AJ Kelly
490feaf823
fix dumb typo in a comment
2012-02-16 20:39:08 -06:00
AJ Kelly
cfef4bc5d0
various changes to dance/retro noteskin, mainly better Solo mode support.
2012-02-16 19:32:59 -06:00
AJ Kelly
0ddb11efdd
Fix error in eval BG. Willing to live up to this one.
2012-02-16 16:33:44 -06:00
AJ Kelly
406a557c04
changed scale_or_crop_background function (technically it just scales now...) and replaced various scaletoclipped references with it. Hopefully this fixes the problems people have been having with song backgrounds.
2012-02-16 01:36:22 -06:00
AJ Kelly
a20fca969d
added UpLeft Receptor to dance-retro
2012-02-15 23:02:16 -06:00
AJ Kelly
60111ac53c
the Failure() function in CustomSpeedMods was failing. Fancy that. Not sure what the real cause of it was, but a small fix later...
2012-02-15 22:52:48 -06:00
AJ Kelly
5db83f801c
this is upcoming. then again, someone will likely end up reverting it.
2012-02-15 20:02:15 -06:00
AJ Kelly
37c73feae8
[HighScore] Added Max Combo, Stage Award and Peak Award. New Lua bindings for HighScore: GetMaxCombo(), GetStageAward(), GetPeakComboAward().
2012-02-15 04:12:03 -06:00
AJ Kelly
377b10df91
small cleanup and comment
2012-02-13 01:15:15 -06:00
Jason Felds
d3e9cea312
[editorKeysounds -> default] Let's do this.
...
I expect there to be issues, bugs, etc.
I cannot find all of them. Let the people do that.
2012-02-12 14:53:14 -05:00
Jason Felds
0f3647d917
<skyward scream>HGEOL!!!!!</skyward scream>
2012-02-12 14:52:10 -05:00
Jason Felds
35b418af27
[editorKeysounds] Add the changelog message.
2012-02-12 14:51:34 -05:00
Jason Felds
cdaaeeafd6
[editorKeysounds] This shouldn't crash I think.
...
This should also be in default.
2012-02-12 14:20:37 -05:00
Jason Felds
0a32b9c440
[editorKeysounds] Okay freem, .hgeol sucks.
...
Seriously, how'd I have to commit this here?!?
2012-02-12 14:19:33 -05:00
AJ Kelly
ed3930cfdc
the two heart graphics were swapped. fixing this...
2012-02-11 21:39:48 -06:00
AJ Kelly
a6546908d8
end of line crap again :[
2012-02-11 16:28:14 -06:00
AJ Kelly
862e19710d
revert a change I had made a while ago since I was not aware this was causing stroked fonts to look odd.
2012-02-11 16:27:45 -06:00
Jason Felds
baae57d9d5
[editorKeysounds] No KSes in this mode, thanks.
2012-02-11 15:16:34 -05:00
Jason Felds
4151f20327
[editorKeysounds] Removing Keysounds successful.
2012-02-11 15:11:44 -05:00
Jason Felds
216286c3f1
[editorKeysounds] keep keysound names unique.
2012-02-11 14:52:41 -05:00
Jason Felds
0bf91fffd3
[editorKeysound] Add menu to remove keysounds.
...
Next up: the actual removing.
2012-02-11 14:45:09 -05:00
Jason Felds
1f68f7afe4
[editorKeysounds] minor comment.
2012-02-11 14:40:24 -05:00
Jousway
de07107055
I just know I'm gonna mess something up
...
anyways here are the psd files for the editor noteskin
in case a person wants to check them out
2012-02-11 11:23:48 +01:00
AJ Kelly
a49c323989
we're probably releasing before the 20th.
2012-02-11 02:26:16 -06:00
AJ Kelly
0dd5bd81b7
new hold judgment and regular judgment graphics
2012-02-11 02:26:00 -06:00
AJ Kelly
a04d007456
new asset files for judgment/hold judgment; keeping old files
2012-02-11 02:25:47 -06:00
Jason Felds
fb7bc1edcb
[editorKeysounds] Don't show AKs in gameplay.
...
We still need a better editor noteskin for
the auto keysounds though.
2012-02-11 02:07:57 -05:00
Jason Felds
effa33eaec
[editorKeysounds] autoKeys shouldn't be pressed.
2012-02-11 01:30:08 -05:00
Jason Felds
8deb166ab2
[editorKeysounds] Judgments are back.
...
Still could use someone to check it over though.
2012-02-11 01:27:13 -05:00
Jason Felds
d7d56f525e
[editorKeysounds] Right, doesn't hit here either.
2012-02-11 01:21:22 -05:00
Jason Felds
b2f4365fe5
[editorKeysounds] Right, never hits here.
2012-02-11 01:10:11 -05:00
Jason Felds
22033113a5
[editorKeysounds] More attempts, need help.
...
Anyone want a stab?
Main issue: tap + autoKeysound means skipped judgment.
2012-02-10 23:16:00 -05:00
Jason Felds
2f6240d372
[editorKeysounds] autoKeysounds is auto now.
2012-02-10 21:30:48 -05:00
Jason Felds
a353e659d0
[editorKeysounds] Can add KS, but...
...
1) A physical note is shown in the editor.
We do need a separate graphic for auto keysounds.
2) The keysound only plays if you "hit" the note.
Auto keysound notes should play regardless of hit or miss.
Time to make this branch public.
Anyone want to help tackle this?
2012-02-10 19:49:53 -05:00
Jason Felds
e1af1eb2b6
[editorKeysounds] Stop an editor closing crash.
...
If you close the program while in the editor
in debug mode, it can occasionally cause
a bad access violation with the mutexes.
If someone really wants this back, go ahead and
put it back in.
...this really should have gone in default first.
2012-02-10 19:18:40 -05:00
Jason Felds
f3d260bc88
[editorKeysounds] Modifying KS works.
2012-02-10 19:17:00 -05:00
Jason Felds
3b3e8df2f4
[editorKeysounds] Removing KS successful.
2012-02-10 19:07:13 -05:00
Jason Felds
84a20cf6da
[editorKeysounds] Right, answers based on start.
2012-02-10 18:47:24 -05:00
AJ Kelly
9114fbea47
init max scroll bpm and speed of max scroll bpm in PlayerOptions constructor.
2012-02-10 17:33:03 -06:00
AJ Kelly
f7b1f07e21
http://www.youtube.com/watch?v=EryhQdXTjP8
2012-02-10 17:00:57 -06:00
AJ Kelly
dc3300ae90
[WheelBase, WheelItemBase] Turned WheelItemDataType into a Lua type, made WheelBase:GetSelectedType() return the enum instead of a number.
2012-02-10 13:57:24 -06:00
Jason Felds
baa9b20e6a
[editorKeysounds] Prepare screen message.
2012-02-10 14:44:48 -05:00
Jason Felds
5757247144
[editorKeysounds] First menu is working.
2012-02-10 14:29:11 -05:00
Jason Felds
616f0742be
[editorKeysounds] Allow pushing string vectors.
...
This will save me a headache for later.
2012-02-10 14:14:42 -05:00
Jason Felds
a25fa01b34
[editorKeysounds] Some of the menu code.
2012-02-10 14:09:12 -05:00
Jason Felds
8a98bcdff7
[editorKeysounds] Prepare the eventual menu.
2012-02-10 13:51:29 -05:00
Jason Felds
578b573c01
[editorKeysounds] Case sensitivity.
2012-02-10 13:45:46 -05:00
Jason Felds
f6904fc55c
[editorKeysounds] ...and the language file.
2012-02-10 13:42:39 -05:00
Jason Felds
0b3737cfc4
[editorKeysounds] New menu to test.
2012-02-10 13:41:40 -05:00
Jason Felds
7e3516f403
New branch: [editorKeysounds]
...
Let's allow modifying keysounds in the editor.
First, start with some strings we'll need.
2012-02-10 13:37:04 -05:00