Glenn Maynard
0effca1367
implement rate changing (more) correctly
2003-01-02 06:52:39 +00:00
Glenn Maynard
51c945c8c8
(this rate code isn't yet working)
2002-12-31 01:26:42 +00:00
Glenn Maynard
e525a266df
fixups and some not-yet-working rate code
2002-12-27 23:15:39 +00:00
Glenn Maynard
5c140d053e
don't allow Load() on copies
2002-12-22 08:28:21 +00:00
Glenn Maynard
f7bf2ef2fa
changed sound API
2002-12-22 08:13:33 +00:00
Glenn Maynard
502256e91e
s/throw RageException/RageException::Throw/
...
hush that loud warning
2002-12-21 18:38:29 +00:00
Glenn Maynard
47a4d5921e
use lock macro
...
optimization
2002-12-21 05:14:54 +00:00
Glenn Maynard
5f5db5d2ef
use a deque for the pos_map; make it more dynamic
2002-12-21 02:08:49 +00:00
Glenn Maynard
576d2ba4aa
cleanup, fix
2002-12-20 02:32:23 +00:00
Glenn Maynard
878ebe7aae
measure start and length in samples
2002-12-20 02:00:43 +00:00
Glenn Maynard
13fee58c65
better length handling
2002-12-20 01:45:41 +00:00
Glenn Maynard
ead9944ac6
update
2002-12-19 04:08:38 +00:00
Glenn Maynard
8826f57b39
fix locking
2002-12-19 01:30:19 +00:00
Glenn Maynard
21ff1a044e
fix up sound firing
2002-12-18 07:48:54 +00:00
Glenn Maynard
06853d3663
fixes, etc.
2002-12-18 06:44:56 +00:00
Glenn Maynard
66de45e43a
fixes
2002-12-14 00:22:18 +00:00
Glenn Maynard
2de143f14e
add new sound code
2002-12-13 07:44:34 +00:00
Glenn Maynard
600371a871
RageSound -> RageSoundBass
2002-12-10 08:19:18 +00:00
Glenn Maynard
c1ad9a4159
(tired of seeing these files show up as modified in wincvs)
2002-11-16 07:36:47 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Glenn Maynard
7e9905995d
some more s/GetSize/size/ and other minor STLisms
2002-10-31 03:16:02 +00:00
Glenn Maynard
5789e0800f
Add #ifdef blocks and stubs to disable sound, for VTune. Hopefully these
...
can go away when we drop bass ...
Constness.
2002-10-13 17:30:48 +00:00
Glenn Maynard
36034dd5e1
GAAAH.
...
undo commit caused by annoying windows CVS client.
2002-09-15 03:13:21 +00:00
Glenn Maynard
ba7efdb319
fix DWIPath loading for songs that have a normal layout;
...
some DWI's have relative paths that don't begin with ".\
Song.cpp
2002-09-15 02:58:33 +00:00
Glenn Maynard
f8916ab31d
Do away with LPCTSTR. (We're not making a Unicode build, and if
...
we were it's not being used everywhere it would need to be. If we want
Unicode support, that's probably not the way to do it anyway ...)
2002-08-28 07:04:52 +00:00
Chris Danford
4ec08edf2d
Mini-rewrite of input mapping, theme support, and added KSF reader.
2002-07-31 19:40:40 +00:00
Chris Danford
f9046674fb
re-wrote score/statistics tracking
2002-07-28 20:28:37 +00:00
Chris Danford
936fabbe85
more fixes to Oni and courses
2002-07-27 19:29:51 +00:00
Chris Danford
82e52c1306
3.0 beta 4
2002-07-11 19:02:26 +00:00
Chris Danford
c2d9b195cc
no message
2002-06-24 22:04:31 +00:00
Andrew Livy
f1e3334757
Ez2 Checkin. (No song select yet)
2002-06-23 11:43:53 +00:00
Chris Danford
1500459bb1
no message
2002-06-23 02:50:33 +00:00
Chris Danford
0bc6e1ec7e
weekend checkin
2002-06-14 22:25:22 +00:00
Chris Danford
f3c360a7d6
chugging away at 3.0
2002-05-28 20:01:22 +00:00
Chris Danford
2f80235590
no message
2002-05-19 01:59:48 +00:00
Chris Danford
6f1c1e4619
no message
2002-05-01 19:14:55 +00:00
Chris Danford
dad622f11c
no message
2002-04-28 20:42:32 +00:00
Chris Danford
78f3e80118
2.50 checkin
2002-04-16 17:31:00 +00:00
Chris Danford
d2eeed810c
in the middle of working on 1.70. Now compiles in Visual Studio.net
2002-03-30 20:00:13 +00:00
Chris Danford
876b28d5db
no message
2002-03-09 06:19:40 +00:00
Chris Danford
6ed1d938e7
Added synchronize
2002-02-11 04:46:31 +00:00
Chris Danford
2b333fab1d
FIXED: 500342 - wave volume changes to 100% on startup
2002-01-17 19:59:06 +00:00
Chris Danford
0add9e0bb3
checkin of v1.50
2002-01-16 10:01:32 +00:00
Chris Danford
7f3a131195
changes made from 0.95 through 0.97
2001-12-28 10:15:59 +00:00
Chris Danford
bbc4097826
kljhfdkjhfjkhdfkjf
2001-12-19 01:50:57 +00:00
Chris Danford
ffd50d9087
support for Actor hierarchies, and re-write of RageMusic.
2001-12-11 11:25:37 +00:00
Chris Danford
a40558031b
Major rewrite of all classes related to gameplay (Song, Steps, Player,
...
WindowDancing and all its UI elements). All of the dancing UI elements
have been consolidated into the Player class, which simplifies things a
great deal. Steps and the classes that use them have been generalized
to use a variable number of panels (6 panel, 8 panel). Only a little more
work is needed on the ColorArrows portion of Player to fully support these
panel modes.
2001-11-04 19:34:28 +00:00
Chris Danford
7caffe0c93
Initial checkin
2001-11-03 10:52:42 +00:00