fix warning
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@@ -406,7 +406,7 @@ void Player::Update( float fDeltaTime )
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const TapNoteScore tns = tn.result.tns;
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const bool bSteppedOnTapNote = tns != TNS_NONE && tns != TNS_MISS; // did they step on the start of this hold?
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bool bIsHoldingButton;
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bool bIsHoldingButton = false;
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if( m_pPlayerState->m_PlayerController != PC_HUMAN )
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{
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// TODO: Make the CPU miss sometimes.
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