AJ Kelly
c8cfb97bf8
GradeTierForExtra# - The comment for this says you can get an AA or better, but the code checks for AAA or better; fix this to be AA as intended.
2010-05-08 17:05:52 -05:00
AJ Kelly
4432344761
Make PaneDisplay show fallback values when Song/Course is null.
2010-05-07 01:19:09 -05:00
AJ Kelly
08e2147e0a
[ScreenSelectMusic] Make it so changing difficulty also cancels TwoPartSelection if TwoPartConfirmsOnly.
2010-05-06 10:42:52 -05:00
AJ Kelly
ff02466911
manual of honor 2: better than our best
2010-05-06 09:53:18 -05:00
AJ Kelly
1bce8e686c
Update CustomSpeedMods documentation
2010-05-05 23:43:54 -05:00
AJ Kelly
2ce2eff941
fix frame size errors with thai fonts
2010-05-05 10:06:22 -05:00
AJ Kelly
93b793d3db
turns out we don't have _japanese 16px, nor _korean 16px.
2010-05-05 09:38:25 -05:00
AJ Kelly
ce58334d58
Un-hardcode a diffuse command being played on course song number.
2010-05-05 08:17:13 -05:00
AJ Kelly
ca44cbe5fb
Common default now falls back on _16px fonts (which imports japanese, korean, game chars, misc.)
2010-05-05 00:29:58 -05:00
AJ Kelly
fb1e03cae8
add XMode to the theme [Midi]
2010-05-02 14:39:28 -05:00
AJ Kelly
3ca79d0fee
fix
2010-05-02 13:28:51 -05:00
AJ Kelly
1da7841f28
[Song] add GetDisplayBpms, IsDisplayBpmSecret, IsDisplayBpmConstant Lua bindings
2010-05-02 13:00:12 -05:00
AJ Kelly
105185d5b0
add missing SelectProfileKeys() (whoops!)
2010-05-02 11:59:57 -05:00
AJ Kelly
79d97e7fec
re-add dance-threepanel now that the StepsDisplayList issue has been resolved. (Turns out that was the reason it wasn't working.) thanks to kurisu for the base code.
...
also update docs
2010-05-02 11:25:00 -05:00
AJ Kelly
027880c5d1
In dance mode, ScreenSelectProfile doesn't work; fix that. I assume this will have to happen a few more times with other gametypes.
2010-05-02 10:29:34 -05:00
AJ Kelly
bff6eb0469
Add Pump it Up's X Mode (thanks to StepNXA); this version should work with all gametypes and stepstypes.
2010-05-02 10:15:02 -05:00
AJ Kelly
9c4856e612
Bump up MAX_METERS so that StepsDisplayList can play nice with Technomotion + AutoSetStyle
2010-05-01 19:10:08 -05:00
AJ Kelly
fb39b4fdfb
(no really this time, try and fix the build.)
2010-05-01 11:38:13 -05:00
AJ Kelly
322f0182a1
comment out warp stuff not used in public repo version (yet), should hopefully fix the compile
2010-05-01 11:36:25 -05:00
AJ Kelly
16afa03525
update nsi again
2010-04-30 22:08:17 -05:00
AJ Kelly
600e3b3033
fix some more things in the nsi
2010-04-30 21:20:27 -05:00
AJ Kelly
91c6fc4a62
sm-ssc v1.0 public beta 3!
2010-04-30 20:57:26 -05:00
AJ Kelly
a9e432c6bc
update luadocs for public beta 3
2010-04-30 20:57:15 -05:00
AJ Kelly
5b44a64d64
update changelog...
2010-04-30 20:46:38 -05:00
AJ Kelly
bad480ed07
fix error in nsis installer script
2010-04-30 20:45:00 -05:00
AJ Kelly
0504d18448
update upx to 3.03w, remove old line counting program that doesn't work at all
2010-04-30 17:13:08 -05:00
AJ Kelly
5f0ff66f81
update packagers to point to midi-* noteskins
2010-04-30 17:00:39 -05:00
AJ Kelly
1441bec254
we don't use this graphic.
2010-04-30 17:00:19 -05:00
AJ Kelly
e0dd674444
ScreenGameplaySyncMachine metrics
2010-04-30 13:47:25 -05:00
AJ Kelly
8c132d3bab
change Export Packages description text
2010-04-30 13:24:11 -05:00
AJ Kelly
2c1fb76f62
an update from last month on retro...
2010-04-30 12:56:21 -05:00
AJ Kelly
8408d15345
and some small cleanup on gamestate
2010-04-30 12:38:32 -05:00
AJ Kelly
b769b53fd2
cleanup/comment
2010-04-30 12:37:19 -05:00
AJ Kelly
cb57878455
new metric [GameState] DisablePremiumInEventMode (bool)
2010-04-30 12:36:09 -05:00
AJ Kelly
99e488e187
forgot that the Mac version has the new libpng now
2010-04-28 23:41:58 -05:00
AJ Kelly
fd63f9de66
update changelog
2010-04-28 23:32:06 -05:00
AJ Kelly
4230852d4a
fix routine noteskin snafu
2010-04-28 12:04:09 -05:00
AJ Kelly
1eb3a1b02e
This file was pretty bad (and also unnecessarily taken from moonlight)...
2010-04-28 09:57:06 -05:00
AJ Kelly
9ac4737ea2
Tell Routine mode to use midi-routine-p1/p2 noteskins.
2010-04-28 09:50:33 -05:00
AJ Kelly
9c8a1c2edf
changes to midi-note; midi-vivid, midi-routine p1/p2 added
2010-04-28 09:40:03 -05:00
AJ Kelly
614cef0b87
Midi changed the player colors
2010-04-28 09:37:07 -05:00
AJ Kelly
d680bdad85
add Gametype to evaluation
2010-04-27 20:34:59 -05:00
AJ Kelly
2d990ed3ed
libpng 1.4.1 for Mac OS X (thanks shake)
2010-04-27 09:32:16 -05:00
AJ Kelly
13338bb6c3
re-add ScreenGameplaySyncMachine to vs2k3, vs2k8 (other platforms had them still)
2010-04-26 23:56:03 -05:00
AJ Kelly
f246ead304
Timing difficulty on TitleMenu/Eval [Midiman]
2010-04-26 14:24:38 -05:00
AJ Kelly
a39301f100
more theme changes from Midi, this time adding LifeDifficulty to the title menu and evaluation
2010-04-26 13:24:16 -05:00
AJ Kelly
af5f17d79e
various theme changes from Midiman
2010-04-26 12:47:27 -05:00
AJ Kelly
9408cdea45
update themerdocs
2010-04-26 11:19:13 -05:00
AJ Kelly
b488d85302
update luadocs
2010-04-26 11:19:01 -05:00
AJ Kelly
0447edcd99
add some Lua bindings to CourseEntry:
...
IsSecret() - returns a bool
IsFixedSong() - returns a bool
GetGainSeconds() - returns a float
GetGainLives() - returns a int
GetNormalModifiers() - returns a string
GetNumModChanges() - returns a int
GetTextDescription() - returns a string
2010-04-26 03:16:20 -05:00