Thai Pangsakulyanont
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ac928c7faa
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[default -> loading window] merge
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2011-06-05 11:41:08 +07:00 |
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Jason Felds
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0e834467ba
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Fix UserPrefAutoSetStyle.
Also took care of some other lua issues with
NotePosition and ComboUnderField.
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2011-06-04 21:43:00 -04:00 |
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Jason Felds
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e1649784b0
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Make sure it's USER, not Game.
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2011-06-04 19:53:35 -04:00 |
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Jason Felds
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fe18578319
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On our way to fixing AutoSetStyle.
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2011-06-04 19:45:54 -04:00 |
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Henrik Andersson
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9721c0d66a
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[loading window] Trying to clean up the in game song reloading.
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2011-06-05 01:39:15 +02:00 |
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Jason Felds
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f0eefa8698
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So how badly will this break?
Allow pump to have routine as a compatible mode.
No telling what we're missing, but we should prepare for it.
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2011-06-04 19:36:32 -04:00 |
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Jason Felds
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a311d79678
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Add comment.
Hmm...shouldn't Thai be moved up to the sm-ssc part now?
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2011-06-04 14:13:35 -04:00 |
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Jason Felds
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26539af1a4
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Sorry freem, but this needs reverting for this.
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2011-06-03 21:51:34 -04:00 |
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Jason Felds
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079492e6ac
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Revert: this was put in the wrong branch.
Darnit Henke, say what branch you commit in
if you aren't in the default!
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2011-06-03 18:05:08 -04:00 |
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Jason Felds
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1d90437843
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Don't forget VS2008.
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2011-06-03 17:59:17 -04:00 |
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Jason Felds
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d01ca062d2
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Fix lua error. Doesn't fix content.
...at least, doesn't look like it.
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2011-06-03 17:11:18 -04:00 |
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AJ Kelly
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62646c2db9
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change window icon; fixes issue 295
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2011-06-03 16:00:39 -05:00 |
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AJ Kelly
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756d4e23b5
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try fixing this
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2011-06-03 12:02:49 -05:00 |
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AJ Kelly
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59e45c45ca
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add Profile(PlayerNumber) binding to productivity helpers
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2011-06-03 00:37:04 -05:00 |
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AJ Kelly
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9cd07b8df7
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forcing me to commit this untested code
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2011-06-02 12:35:22 -05:00 |
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Jonathan Payne
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818e621875
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if it's easy, why not do it?
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2011-06-02 02:06:13 -05:00 |
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Jason Felds
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172ecb8455
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Trying different ordering here.
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2011-06-01 12:15:13 -04:00 |
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Jason Felds
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6c9bb57ddb
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Disable the Score Display mod for now.
Since scoring is now lua based, these mods
may no longer have a place here.
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2011-06-01 11:06:43 -04:00 |
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Jason Felds
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0d4f95eda1
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Added the BattleRaveMirror metric.
If you guys want your battles to not be mirrored/turned,
this is the metric to change. By default, it's on ITG
behavior.
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2011-05-31 01:33:56 -04:00 |
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Jason Felds
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a652919085
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Use a separate class for this.
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2011-05-30 13:48:26 -04:00 |
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Jason Felds
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4180f8af0e
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Well, we can play custom courses now.
Still needs adjusting.
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2011-05-30 13:35:23 -04:00 |
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Jason Felds
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95e960e139
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...and the title screen logo.
I think we've got this.
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2011-05-29 15:18:03 -04:00 |
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Jonathan Payne
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231ae7cb32
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test fail
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2011-05-27 09:56:52 -07:00 |
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Jason Felds
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a4ebdcc8cc
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Added the LoopOnChartEnd metric for the editor.
Let the players decide whether to loop or not
when playing charts in the editor.
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2011-05-27 12:43:14 -04:00 |
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Jason Felds
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071e04f840
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Survival fixed...by a METRIC CHANGE?!?
I just...I don't even...GAH!
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2011-05-27 11:08:36 -04:00 |
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Jason Felds
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99bed31809
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...of course, I am an idiot.
Somehow, I forgot to commit the metric itself!
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2011-05-27 01:38:08 -04:00 |
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Jason Felds
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f3d3bc7513
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AJ, please come back.
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2011-05-26 20:45:46 -04:00 |
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Jason Felds
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553731836f
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Midiman, surprised you didn't commit this.
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2011-05-26 20:45:22 -04:00 |
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Colby Klein
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c671163bb9
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I'm sure this will be appreciated.
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2011-05-26 17:28:31 -07:00 |
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Jason Felds
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1a7fa64924
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[scroll] Languages update.
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2011-05-25 14:11:17 -04:00 |
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Thai Pangsakulyanont
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fe9573975c
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[scroll] 90% of scroll segments
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2011-05-25 22:44:41 +07:00 |
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Flameshadowxeroshin
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dbdfe7bd1b
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bit o' sm5 rebranding shit
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2011-05-23 20:40:08 -05:00 |
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Jason Felds
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137d83cc1b
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<AJ>MEEEEEEEEEEEERGE!</AJ>
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2011-05-23 21:31:56 -04:00 |
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Jonathan Payne
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8363f585c4
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adding these so hg will quiet down
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2011-05-23 18:02:19 -07:00 |
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Jonathan Payne
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5dd656ba70
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I dont think the filter caught these for some reason either.
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2011-05-23 14:24:01 -07:00 |
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Jonathan Payne
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a6842427fa
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better difficultydisplay, edits count doesnt work sadly.
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2011-05-23 14:23:41 -07:00 |
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AJ Kelly
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d6546caaa6
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[BPMDisplay] Add CourseCycleSpeed metric.
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2011-05-19 03:48:46 -05:00 |
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AJ Kelly
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ea301f362e
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fix error in compat script
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2011-05-19 03:35:44 -05:00 |
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Jason Felds
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2526413d45
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[default -> splittiming] Right, forgot this.
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2011-05-16 20:39:20 -04:00 |
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Jason Felds
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5a66df400f
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[splittiming] It's working. Also, lang cleanup.
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2011-05-16 12:43:44 -04:00 |
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Jason Felds
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0584c490a2
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[splittiming] Shrink lines.
We need some way to move the ScreenTextEntry
text entry down.
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2011-05-16 12:19:42 -04:00 |
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Jason Felds
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5206fa2c8c
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[splittiming] Show fake segments in editor.
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2011-05-16 12:02:17 -04:00 |
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Jason Felds
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2e0649f6f4
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[splittiming] Let Fakes be edited.
Also expand on some descriptions.
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2011-05-16 11:30:39 -04:00 |
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Jason Felds
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fc72f2de90
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[splittiming] Prepare the editor.
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2011-05-16 10:56:00 -04:00 |
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Jason Felds
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e2766cf644
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[splittiming] SpeedSegments run on Seconds now.
ScreenEdit's code probably needs to be redone.
At least, someone find a way to remove "Beats"
or "Seconds" from the text entry area.
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2011-05-15 23:48:03 -04:00 |
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Jason Felds
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c25c9616d9
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[splittiming] Minor fix.
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2011-05-15 16:42:50 -04:00 |
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Jason Felds
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59febf0c27
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[splittiming] Adjusted too much there.
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2011-05-15 16:13:56 -04:00 |
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Jason Felds
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466f0be35a
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[splittiming] ScreenEdit + Speeds
Now let's try to implement the darn things.
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2011-05-15 15:53:20 -04:00 |
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Jason Felds
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cdd43f77f4
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[splittiming] Display Speeds in Step Timing.
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2011-05-15 15:37:46 -04:00 |
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AJ Kelly
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f8f4453637
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[ScreenGameplay] Removed hardcoded commands for Debug (give up text) and replace them with DebugStartOnCommand, DebugBackOnCommand, and DebugTweenOffCommand.
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2011-05-15 13:38:41 -05:00 |
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