Chris Danford
b33f16d9b7
show early/late in judgment
...
larger boo window when playing beginner
2005-04-28 00:13:01 +00:00
Glenn Maynard
4970e024f3
NoteDataWithScoring has no members; turn it into a namespace
2005-01-22 18:22:38 +00:00
Glenn Maynard
765d6019f7
cleanups
2005-01-22 16:12:31 +00:00
Glenn Maynard
032ddf0e08
Don't hold a redundant copy of the NoteData in NoteField. NoteField is
...
now just a renderer for NoteData. This means we don't have to carefully
apply all changes to NoteData to NoteField.
2005-01-22 02:50:45 +00:00
Glenn Maynard
46ace22b79
continue merging NoteDataWithScoring stuff
2005-01-22 02:10:54 +00:00
Glenn Maynard
c321bbe196
start merging NoteDataWithScoring and NoteField per-hold and per-tap
...
data into TapNote and HoldNote. This reduces lookup costs significantly.
It's a bit simpler, though I'm not entirely happy with the resulting encapsulation ...
2005-01-22 01:37:32 +00:00
Glenn Maynard
5407f0998e
merge tap result into a TapNoteResult struct
2005-01-21 22:50:13 +00:00
Glenn Maynard
f19925001d
unused
2005-01-21 22:43:49 +00:00
Chris Danford
96ca652c94
move RadarValues into a separate file
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clean up usage of RadarValues
2004-07-11 07:21:33 +00:00
Glenn Maynard
2cab5c4689
license updates
2004-05-31 22:42:12 +00:00
Chris Danford
d65404e750
TapSteps -> TapNotes
2004-05-24 04:26:54 +00:00
Chris Danford
4bb777232d
name cleanup: "pNotes" -> "pSteps"
2004-05-24 03:41:39 +00:00
Glenn Maynard
9c1a5f6957
encapsulate hold results in HoldNoteResult (HoldNoteScore + life)
...
instead of moving HoldNote::iStartRow forward while a hold note is
held, set HoldNoteResult::iLastHeldRow
fixes hold heads cycling through all note colors while held (wasn't very
visible due to the hold ghost) and GetSuccessfulHands bugs
2004-05-07 04:57:29 +00:00
Glenn Maynard
4facdd0a06
fix hold note glitches
2003-12-18 02:34:59 +00:00
Glenn Maynard
cd0162cff3
Use a map for hold grades, so it doesn't get desynced if the number
...
of hold notes changes.
2003-12-16 06:10:50 +00:00
Glenn Maynard
7003e2b157
Implement RADAR_NUM_HANDS result.
...
Change hold note contents to rows (from beats). This makes it
consistent with tap note data. Row numbers are also generally
more precise, since they're integers, not floats.
2003-12-16 04:00:39 +00:00
Glenn Maynard
ad3057baea
implement RADAR_NUM_TAPS_AND_HOLDS, RADAR_NUM_JUMPS, RADAR_NUM_HOLDS, RADAR_NUM_MINES results
2003-12-16 02:15:31 +00:00
Glenn Maynard
2d7b9c9301
Simplify. Don't recalculate values; it'll break if the rules change elsewhere,
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eg. to a change ScoreKeeper.
2003-07-24 19:44:59 +00:00
Andrew Wong
c48cb2416b
updated groove radar values to store actually meaningful values (buggy). Algorithms used:
...
Voltage - ratio of perfects to total tap notes
Stream - ratio of player max combo to possible max combo
Air - ratio of jumps to total possible jumps
Freeze - ratio of freeze arrows to total freeze arrows
Chaos - dance points percentage
Note: Multidimensional array stageStats.fRadarActual[p][r] is now a %, not width.
2003-07-24 13:35:20 +00:00
Chris Danford
04145caf72
fix subtle bugs that caused inaccurate judgment totals with AI player
2003-04-10 05:46:31 +00:00
Glenn Maynard
c8b9ad3002
add LastTapNoteScoreTrack
2003-03-27 00:39:17 +00:00
Glenn Maynard
5604e312f6
Store tap offsets. This lets us derive the order notes were hit in;
...
hopefully ScoreKeeper can be made a little more generic.
2003-03-26 19:34:59 +00:00
Glenn Maynard
95987e81b8
add minimum param to IsRowComplete
2003-03-26 18:31:08 +00:00
Glenn Maynard
1352067196
const fixes
2003-03-26 17:53:31 +00:00
Glenn Maynard
e645510909
Reduce dependency on MAX_BEATS
2003-03-06 22:25:21 +00:00
Glenn Maynard
ee4051872f
fix this up
2002-12-18 22:24:34 +00:00
Glenn Maynard
6702f3cde7
add fix and check
2002-12-18 08:26:56 +00:00
Glenn Maynard
cb10e7ece2
remove note capping in scoring data
2002-12-17 23:31:35 +00:00
Glenn Maynard
cd49b75f54
private data
2002-12-17 23:12:37 +00:00
Glenn Maynard
43c50bda83
more accessors
2002-12-17 23:09:10 +00:00
Glenn Maynard
6a9f89ff92
add accessors
...
move some stuff out of the header
2002-12-17 22:05:17 +00:00
Glenn Maynard
24cc7a3c04
Get rid of all other #pragma once's, except the one in StdAfx.h.
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(three cheers for perl)
2002-11-16 08:07:38 +00:00
Glenn Maynard
11e1d16008
use a vector for hold note scores
2002-11-03 21:38:22 +00:00
Glenn Maynard
dbb06ce6ac
use Get/SetTapNote
2002-10-25 04:37:00 +00:00
Chris Danford
572e73fedc
Fixed life meter ugliness
2002-09-12 02:31:52 +00:00
Chris Danford
77152779d5
Added Oni Game Over graphic and animation
2002-08-01 21:55:40 +00:00
Chris Danford
4e1bd74ee6
added a transition between course songs
2002-08-01 03:15:27 +00:00
Chris Danford
82e52c1306
3.0 beta 4
2002-07-11 19:02:26 +00:00
Chris Danford
c6f4421f32
no message
2002-07-03 03:13:13 +00:00
Chris Danford
374eb8c6d7
3.0 is close!
2002-07-02 00:27:58 +00:00
Chris Danford
1500459bb1
no message
2002-06-23 02:50:33 +00:00