127 lines
3.2 KiB
C++
127 lines
3.2 KiB
C++
#include "stdafx.h"
|
|
/*
|
|
-----------------------------------------------------------------------------
|
|
Class: RageSound
|
|
|
|
Desc: See header.
|
|
|
|
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
|
|
Chris Danford
|
|
-----------------------------------------------------------------------------
|
|
*/
|
|
|
|
|
|
#include "RageSound.h"
|
|
#include "RageUtil.h"
|
|
#include "RageLog.h"
|
|
#include "RageException.h"
|
|
|
|
|
|
RageSound* SOUND = NULL;
|
|
|
|
/* I use this to turn off sound, since Bass doesn't want to work under
|
|
* VTune. -glenn */
|
|
#if 0
|
|
RageSound::RageSound( HWND hWnd ) { }
|
|
RageSound::~RageSound() { }
|
|
void RageSound::PlayOnceStreamed( CString sPath ) { }
|
|
void RageSound::PlayOnceStreamedFromDir( CString sDir ) { }
|
|
#else
|
|
|
|
#pragma comment(lib, "bass/bass.lib")
|
|
|
|
#include "bass/bass.h"
|
|
|
|
|
|
|
|
RageSound::RageSound( HWND hWnd )
|
|
{
|
|
LOG->Trace( "RageSound::RageSound()" );
|
|
|
|
// save the HWND
|
|
if( !hWnd )
|
|
throw RageException( "RageSound called with NULL hWnd." );
|
|
m_hWndApp = hWnd;
|
|
|
|
if( BASS_GetVersion() != MAKELONG(1,6) )
|
|
throw RageException( "BASS version 1.6 DLL could not be loaded. Verify that Bass.dll exists in the program directory.");
|
|
|
|
if( !BASS_Init( -1, 44100, BASS_DEVICE_LEAVEVOL|BASS_DEVICE_LATENCY, m_hWndApp ) )
|
|
{
|
|
throw RageException(
|
|
"There was an error while initializing your sound card.\n\n"
|
|
"The most likely cause of this problem is that you do not have a sound card\n"
|
|
"installed, or that you have not yet installed a driver for your sound card.\n"
|
|
"Before running this program again, please verify that your sound card is\n"
|
|
"is working in other applications."
|
|
);
|
|
}
|
|
|
|
BASS_Start();
|
|
|
|
ZeroMemory( &m_info, sizeof(m_info) );
|
|
m_info.size = sizeof(m_info);
|
|
BASS_GetInfo( &m_info );
|
|
|
|
|
|
LOG->Trace(
|
|
"Sound card info:\n"
|
|
" - play latency is %u ms\n"
|
|
" - total device hardware memory is %u bytes\n"
|
|
" - free device hardware memory is %u bytes\n"
|
|
" - number of free sample slots in the hardware is %u\n"
|
|
" - number of free 3D sample slots in the hardware is %u\n"
|
|
" - min sample rate supported by the hardware is %u\n"
|
|
" - max sample rate supported by the hardware is %u",
|
|
m_info.latency,
|
|
m_info.hwsize,
|
|
m_info.hwfree,
|
|
m_info.freesam,
|
|
m_info.free3d,
|
|
m_info.minrate,
|
|
m_info.maxrate
|
|
);
|
|
}
|
|
|
|
RageSound::~RageSound()
|
|
{
|
|
LOG->Trace( "RageSound::~RageSound()" );
|
|
|
|
BASS_Stop();
|
|
BASS_Free();
|
|
}
|
|
|
|
void RageSound::PlayOnceStreamed( CString sPath )
|
|
{
|
|
HSTREAM hStream = BASS_StreamCreateFile( FALSE, const_cast<char*>((const char *)sPath), 0, 0, BASS_STREAM_AUTOFREE );
|
|
if( hStream == NULL )
|
|
throw RageException( "RageSound: Error creating stream." );
|
|
|
|
if( FALSE == BASS_StreamPlay( hStream, FALSE, 0 ) )
|
|
throw RageException( "RageSound: Error playing a sound stream." );
|
|
|
|
// this stream will free itself when stopped
|
|
}
|
|
|
|
void RageSound::PlayOnceStreamedFromDir( CString sDir )
|
|
{
|
|
if( sDir == "" )
|
|
return;
|
|
|
|
// make sure there's a backslash at the end of this path
|
|
if( sDir[sDir.GetLength()-1] != '\\' )
|
|
sDir += "\\";
|
|
|
|
CStringArray arraySoundFiles;
|
|
GetDirListing( sDir + "*.mp3", arraySoundFiles );
|
|
GetDirListing( sDir + "*.wav", arraySoundFiles );
|
|
GetDirListing( sDir + "*.ogg", arraySoundFiles );
|
|
|
|
if( !arraySoundFiles.empty() )
|
|
{
|
|
int index = rand() % arraySoundFiles.size();
|
|
PlayOnceStreamed( sDir + arraySoundFiles[index] );
|
|
}
|
|
}
|
|
#endif
|