(no really this time, try and fix the build.)

This commit is contained in:
AJ Kelly
2010-05-01 11:38:13 -05:00
parent 322f0182a1
commit fb39b4fdfb
+2 -1
View File
@@ -978,7 +978,8 @@ void GameState::UpdateSongPosition( float fPositionSeconds, const TimingData &ti
float fThrowAway;
bool bThrowAway;
int iThrowAway1, iThrowAway2;
timing.GetBeatAndBPSFromElapsedTime( m_fMusicSecondsVisible, m_fSongBeatVisible, fThrowAway, bThrowAway, bThrowAway, iThrowAway1, iThrowAway2 );
//timing.GetBeatAndBPSFromElapsedTime( m_fMusicSecondsVisible, m_fSongBeatVisible, fThrowAway, bThrowAway, bThrowAway, iThrowAway1, iThrowAway2 );
timing.GetBeatAndBPSFromElapsedTime( m_fMusicSecondsVisible, m_fSongBeatVisible, fThrowAway, bThrowAway, bThrowAway );
/*
// xxx testing: only do this on monotune survivor