AJ Kelly
d1ac4b5fa0
* [ScreenSelectMaster] Now updates choices on player join; will move the scroller to the correct location, but the GainFocus/LoseFocus commands don't seem to work yet.
2012-03-07 22:39:26 -06:00
AJ Kelly
b979709f50
since ScreenEvalSummary is calling the NextScreen branch like a function, let's make it a function and be done with it. this should fix a crash.
2012-03-06 20:18:03 -06:00
AJ Kelly
6ae5dcc6fb
[GameCommand] Added GetDifficulty(), GetCourseDifficulty(), GetPlayMode(), GetSortOrder(), GetAnnouncer(), GetPreferredModifiers(), and GetStageModifiers() Lua bindings.
2012-03-05 21:32:20 -06:00
AJ Kelly
753cdae2fc
[Player] Changed default Hold window to 0.250f like in 3.9; not sure when or why it got changed.
2012-03-04 21:42:43 -06:00
AJ Kelly
99e6c6a2cd
[NotesLoaderBMS] Fix calculating stops, Support for #LNOBJ, Don't use #BACKBMP as song background if main StepsType is beat-*. [hanubeki]
...
These changes constitute revisions f26caccf103e, 2d114b38c6c9, and b60f021d2b67 of hanubeki-modified-sm-ssc. (http://code.google.com/r/hanubeki-modified-sm-ssc/ )
2012-03-02 23:19:12 -06:00
Jason Felds
0c82c7e3d6
[default -> sm5a2futures] Due for this now.
2012-03-02 01:08:44 -05:00
AJ Kelly
8d9517976d
various graphical changes to Hello World
2012-03-01 22:42:57 -06:00
AJ Kelly
02ae959aab
[MusicWheel, WheelBase] Added collapse sound.
2012-03-01 21:35:33 -06:00
AJ Kelly
ce4366e605
[ScreenSelectMusic] Added PlaySoundOnEnteringOptionsMenu metric (true/false).
2012-03-01 21:28:15 -06:00
AJ Kelly
8a827b3e9c
changed BackgroundEffects sourced from http://www47.atwiki.jp/waiei/pages/19.html
2012-03-01 17:38:44 -06:00
AJ Kelly
4f551cc25d
small changes to debug overlay; should not require any theme changes
2012-03-01 17:20:24 -06:00
AJ Kelly
73bdb7fd54
[GameState] Set Premium to Premium_DoubleFor1Credit by default.
2012-03-01 17:20:10 -06:00
Jonathan Payne
666806a841
easier to play course, no options in oni mode
2012-03-01 14:20:49 -08:00
Jonathan Payne
32ad05fa25
oversight.
2012-03-01 13:57:26 -08:00
Jonathan Payne
a19cce62bc
Old style service menu. Sorry :^)!
2012-03-01 13:55:07 -08:00
AJ Kelly
d9ad74e3ab
dance points for oni = true by default now
2012-03-01 15:53:51 -06:00
AJ Kelly
050fb5b473
[MemoryCardManager] Disable Memory Cards by default.
2012-03-01 15:48:46 -06:00
AJ Kelly
241eabcb35
Update credits (sy567 -> hanubeki) per the description of hanubeki-modified-sm-ssc
2012-02-28 23:34:56 -06:00
Jason Felds
9970c117d7
[sm5a2futures] Add missing multimap const.
...
I don't think we're using this yet, but
it's best to be prepared just in case.
2012-02-29 00:11:51 -05:00
Jason Felds
a384a7d8d0
[cleanNoteData] Silly typo.
2012-02-27 13:46:12 -05:00
Jason Felds
1b071cb057
[cleanNoteData] We don't change step types here.
2012-02-27 13:45:12 -05:00
Jason Felds
d581f8b4c5
[cleanNoteData] Typo fix and simplification.
...
No need for the switch if we're only acting on
one value.
2012-02-27 13:42:15 -05:00
Jason Felds
078512913a
[cleanNoteData] More of the formatting.
...
Note to self: move some of the static menus to
their own file or something.
2012-02-27 13:39:35 -05:00
Jason Felds
12bdc9e7b1
[cleanNoteData] Get consistent formatting.
...
This could be a candidate for transplanting.
2012-02-27 13:31:15 -05:00
Jason Felds
4042ff06c6
[sm5a2futures] Ignore these files.
...
Hmm...wonder if they were being put in the
wrong spot here. *shrugs*
2012-02-26 21:18:15 -05:00
Jason Felds
a5ac3b0b2d
[sm5a2futures] Guess this was a mistake.
...
Always ensure an internal scoring system is in
place to avoid these problems in the future.
Note: replace the internal scoring system at
some point to be simpler. Can't always rely
on the old style formulas in C++.
2012-02-25 12:15:47 -05:00
Jason Felds
244e06ae03
[sm5a2futures] Fix linker warnings at end.
...
This is probably not the best way to do it.
Anyone have a better plan?
2012-02-23 23:28:53 -05:00
AJ Kelly
60a2739986
updated japanese language
2012-02-27 03:15:15 -06:00
Jason Felds
bca4b19a27
[sm5a2futures] Fix linker warnings at end.
...
This is probably not the best way to do it.
Anyone have a better plan?
2012-02-23 23:28:53 -05:00
Jason Felds
08d3abbe44
New branch: [sm5a2futures]
...
Want to make sure we don't cause conflicts for future 1a builds.
This commit: change the sentinel for launching attacks immediately.
This way, songs with negative gaps can have attacks work here.
Thanks to Saturn for the assist.
2012-02-23 22:50:03 -05:00
Jonathan Payne
4d4856495a
force portable mode for now. let's see how bad this breaks things.
2012-02-23 16:26:54 -08:00
Jonathan Payne
03a5a741e8
rename.
2012-02-23 15:45:58 -08:00
Jonathan Payne
5fc75e1090
Less obtrusive combo pulse, more music rates.
2012-02-23 14:58:19 -08:00
Alberto Ramos
d74c95d9b0
too many leftover rows, I have to hit F3+9 to skip the empty filling...
...
let's better leave it in 4 secs before
2012-02-21 19:08:11 -07:00
AJ Kelly
9cf9e3449c
update luadocs
2012-02-20 17:56:38 -06:00
AJ Kelly
f280c7165c
update known issues
2012-02-20 17:00:03 -06:00
AJ Kelly
bd45ea15bf
ugh forgot to save the changelog before the commit
2012-02-19 18:51:23 -06:00
AJ Kelly
c7e14c2f44
[Style] Added LockedDifficulty() Lua binding.
2012-02-19 18:51:02 -06:00
AJ Kelly
bddd6298be
"Mice can either be kHIDUsage_GD_Mouse or kHIDUsage_GD_Pointer." Not sure why I thought it was a good idea to not check for Pointers as well, given that the Joystick code searches for both kHIDUsage_GD_Joystick and kHIDUsage_GD_Gamepad
2012-02-19 13:55:54 -06:00
AJ Kelly
95291b15e8
add a comment and hopefully someone can explain why -2000 is used as the limit for m_fSongBeat
2012-02-19 13:45:00 -06:00
AJ Kelly
bb03bcc8f1
new howtoplay background
2012-02-19 13:25:56 -06:00
AJ Kelly
a3881e8c9e
howtoplay and demonstration changes
2012-02-19 12:57:58 -06:00
AJ Kelly
6b0a52e170
small changes to gameplay decorations, nothing serious
2012-02-19 12:38:25 -06:00
AJ Kelly
49ea2575ed
and now for the rest of the work on the new combo/miss labels.
2012-02-19 11:27:40 -06:00
AJ Kelly
9e3ef7acb7
new combo/miss labels; still need to implement them in the theme
2012-02-19 11:16:53 -06:00
AJ Kelly
5998e1aa8b
updated Japanese language from @Niler_jp
2012-02-18 21:20:36 -06:00
AJ Kelly
135b52c45c
Add missing StreamDisplay danger; fixes bug 717
2012-02-18 19:40:23 -06:00
AJ Kelly
57a90ca744
add dutch language from Deamon007 (Nederlandse is one of my favorite language names ever -f)
2012-02-17 16:24:25 -06:00
AJ Kelly
79221e7eea
more metrics changes related to judgments and hold judgments
2012-02-16 21:13:51 -06:00
AJ Kelly
1014da2b82
the Marvelous judgment animation is too harsh for the new graphic.
2012-02-16 21:12:14 -06:00