Jason Felds
5d26c474d9
Well, that was a doozy.
...
Allow inserting and removing of beats and timing changes
in increments other than 4th notes.
2011-11-27 18:33:34 -05:00
AJ Kelly
f3a5cd28c5
whoever added PlayMusicPart didn't try validating the description
2011-11-27 05:05:34 -06:00
AJ Kelly
6919da8e5a
[PlayerOptions] Pretty large changes here, namely a bunch of new bindings. Fixed the logic for GetReversePercentForColumn; It will now return nil for invalid columns. Also fixed the logic for UsingReverse (now checks for 1.0f) and SetPassmark (no longer allows values < 0.00f and > 1.0f).
2011-11-27 05:02:39 -06:00
Jason Felds
22487df03c
New editor feature: Shift + F9/F10 for delays.
...
Works the same as stops really.
2011-11-26 13:56:27 -05:00
Jason Felds
f4ad43e2c9
Minor convenience issue that I wanted done with.
2011-11-26 13:40:14 -05:00
Jason Felds
d0c3083251
It feels good to merge once more.
2011-11-26 13:33:42 -05:00
Jason Felds
40965d3c8d
Restore F9/F10 for stops in the editor.
2011-11-26 13:33:21 -05:00
AJ Kelly
e78f25d6d3
update lua documentation
2011-11-26 05:37:14 -06:00
AJ Kelly
805bd89b4d
it's ugly, but it should work. Only have mines nullify full combo if [Gameplay] MineHitIncrementsMissCombo=true
2011-11-25 17:31:51 -06:00
AJ Kelly
d46db6e9c0
[PlayerStageStats] Hitting a mine no longer gives you full combo.
...
TODO: make this work with [Gameplay] MineHitIncrementsMissCombo metric
2011-11-25 17:27:36 -06:00
AJ Kelly
a589fecb5f
[PlayerStageStats] Added GetFailed and GetNumControllerSteps Lua bindings.
2011-11-24 20:51:53 -06:00
Flameshadowxeroshin
9d8a95b51a
eh
2011-11-21 03:04:09 +00:00
Flameshadowxeroshin
8d11f9f136
change a metric
2011-11-15 21:09:27 -06:00
Jason Felds
aa470b4def
Add the ExtraStageFreshBar metric.
2011-11-15 21:30:29 -05:00
Jason Felds
83fb2980c3
Restore JPEG functionality on Mac.
...
Just a matter of using the built-in dylib.
2011-11-14 00:38:48 -05:00
Jason Felds
620e377539
Minor addition.
2011-11-08 23:41:51 -05:00
AJ Kelly
42d7a29ffa
[GameplayAssist] Don't play sounds if the player is dead. Fixes issue 621.
2011-11-06 22:15:54 -06:00
AJ Kelly
9793a08b16
[ScreenSelectMusic] Fixed Rave difficulties not being synced on late join. Fixes issue 577.
2011-11-06 16:44:23 -06:00
Jason Felds
4171a40d9d
Been awhile since we had a conflict.
2011-11-06 10:37:03 -05:00
Jason Felds
34f3ff2c31
Add RefreshNoteSkinData lua binding.
...
If anyone recalls the other ways of getting
arbitrary games, a similar binding could be
added to NoteSkinManager.
2011-11-06 10:36:08 -05:00
AJ Kelly
f8da50b52f
I don't know why in the hell these values were positive but i'm going to hit someone. fixes issue 622.
2011-11-04 15:37:23 -05:00
Jason Felds
f059797f51
Properly add GetArchName() lua binding.
2011-11-02 02:28:47 -04:00
Jason Felds
50f4f583a1
Thanks for the assist.
...
Adding Lua to new stuff is harder than you think.
2011-11-02 01:50:00 -04:00
Jason Felds
81fc6bc24d
Add the AppHasFocus lua binding.
2011-11-01 23:49:50 -04:00
Jason Felds
98195f7082
WOOT! WOOT!
2011-11-01 15:20:35 -04:00
Jason Felds
1c28a06bb6
Fix Expand, possibly other mods, for 2nd player.
2011-11-01 15:20:20 -04:00
Flameshadowxeroshin
4b9560dead
eh
2011-11-01 01:13:09 +00:00
Flameshadowxeroshin
ea3209a02b
stupid comment
2011-11-01 01:02:38 +00:00
Flameshadowxeroshin
312164685e
update
2011-11-01 00:59:36 +00:00
Jason Felds
bbec5842f6
Add the ResetPlayerOptions lua binding.
2011-10-29 11:43:49 -04:00
AJ Kelly
0594303c3c
[ScoreKeeperRave] Fix an issue where the super meter would not decrease back to 1 after hitting the end of 3. (Fixes issue 314.)
2011-10-28 16:35:57 -05:00
AJ Kelly
5e7b5fc44c
documentation update
2011-10-27 18:22:08 -05:00
AJ Kelly
1656e5a4c7
update changelog
2011-10-27 14:02:11 -05:00
Mark Cannon
cd0e37dbeb
changed several aspects of LightsManager:
...
- states are zeroed at the beginning of Update(); anything not set true must be false, so don't re-zero or set false states unnecessarily
- minor readability improvements, e.g. setting a CabinetLight in switch and assignint it outside of it
- LightsMode_Menu variants now use song beat for lighting instead of GetTimeSinceStart
- reformatted switch statements to be generally more readable
- LightsMode_Demonstration now lights the pad arrows if enabled, similar to gameplay
- Pressing custom gamebuttons during attract mode will light them
2011-10-18 17:09:11 -04:00
Jason Felds
b86a82fb42
Fix issue 585: editor crash w/o saving.
...
This does not feel like a proper cure, but it does
stop the crashing.
2011-10-17 21:37:30 -04:00
Jason Felds
56b68ed502
The usual changelog entry.
2011-10-16 16:46:24 -04:00
Jason Felds
9e486bec32
[backwards] Add option, Lua call GetBackwards().
2011-10-16 15:41:26 -04:00
AJ Kelly
decbc58e2f
default and fallback spanish translations from DHalens (issues 592, 593)
2011-10-15 15:34:57 -05:00
AJ Kelly
3484470e9f
[Steps] Fix a bug where e.g. ".SM" ".DWI" ".Sm" ".sM" files wouldn't properly load since the code was expecting lowercase.
2011-10-12 18:51:36 -05:00
Thai Pangsakulyanont
abf7a0457f
changelog
2011-10-11 00:47:47 +07:00
Thai Pangsakulyanont
95fac0f969
fixed adpcm, bring back PMS (using BMSLoader)
2011-10-10 00:31:57 +07:00
Thai Pangsakulyanont
0d9397c07e
changelog
2011-10-09 18:36:00 +07:00
Jason Felds
ad5d29b205
Add Fade[In/Out]Preview metrics for ScreenEdit.
...
Let the themer dictate how much fade in and fade out
there is for the preview music in the editor.
2011-10-08 19:01:06 -04:00
Jason Felds
9f3993b4ab
Add the PlayMusicPart lua binding.
...
Required params are musicPath, musicStart, and musicLength.
Optional params are fadeIn and fadeOut in that order.
2011-10-08 11:41:05 -04:00
Jason Felds
6a393dc6f6
Add new RageDisplay bindings:
...
GetFPS()
GetVPF()
GetCumFPS()
2011-10-07 21:14:39 -04:00
AJ Kelly
cc16a41b43
trying to get the validator to shut up
2011-10-06 17:02:36 -05:00
AJ Kelly
33b071b498
more luadoc updates
2011-10-06 16:58:19 -05:00
AJ Kelly
32eab7ff56
changelog too!
2011-10-06 15:39:38 -05:00
AJ Kelly
0f40af9446
scoring fixes from A.C/@waiei and @sakuraponila, sourced from http://www47.atwiki.jp/waiei/pages/21.html
2011-10-06 15:38:19 -05:00
AJ Kelly
954a5d5072
update lua docs
2011-10-06 12:39:32 -05:00