Files
itgmania212121/stepmania/src/RageSound.cpp
T
2002-10-31 03:16:02 +00:00

127 lines
3.2 KiB
C++

#include "stdafx.h"
/*
-----------------------------------------------------------------------------
Class: RageSound
Desc: See header.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "RageSound.h"
#include "RageUtil.h"
#include "RageLog.h"
#include "RageException.h"
RageSound* SOUND = NULL;
/* I use this to turn off sound, since Bass doesn't want to work under
* VTune. -glenn */
#if 0
RageSound::RageSound( HWND hWnd ) { }
RageSound::~RageSound() { }
void RageSound::PlayOnceStreamed( CString sPath ) { }
void RageSound::PlayOnceStreamedFromDir( CString sDir ) { }
#else
#pragma comment(lib, "bass/bass.lib")
#include "bass/bass.h"
RageSound::RageSound( HWND hWnd )
{
LOG->Trace( "RageSound::RageSound()" );
// save the HWND
if( !hWnd )
throw RageException( "RageSound called with NULL hWnd." );
m_hWndApp = hWnd;
if( BASS_GetVersion() != MAKELONG(1,6) )
throw RageException( "BASS version 1.6 DLL could not be loaded. Verify that Bass.dll exists in the program directory.");
if( !BASS_Init( -1, 44100, BASS_DEVICE_LEAVEVOL|BASS_DEVICE_LATENCY, m_hWndApp ) )
{
throw RageException(
"There was an error while initializing your sound card.\n\n"
"The most likely cause of this problem is that you do not have a sound card\n"
"installed, or that you have not yet installed a driver for your sound card.\n"
"Before running this program again, please verify that your sound card is\n"
"is working in other applications."
);
}
BASS_Start();
ZeroMemory( &m_info, sizeof(m_info) );
m_info.size = sizeof(m_info);
BASS_GetInfo( &m_info );
LOG->Trace(
"Sound card info:\n"
" - play latency is %u ms\n"
" - total device hardware memory is %u bytes\n"
" - free device hardware memory is %u bytes\n"
" - number of free sample slots in the hardware is %u\n"
" - number of free 3D sample slots in the hardware is %u\n"
" - min sample rate supported by the hardware is %u\n"
" - max sample rate supported by the hardware is %u",
m_info.latency,
m_info.hwsize,
m_info.hwfree,
m_info.freesam,
m_info.free3d,
m_info.minrate,
m_info.maxrate
);
}
RageSound::~RageSound()
{
LOG->Trace( "RageSound::~RageSound()" );
BASS_Stop();
BASS_Free();
}
void RageSound::PlayOnceStreamed( CString sPath )
{
HSTREAM hStream = BASS_StreamCreateFile( FALSE, const_cast<char*>((const char *)sPath), 0, 0, BASS_STREAM_AUTOFREE );
if( hStream == NULL )
throw RageException( "RageSound: Error creating stream." );
if( FALSE == BASS_StreamPlay( hStream, FALSE, 0 ) )
throw RageException( "RageSound: Error playing a sound stream." );
// this stream will free itself when stopped
}
void RageSound::PlayOnceStreamedFromDir( CString sDir )
{
if( sDir == "" )
return;
// make sure there's a backslash at the end of this path
if( sDir[sDir.GetLength()-1] != '\\' )
sDir += "\\";
CStringArray arraySoundFiles;
GetDirListing( sDir + "*.mp3", arraySoundFiles );
GetDirListing( sDir + "*.wav", arraySoundFiles );
GetDirListing( sDir + "*.ogg", arraySoundFiles );
if( !arraySoundFiles.empty() )
{
int index = rand() % arraySoundFiles.size();
PlayOnceStreamed( sDir + arraySoundFiles[index] );
}
}
#endif