Commit Graph
66 Commits
Author SHA1 Message Date
AJ Kelly c8cfb97bf8 GradeTierForExtra# - The comment for this says you can get an AA or better, but the code checks for AAA or better; fix this to be AA as intended. 2010-05-08 17:05:52 -05:00
AJ Kelly 1bce8e686c Update CustomSpeedMods documentation 2010-05-05 23:43:54 -05:00
AJ Kelly 2ce2eff941 fix frame size errors with thai fonts 2010-05-05 10:06:22 -05:00
AJ Kelly 93b793d3db turns out we don't have _japanese 16px, nor _korean 16px. 2010-05-05 09:38:25 -05:00
AJ Kelly ca44cbe5fb Common default now falls back on _16px fonts (which imports japanese, korean, game chars, misc.) 2010-05-05 00:29:58 -05:00
AJ Kelly fb1e03cae8 add XMode to the theme [Midi] 2010-05-02 14:39:28 -05:00
AJ Kelly 105185d5b0 add missing SelectProfileKeys() (whoops!) 2010-05-02 11:59:57 -05:00
AJ Kelly 79d97e7fec re-add dance-threepanel now that the StepsDisplayList issue has been resolved. (Turns out that was the reason it wasn't working.) thanks to kurisu for the base code.
also update docs
2010-05-02 11:25:00 -05:00
AJ Kelly 027880c5d1 In dance mode, ScreenSelectProfile doesn't work; fix that. I assume this will have to happen a few more times with other gametypes. 2010-05-02 10:29:34 -05:00
AJ Kelly e0dd674444 ScreenGameplaySyncMachine metrics 2010-04-30 13:47:25 -05:00
AJ Kelly 8c132d3bab change Export Packages description text 2010-04-30 13:24:11 -05:00
AJ Kelly cb57878455 new metric [GameState] DisablePremiumInEventMode (bool) 2010-04-30 12:36:09 -05:00
AJ Kelly 4230852d4a fix routine noteskin snafu 2010-04-28 12:04:09 -05:00
AJ Kelly 1eb3a1b02e This file was pretty bad (and also unnecessarily taken from moonlight)... 2010-04-28 09:57:06 -05:00
AJ Kelly 9ac4737ea2 Tell Routine mode to use midi-routine-p1/p2 noteskins. 2010-04-28 09:50:33 -05:00
AJ Kelly 614cef0b87 Midi changed the player colors 2010-04-28 09:37:07 -05:00
AJ Kelly af5f17d79e various theme changes from Midiman 2010-04-26 12:47:27 -05:00
AJ Kelly 225b5a6af3 some Rave stuff 2010-04-26 02:14:27 -05:00
AJ Kelly 4ee0c0b41f add CombinedLifeMeterTug graphics to _fallback 2010-04-26 01:56:07 -05:00
AJ Kelly 90a90f45ff fixup from midi 2010-04-25 18:49:56 -05:00
AJ Kelly bf25127a2d scripts update + hierarchy.txt fleshed out some more 2010-04-25 18:49:32 -05:00
AJ Kelly 5ae0c493d2 NumWheelItems upped to 13, "trying to get the color table correct... this can be tricky" [Midiman] 2010-04-23 12:05:06 -05:00
AJ Kelly 74fb6e58c0 Fix sizing of DeviceList and InputList 2010-04-21 20:15:29 -05:00
AJ Kelly 10cf233ed8 ...also forgot some fonts. 2010-04-19 00:21:41 -05:00
AJ Kelly 403bee7c41 whoops, forgot some metrics with that last commit. 2010-04-19 00:20:45 -05:00
AJ Kelly 80e5e985c1 Allow MusicWheelItem Random and Portal to have different graphics from Roulette. 2010-04-19 00:19:25 -05:00
AJ Kelly 05cdd2ab95 Fix a screen naming issue that's been bugging the main sm-ssc devs...
ScreenSelectPlayMode (formerly select style) has been renamed to ScreenSelectStyle.
ScreenSelectPlayStyle (formerly select play mode) has been renamed to ScreenSelectPlayMode.
2010-04-18 18:12:04 -05:00
AJ Kelly 9a809545a0 Finally get rid of PLAYER_COLOR. ColorP1Command and ColorP2Command no longer exist. The last thing that was being diffused with player color in the code was something in the Oni score display. I have also removed the commented code in ScreenSelectMusic.cpp (the score is hidden in _fallback anyways). Since I'm sure you can diffuse ScoreDisplayOni Numbers, but I can't seem to find any references to them in the metrics. 2010-04-17 13:33:28 -05:00
AJ Kelly b549260c75 various _fallback and default theme changes from Midi and myself 2010-04-14 18:47:38 -05:00
AJ Kelly 7d55600b78 fix function to use 16:9 instead of 16:10 as max, plus undo bogus value... yeah. :s 2010-04-09 23:38:05 -05:00
AJ Kelly 31dfd1847f replace old misc font page with new one 2010-03-30 13:11:23 -05:00
AJ Kelly feb3d5104d add [ScreenSelectMusic] TwoPartTimerSeconds metric 2010-03-28 13:46:42 -05:00
AJ Kelly bdeb114a09 [Player combo] Diffuse to White instead of player color. P1's color is Red, conflicting with misses (which are also Red).
[03 Gameplay] Renamed HoldJudgment commands to match the metrics names. Turned off fail combo in dance mode.
[metrics] re-hooked up HoldJudgment commands in Lua
2010-03-28 13:07:33 -05:00
Jason Felds 49babda8d1 New metric: allow the color combo to activate whenever.
If x <= 0, the color combo starts at the beginning.
If x >= 1, it doesn't show up at all.
2010-03-26 10:46:09 -04:00
AJ Kelly 50aa3e141e add BPMDisplay::VariousText to metrics 2010-03-26 00:55:41 -05:00
AJ Kelly 554336543e various theme changes 2010-03-24 18:44:35 -05:00
AJ Kelly 61013c373b sigh. 2010-03-21 20:11:01 -05:00
AJ Kelly e79835ee78 theme changes from Midiman 2010-03-20 23:45:18 -05:00
AJ Kelly 5ef1c42e3b ScoreKeeperNormal double shot.
1) convert toasty trigger from a single number to a Lua table. Only problem is, the toasty only triggers on the first one. Since this makes it equivalent to how it was set up before, I'm okay with this.
2) FSX submitted a patch that supposedly fixes the broken combo problem. I can't fully test this, so I'm committing it in the hopes that someone else tests it too.
----
Various theme fixes/changes as well.
2010-03-14 19:24:17 -05:00
AJ Kelly f38037b7a8 re-add the ability to reload a theme's Lua scripts, this time via Ctrl+F2. 2010-03-11 13:44:51 -06:00
AJ Kelly 31c69f1d9c okay I'm not done with the commits yet but mercurial is not making it easy for me
to commit just a subsection of files so I have to dump everything in here. :|
2010-03-09 03:36:44 -06:00
AJ Kelly 42baa6f3f9 sm-ssc v1.0 Public Beta 1 theme changes 2010-03-01 00:41:15 -06:00
AJ Kelly 60b86919ba [Player] CheckpointsFlashOnHold metric added (bool). also cleanup/comment/etc. 2010-02-24 02:40:36 -06:00
AJ Kelly 01137a22f5 Two of the CodeDetector codes referenced Frieza's old MusicBannerWheel, which is not in use anymore. I have repurposed these to be Next/Previous group, a la Pump it Up. The metrics have been changed to reflect this. Also changed an assert message to be more useful in NoteField.cpp 2010-02-22 00:47:31 -06:00
AJ Kelly 051f224ff1 various theme things 2010-02-20 16:44:59 -06:00
AJ Kelly cbda9d7914 add some missing fonts, make frutiger load game characters 2010-02-19 22:44:41 -06:00
AJ Kelly f9bfc80fa9 restore some stuff I had nuked; whoops. sorry wolfman. 2010-02-17 20:48:30 -06:00
AJ Kelly 435ca51b43 make StepsOrTrailToColor actually return something instead of doing nothing 2010-02-17 20:31:40 -06:00
AJ Kelly dfc5f53134 various theme changes by Midiman and myself. 2010-02-17 19:47:36 -06:00
AJ Kelly 4a92f73a49 diffuse the GrooveRadar polygons with PlayerColor by default 2010-02-13 17:10:22 -06:00