Commit Graph
652 Commits
Author SHA1 Message Date
Jason Felds 5d26c474d9 Well, that was a doozy.
Allow inserting and removing of beats and timing changes
in increments other than 4th notes.
2011-11-27 18:33:34 -05:00
AJ Kelly f3a5cd28c5 whoever added PlayMusicPart didn't try validating the description 2011-11-27 05:05:34 -06:00
AJ Kelly 6919da8e5a [PlayerOptions] Pretty large changes here, namely a bunch of new bindings. Fixed the logic for GetReversePercentForColumn; It will now return nil for invalid columns. Also fixed the logic for UsingReverse (now checks for 1.0f) and SetPassmark (no longer allows values < 0.00f and > 1.0f). 2011-11-27 05:02:39 -06:00
Jason Felds 22487df03c New editor feature: Shift + F9/F10 for delays.
Works the same as stops really.
2011-11-26 13:56:27 -05:00
Jason Felds f4ad43e2c9 Minor convenience issue that I wanted done with. 2011-11-26 13:40:14 -05:00
Jason Felds d0c3083251 It feels good to merge once more. 2011-11-26 13:33:42 -05:00
Jason Felds 40965d3c8d Restore F9/F10 for stops in the editor. 2011-11-26 13:33:21 -05:00
AJ Kelly e78f25d6d3 update lua documentation 2011-11-26 05:37:14 -06:00
AJ Kelly 805bd89b4d it's ugly, but it should work. Only have mines nullify full combo if [Gameplay] MineHitIncrementsMissCombo=true 2011-11-25 17:31:51 -06:00
AJ Kelly d46db6e9c0 [PlayerStageStats] Hitting a mine no longer gives you full combo.
TODO: make this work with [Gameplay] MineHitIncrementsMissCombo metric
2011-11-25 17:27:36 -06:00
AJ Kelly a589fecb5f [PlayerStageStats] Added GetFailed and GetNumControllerSteps Lua bindings. 2011-11-24 20:51:53 -06:00
Flameshadowxeroshin 9d8a95b51a eh 2011-11-21 03:04:09 +00:00
Flameshadowxeroshin 8d11f9f136 change a metric 2011-11-15 21:09:27 -06:00
Jason Felds aa470b4def Add the ExtraStageFreshBar metric. 2011-11-15 21:30:29 -05:00
Jason Felds 83fb2980c3 Restore JPEG functionality on Mac.
Just a matter of using the built-in dylib.
2011-11-14 00:38:48 -05:00
Jason Felds 620e377539 Minor addition. 2011-11-08 23:41:51 -05:00
AJ Kelly 42d7a29ffa [GameplayAssist] Don't play sounds if the player is dead. Fixes issue 621. 2011-11-06 22:15:54 -06:00
AJ Kelly 9793a08b16 [ScreenSelectMusic] Fixed Rave difficulties not being synced on late join. Fixes issue 577. 2011-11-06 16:44:23 -06:00
Jason Felds 4171a40d9d Been awhile since we had a conflict. 2011-11-06 10:37:03 -05:00
Jason Felds 34f3ff2c31 Add RefreshNoteSkinData lua binding.
If anyone recalls the other ways of getting
arbitrary games, a similar binding could be
added to NoteSkinManager.
2011-11-06 10:36:08 -05:00
AJ Kelly f8da50b52f I don't know why in the hell these values were positive but i'm going to hit someone. fixes issue 622. 2011-11-04 15:37:23 -05:00
Jason Felds f059797f51 Properly add GetArchName() lua binding. 2011-11-02 02:28:47 -04:00
Jason Felds 50f4f583a1 Thanks for the assist.
Adding Lua to new stuff is harder than you think.
2011-11-02 01:50:00 -04:00
Jason Felds 81fc6bc24d Add the AppHasFocus lua binding. 2011-11-01 23:49:50 -04:00
Jason Felds 98195f7082 WOOT! WOOT! 2011-11-01 15:20:35 -04:00
Jason Felds 1c28a06bb6 Fix Expand, possibly other mods, for 2nd player. 2011-11-01 15:20:20 -04:00
Flameshadowxeroshin 4b9560dead eh 2011-11-01 01:13:09 +00:00
Flameshadowxeroshin ea3209a02b stupid comment 2011-11-01 01:02:38 +00:00
Flameshadowxeroshin 312164685e update 2011-11-01 00:59:36 +00:00
Jason Felds bbec5842f6 Add the ResetPlayerOptions lua binding. 2011-10-29 11:43:49 -04:00
AJ Kelly 0594303c3c [ScoreKeeperRave] Fix an issue where the super meter would not decrease back to 1 after hitting the end of 3. (Fixes issue 314.) 2011-10-28 16:35:57 -05:00
AJ Kelly 5e7b5fc44c documentation update 2011-10-27 18:22:08 -05:00
AJ Kelly 1656e5a4c7 update changelog 2011-10-27 14:02:11 -05:00
Mark Cannon cd0e37dbeb changed several aspects of LightsManager:
- states are zeroed at the beginning of Update(); anything not set true must be false, so don't re-zero or set false states unnecessarily
	- minor readability improvements, e.g. setting a CabinetLight in switch and assignint it outside of it
	- LightsMode_Menu variants now use song beat for lighting instead of GetTimeSinceStart
	- reformatted switch statements to be generally more readable
	- LightsMode_Demonstration now lights the pad arrows if enabled, similar to gameplay
	- Pressing custom gamebuttons during attract mode will light them
2011-10-18 17:09:11 -04:00
Jason Felds b86a82fb42 Fix issue 585: editor crash w/o saving.
This does not feel like a proper cure, but it does
stop the crashing.
2011-10-17 21:37:30 -04:00
Jason Felds 56b68ed502 The usual changelog entry. 2011-10-16 16:46:24 -04:00
Jason Felds 9e486bec32 [backwards] Add option, Lua call GetBackwards(). 2011-10-16 15:41:26 -04:00
AJ Kelly decbc58e2f default and fallback spanish translations from DHalens (issues 592, 593) 2011-10-15 15:34:57 -05:00
AJ Kelly 3484470e9f [Steps] Fix a bug where e.g. ".SM" ".DWI" ".Sm" ".sM" files wouldn't properly load since the code was expecting lowercase. 2011-10-12 18:51:36 -05:00
Thai Pangsakulyanont abf7a0457f changelog 2011-10-11 00:47:47 +07:00
Thai Pangsakulyanont 95fac0f969 fixed adpcm, bring back PMS (using BMSLoader) 2011-10-10 00:31:57 +07:00
Thai Pangsakulyanont 0d9397c07e changelog 2011-10-09 18:36:00 +07:00
Jason Felds ad5d29b205 Add Fade[In/Out]Preview metrics for ScreenEdit.
Let the themer dictate how much fade in and fade out
there is for the preview music in the editor.
2011-10-08 19:01:06 -04:00
Jason Felds 9f3993b4ab Add the PlayMusicPart lua binding.
Required params are musicPath, musicStart, and musicLength.
Optional params are fadeIn and fadeOut in that order.
2011-10-08 11:41:05 -04:00
Jason Felds 6a393dc6f6 Add new RageDisplay bindings:
GetFPS()
GetVPF()
GetCumFPS()
2011-10-07 21:14:39 -04:00
AJ Kelly cc16a41b43 trying to get the validator to shut up 2011-10-06 17:02:36 -05:00
AJ Kelly 33b071b498 more luadoc updates 2011-10-06 16:58:19 -05:00
AJ Kelly 32eab7ff56 changelog too! 2011-10-06 15:39:38 -05:00
AJ Kelly 0f40af9446 scoring fixes from A.C/@waiei and @sakuraponila, sourced from http://www47.atwiki.jp/waiei/pages/21.html 2011-10-06 15:38:19 -05:00
AJ Kelly 954a5d5072 update lua docs 2011-10-06 12:39:32 -05:00