Been awhile since we had a conflict.

This commit is contained in:
Jason Felds
2011-11-06 10:37:03 -05:00
2 changed files with 8 additions and 3 deletions
+5
View File
@@ -13,6 +13,11 @@ StepMania 5.0 $next | 2011xxxx
* [GameState] Add the RefreshNoteSkinData lua binding. This will only
refresh the NS data for the present game, not all games. [Wolfman2000]
2011/11/04
* [ScoreKeeperRave] Revert fix from 2011/10/28. [AJ]
* [ScoreKeeperRave] Fixed Miss and HitMine giving meter life.
(Fixes issue 622.) [AJ]
2011/11/02
----------
* [ArchHooks] Add the GetArchName lua binding. To the themers that use
+3 -3
View File
@@ -21,8 +21,8 @@ static const float g_fSuperMeterPercentChangeInit[] =
+0.02f, // SE_W3
+0.00f, // SE_W4
+0.00f, // SE_W5
+0.20f, // SE_Miss
+0.40f, // SE_HitMine
-0.20f, // SE_Miss
-0.40f, // SE_HitMine
-0.02f, // SE_CheckpointMiss
+0.04f, // SE_Held
-0.20f, // SE_LetGo
@@ -143,7 +143,7 @@ void ScoreKeeperRave::AddSuperMeterDelta( float fUnscaledPercentChange )
{
LaunchAttack( oldAL );
if( newAL == NUM_ATTACK_LEVELS ) // hit upper bounds of meter
m_pPlayerState->m_fSuperMeter = 0.f;
m_pPlayerState->m_fSuperMeter -= 1.f;
}
// mercy: if losing remove attacks on life drain