a color property
add "stretch" file name hint for textures
2003-07-07 01:29:18 +00:00
William Reading d310d0e252 Fix darwin math problems 2003-07-04 18:03:20 +00:00
Chris Danford 02016ae442 Reorganize RageDisplay
Add Direct3D renderer (separate project configuration)
Add Xbox project config (doesn't yet compile)
2003-05-22 05:28:37 +00:00
Andrew Livy 6d1e164604 Added Metric For GrooveRadar to disable bits of it, This should fix voodoo3 problems (does for me :D) 2003-05-08 13:23:06 +00:00
Chris Danford 448bdc7b6e make calls to THEME->GetPathTo() more concise 2003-04-12 17:39:27 +00:00
Chris Danford e148806d1b add name to Actor 2003-04-12 06:16:12 +00:00
Chris Danford cf8f069abd fix TweenOffScreen animation for GrooveRadar, MusicWheel 2003-04-03 22:34:22 +00:00
Glenn Maynard 909565b026 change rotations to degrees 2003-04-02 06:02:55 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Chris Danford 848ad6e2be clean up detection and handling of drivers with problematic AA lines
only draw topmost screen if topmost screen isn't transparent (speeds up options menus in editor)
optimized beat bar drawing in NoteField
2003-02-20 21:22:18 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Glenn Maynard bb8940adad Add and use accessors for most of Notes.
Don't autogen data until it's needed.
2003-01-02 22:10:51 +00:00
Glenn Maynard 59317c18c2 narrow the radar width a bit (this should be a theme metric) 2002-12-07 06:22:35 +00:00
Glenn Maynard c81eb5ea31 remove + 0 2002-11-14 09:15:05 +00:00
Glenn Maynard a2d83b3d39 remove magic constant 2002-11-14 09:12:42 +00:00
Glenn Maynard f730e6d981 Mitered edges look bad with sharp angles; make GrooveRadar use
rounded edges instead.

This also lets us use lines instead of polys, which have cheap antialiasing
on a lot of hardware, which makes the radar look a lot better.
2002-11-14 09:06:54 +00:00
Chris Danford 487b4e9527 Readded texture stretch, texture dither, and 16 bit textures. 2002-11-14 01:26:19 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Chris Danford 1c90b8236f added MAX-style options navigation and moved more constants into theme metrics 2002-09-04 03:49:08 +00:00
Glenn Maynard b55843f919 Fix "ghosts" (stray glow) at the "press start for options" screen. 2002-09-04 02:17:40 +00:00
Chris Danford 40277568d0 option icons are almost working... 2002-09-03 06:33:08 +00:00