Glenn Maynard
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bbd4e2a251
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fix ScreenSetTime
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2005-04-26 23:44:55 +00:00 |
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Chris Danford
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23ad0104c6
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don't show forced beginner mods in attack list
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2005-04-26 20:46:06 +00:00 |
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Chris Danford
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2576c4a87a
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hack to get scrolling coords and env mapping working at the same time
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2005-04-26 20:44:58 +00:00 |
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Glenn Maynard
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d233040ce1
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fix warning
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2005-04-26 20:21:13 +00:00 |
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Chris Danford
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12185dfd0d
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revert order to fix env mapping (not sure why yet)
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2005-04-26 20:18:51 +00:00 |
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Chris Danford
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8521718f3f
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compile error
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2005-04-26 19:00:23 +00:00 |
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Glenn Maynard
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126d5f4851
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fix SortCoursePointerArrayByAvgDifficulty and SortCoursePointerArrayByNumPlays
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2005-04-26 10:33:12 +00:00 |
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Glenn Maynard
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50917e6e50
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fix warning
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2005-04-26 10:29:23 +00:00 |
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Glenn Maynard
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7892552052
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fix warnings
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2005-04-26 10:28:20 +00:00 |
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Glenn Maynard
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214b964268
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add select alias
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2005-04-26 08:55:29 +00:00 |
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Glenn Maynard
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e1c1b6cbc4
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add secondary screenshot code
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2005-04-26 08:40:27 +00:00 |
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Chris Danford
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2e55c56596
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fix wrong grade calculation when using mods
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2005-04-26 08:14:46 +00:00 |
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Chris Danford
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0ec148b4f0
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fix multipass path doesn't clear 2nd texture unit if model doesn't have 2nd material
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2005-04-26 08:11:30 +00:00 |
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Chris Danford
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0f7ab90e7f
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allow changing difficulty on sections
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2005-04-26 07:03:00 +00:00 |
|
Chris Danford
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bfc9c18db1
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fix "beginner modifiers clobber players' preferred mods"
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2005-04-26 07:02:10 +00:00 |
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Chris Danford
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4c4bc3d917
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initialize all members
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2005-04-26 07:01:10 +00:00 |
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Chris Danford
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6cdd9e5817
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fix goofy section name zooms
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2005-04-26 07:00:40 +00:00 |
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Glenn Maynard
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2df152f792
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oops: DynamicThemeMetric doesn't go through the same code path
as ThemeMetric, so we have to say "false" instead of "0" (since 0 is
true in Lua). hmm ...
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2005-04-26 06:47:45 +00:00 |
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Glenn Maynard
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23daae6a25
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add select menu
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2005-04-26 06:41:57 +00:00 |
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Glenn Maynard
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60755230c0
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add DynamicThemeMetric. This might be a possible replacement for
ThemeMetric, but it's not quite as fast: code that assumes that dereferencing
a ThemeMetric is trivially cheap (eg. in inner loops) would break.
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2005-04-26 06:32:08 +00:00 |
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Glenn Maynard
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cb0e9613a9
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virtual
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2005-04-26 06:18:17 +00:00 |
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Glenn Maynard
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8f062f9f0f
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fix: pressing start while tweening to the sort menu would select a song;
this would cause GAMESTATE->m_SortOrder to be set to SORT_MODE_MENU
while in gameplay, which is wrong
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2005-04-26 06:15:45 +00:00 |
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Glenn Maynard
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9c0679c738
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fix ScreenSelect loading screens two or three times (!) due to broken
"clear m_sScreen" logic
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2005-04-26 05:39:12 +00:00 |
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Chris Danford
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4e6f00ba9e
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separate explosions for HoldNoteScore
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2005-04-26 05:28:32 +00:00 |
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Glenn Maynard
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261cbacb36
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comment
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2005-04-26 04:22:53 +00:00 |
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Chris Danford
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534842c2da
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calculate grade with possible values from radarValues, not from judgement counts from attempted steps
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2005-04-26 04:16:45 +00:00 |
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Glenn Maynard
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e9c2c4678d
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fix division by zero causing m_fTrailingPercent to be NaN (results in
the life bar getting "stuck" full)
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2005-04-26 03:57:06 +00:00 |
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Chris Danford
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416ed7786f
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add Lua method
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2005-04-26 03:32:30 +00:00 |
|
Chris Danford
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4f23083ebc
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allow GetProfile even if not using local profile or memory card
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2005-04-26 03:32:08 +00:00 |
|
Chris Danford
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9eddaaf860
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keep track of last played for each song
add metric: ScreenRanking::ShowOnlyMostRecentScores
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2005-04-25 22:44:32 +00:00 |
|
Glenn Maynard
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9345d3a29e
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add warning
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2005-04-25 21:14:37 +00:00 |
|
Glenn Maynard
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904fd6a316
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fix first memory card access on startup doesn't time out
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2005-04-25 21:07:40 +00:00 |
|
Glenn Maynard
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348468cfd7
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copy in blocks, instead of copying the whole thing at once; better timeout behavior and more robust with very large files
|
2005-04-25 21:05:29 +00:00 |
|
Glenn Maynard
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58d16fc4ad
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cleanup
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2005-04-25 11:45:16 +00:00 |
|
Glenn Maynard
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fb30fa1c19
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track rolls
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2005-04-25 11:42:19 +00:00 |
|
Glenn Maynard
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e146476eb5
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cleanup
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2005-04-25 11:34:08 +00:00 |
|
Glenn Maynard
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78331c76f3
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cleanup
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2005-04-25 11:33:17 +00:00 |
|
Glenn Maynard
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37253cca48
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add rolls
show "100.00%" as "100%", to save space
|
2005-04-25 11:24:27 +00:00 |
|
Glenn Maynard
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c8feda3000
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fNumRolls
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2005-04-25 11:23:00 +00:00 |
|
Glenn Maynard
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c8f39053eb
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implement RADAR_NUM_ROLLS to fix assertion failure
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2005-04-25 10:01:39 +00:00 |
|
Glenn Maynard
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d7c686e726
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fix comment
|
2005-04-25 09:44:59 +00:00 |
|
Glenn Maynard
|
7f43d744e9
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fix pop
|
2005-04-25 09:42:54 +00:00 |
|
Glenn Maynard
|
1c3323fac7
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add norolls
|
2005-04-25 09:42:26 +00:00 |
|
Glenn Maynard
|
598a3d86b3
|
cleanup
|
2005-04-25 09:37:33 +00:00 |
|
Glenn Maynard
|
120b70f06c
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add RADAR_NUM_ROLLS
ChangeRollsToHolds fix
|
2005-04-25 09:35:22 +00:00 |
|
Glenn Maynard
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73f5051118
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add NoteData::GetNumRolls
|
2005-04-25 09:33:58 +00:00 |
|
Glenn Maynard
|
5d0386a7bc
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add NoteDataUtil::ChangeRollsToHolds
|
2005-04-25 09:18:02 +00:00 |
|
Glenn Maynard
|
101cc2f8c7
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fix NoteDataUtil::RemoveHoldNotes removes rolls
|
2005-04-25 09:15:43 +00:00 |
|
Chris Danford
|
9a9f67eff0
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add AllowMultipleHighScoreWithSameName
|
2005-04-25 09:03:24 +00:00 |
|
Chris Danford
|
1f76af4df2
|
tracking down assert on SPlayerOptions
|
2005-04-25 07:02:33 +00:00 |
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