Commit Graph

28166 Commits

Author SHA1 Message Date
AJ Kelly c8cfb97bf8 GradeTierForExtra# - The comment for this says you can get an AA or better, but the code checks for AAA or better; fix this to be AA as intended. 2010-05-08 17:05:52 -05:00
AJ Kelly 4432344761 Make PaneDisplay show fallback values when Song/Course is null. 2010-05-07 01:19:09 -05:00
AJ Kelly 08e2147e0a [ScreenSelectMusic] Make it so changing difficulty also cancels TwoPartSelection if TwoPartConfirmsOnly. 2010-05-06 10:42:52 -05:00
AJ Kelly ff02466911 manual of honor 2: better than our best 2010-05-06 09:53:18 -05:00
AJ Kelly 1bce8e686c Update CustomSpeedMods documentation 2010-05-05 23:43:54 -05:00
AJ Kelly 2ce2eff941 fix frame size errors with thai fonts 2010-05-05 10:06:22 -05:00
AJ Kelly 93b793d3db turns out we don't have _japanese 16px, nor _korean 16px. 2010-05-05 09:38:25 -05:00
AJ Kelly ce58334d58 Un-hardcode a diffuse command being played on course song number. 2010-05-05 08:17:13 -05:00
AJ Kelly ca44cbe5fb Common default now falls back on _16px fonts (which imports japanese, korean, game chars, misc.) 2010-05-05 00:29:58 -05:00
AJ Kelly fb1e03cae8 add XMode to the theme [Midi] 2010-05-02 14:39:28 -05:00
AJ Kelly 3ca79d0fee fix 2010-05-02 13:28:51 -05:00
AJ Kelly 1da7841f28 [Song] add GetDisplayBpms, IsDisplayBpmSecret, IsDisplayBpmConstant Lua bindings 2010-05-02 13:00:12 -05:00
AJ Kelly 105185d5b0 add missing SelectProfileKeys() (whoops!) 2010-05-02 11:59:57 -05:00
AJ Kelly 79d97e7fec re-add dance-threepanel now that the StepsDisplayList issue has been resolved. (Turns out that was the reason it wasn't working.) thanks to kurisu for the base code.
also update docs
2010-05-02 11:25:00 -05:00
AJ Kelly 027880c5d1 In dance mode, ScreenSelectProfile doesn't work; fix that. I assume this will have to happen a few more times with other gametypes. 2010-05-02 10:29:34 -05:00
AJ Kelly bff6eb0469 Add Pump it Up's X Mode (thanks to StepNXA); this version should work with all gametypes and stepstypes. 2010-05-02 10:15:02 -05:00
AJ Kelly 9c4856e612 Bump up MAX_METERS so that StepsDisplayList can play nice with Technomotion + AutoSetStyle 2010-05-01 19:10:08 -05:00
AJ Kelly fb39b4fdfb (no really this time, try and fix the build.) 2010-05-01 11:38:13 -05:00
AJ Kelly 322f0182a1 comment out warp stuff not used in public repo version (yet), should hopefully fix the compile 2010-05-01 11:36:25 -05:00
AJ Kelly 16afa03525 update nsi again 2010-04-30 22:08:17 -05:00
AJ Kelly 600e3b3033 fix some more things in the nsi 2010-04-30 21:20:27 -05:00
AJ Kelly 91c6fc4a62 sm-ssc v1.0 public beta 3! 2010-04-30 20:57:26 -05:00
AJ Kelly a9e432c6bc update luadocs for public beta 3 2010-04-30 20:57:15 -05:00
AJ Kelly 5b44a64d64 update changelog... 2010-04-30 20:46:38 -05:00
AJ Kelly bad480ed07 fix error in nsis installer script 2010-04-30 20:45:00 -05:00
AJ Kelly 0504d18448 update upx to 3.03w, remove old line counting program that doesn't work at all 2010-04-30 17:13:08 -05:00
AJ Kelly 5f0ff66f81 update packagers to point to midi-* noteskins 2010-04-30 17:00:39 -05:00
AJ Kelly 1441bec254 we don't use this graphic. 2010-04-30 17:00:19 -05:00
AJ Kelly e0dd674444 ScreenGameplaySyncMachine metrics 2010-04-30 13:47:25 -05:00
AJ Kelly 8c132d3bab change Export Packages description text 2010-04-30 13:24:11 -05:00
AJ Kelly 2c1fb76f62 an update from last month on retro... 2010-04-30 12:56:21 -05:00
AJ Kelly 8408d15345 and some small cleanup on gamestate 2010-04-30 12:38:32 -05:00
AJ Kelly b769b53fd2 cleanup/comment 2010-04-30 12:37:19 -05:00
AJ Kelly cb57878455 new metric [GameState] DisablePremiumInEventMode (bool) 2010-04-30 12:36:09 -05:00
AJ Kelly 99e488e187 forgot that the Mac version has the new libpng now 2010-04-28 23:41:58 -05:00
AJ Kelly fd63f9de66 update changelog 2010-04-28 23:32:06 -05:00
AJ Kelly 4230852d4a fix routine noteskin snafu 2010-04-28 12:04:09 -05:00
AJ Kelly 1eb3a1b02e This file was pretty bad (and also unnecessarily taken from moonlight)... 2010-04-28 09:57:06 -05:00
AJ Kelly 9ac4737ea2 Tell Routine mode to use midi-routine-p1/p2 noteskins. 2010-04-28 09:50:33 -05:00
AJ Kelly 9c8a1c2edf changes to midi-note; midi-vivid, midi-routine p1/p2 added 2010-04-28 09:40:03 -05:00
AJ Kelly 614cef0b87 Midi changed the player colors 2010-04-28 09:37:07 -05:00
AJ Kelly d680bdad85 add Gametype to evaluation 2010-04-27 20:34:59 -05:00
AJ Kelly 2d990ed3ed libpng 1.4.1 for Mac OS X (thanks shake) 2010-04-27 09:32:16 -05:00
AJ Kelly 13338bb6c3 re-add ScreenGameplaySyncMachine to vs2k3, vs2k8 (other platforms had them still) 2010-04-26 23:56:03 -05:00
AJ Kelly f246ead304 Timing difficulty on TitleMenu/Eval [Midiman] 2010-04-26 14:24:38 -05:00
AJ Kelly a39301f100 more theme changes from Midi, this time adding LifeDifficulty to the title menu and evaluation 2010-04-26 13:24:16 -05:00
AJ Kelly af5f17d79e various theme changes from Midiman 2010-04-26 12:47:27 -05:00
AJ Kelly 9408cdea45 update themerdocs 2010-04-26 11:19:13 -05:00
AJ Kelly b488d85302 update luadocs 2010-04-26 11:19:01 -05:00
AJ Kelly 0447edcd99 add some Lua bindings to CourseEntry:
IsSecret() - returns a bool
IsFixedSong() - returns a bool
GetGainSeconds() - returns a float
GetGainLives() - returns a int
GetNormalModifiers() - returns a string
GetNumModChanges() - returns a int
GetTextDescription() - returns a string
2010-04-26 03:16:20 -05:00