Commit Graph
669 Commits
Author SHA1 Message Date
Thai Pangsakulyanont ac928c7faa [default -> loading window] merge 2011-06-05 11:41:08 +07:00
Jason Felds 0e834467ba Fix UserPrefAutoSetStyle.
Also took care of some other lua issues with
NotePosition and ComboUnderField.
2011-06-04 21:43:00 -04:00
Jason Felds e1649784b0 Make sure it's USER, not Game. 2011-06-04 19:53:35 -04:00
Jason Felds fe18578319 On our way to fixing AutoSetStyle. 2011-06-04 19:45:54 -04:00
Henrik Andersson 9721c0d66a [loading window] Trying to clean up the in game song reloading. 2011-06-05 01:39:15 +02:00
Jason Felds f0eefa8698 So how badly will this break?
Allow pump to have routine as a compatible mode.

No telling what we're missing, but we should prepare for it.
2011-06-04 19:36:32 -04:00
Jason Felds a311d79678 Add comment.
Hmm...shouldn't Thai be moved up to the sm-ssc part now?
2011-06-04 14:13:35 -04:00
Jason Felds 26539af1a4 Sorry freem, but this needs reverting for this. 2011-06-03 21:51:34 -04:00
Jason Felds 079492e6ac Revert: this was put in the wrong branch.
Darnit Henke, say what branch you commit in
if you aren't in the default!
2011-06-03 18:05:08 -04:00
Jason Felds 1d90437843 Don't forget VS2008. 2011-06-03 17:59:17 -04:00
Jason Felds d01ca062d2 Fix lua error. Doesn't fix content.
...at least, doesn't look like it.
2011-06-03 17:11:18 -04:00
AJ Kelly 62646c2db9 change window icon; fixes issue 295 2011-06-03 16:00:39 -05:00
AJ Kelly 756d4e23b5 try fixing this 2011-06-03 12:02:49 -05:00
AJ Kelly 59e45c45ca add Profile(PlayerNumber) binding to productivity helpers 2011-06-03 00:37:04 -05:00
AJ Kelly 9cd07b8df7 forcing me to commit this untested code 2011-06-02 12:35:22 -05:00
Jonathan Payne 818e621875 if it's easy, why not do it? 2011-06-02 02:06:13 -05:00
Jason Felds 172ecb8455 Trying different ordering here. 2011-06-01 12:15:13 -04:00
Jason Felds 6c9bb57ddb Disable the Score Display mod for now.
Since scoring is now lua based, these mods
may no longer have a place here.
2011-06-01 11:06:43 -04:00
Jason Felds 0d4f95eda1 Added the BattleRaveMirror metric.
If you guys want your battles to not be mirrored/turned,
this is the metric to change. By default, it's on ITG
behavior.
2011-05-31 01:33:56 -04:00
Jason Felds a652919085 Use a separate class for this. 2011-05-30 13:48:26 -04:00
Jason Felds 4180f8af0e Well, we can play custom courses now.
Still needs adjusting.
2011-05-30 13:35:23 -04:00
Jason Felds 95e960e139 ...and the title screen logo.
I think we've got this.
2011-05-29 15:18:03 -04:00
Jonathan Payne 231ae7cb32 test fail 2011-05-27 09:56:52 -07:00
Jason Felds a4ebdcc8cc Added the LoopOnChartEnd metric for the editor.
Let the players decide whether to loop or not
when playing charts in the editor.
2011-05-27 12:43:14 -04:00
Jason Felds 071e04f840 Survival fixed...by a METRIC CHANGE?!?
I just...I don't even...GAH!
2011-05-27 11:08:36 -04:00
Jason Felds 99bed31809 ...of course, I am an idiot.
Somehow, I forgot to commit the metric itself!
2011-05-27 01:38:08 -04:00
Jason Felds f3d3bc7513 AJ, please come back. 2011-05-26 20:45:46 -04:00
Jason Felds 553731836f Midiman, surprised you didn't commit this. 2011-05-26 20:45:22 -04:00
Colby Klein c671163bb9 I'm sure this will be appreciated. 2011-05-26 17:28:31 -07:00
Jason Felds 1a7fa64924 [scroll] Languages update. 2011-05-25 14:11:17 -04:00
Thai Pangsakulyanont fe9573975c [scroll] 90% of scroll segments 2011-05-25 22:44:41 +07:00
Flameshadowxeroshin dbdfe7bd1b bit o' sm5 rebranding shit 2011-05-23 20:40:08 -05:00
Jason Felds 137d83cc1b <AJ>MEEEEEEEEEEEERGE!</AJ> 2011-05-23 21:31:56 -04:00
Jonathan Payne 8363f585c4 adding these so hg will quiet down 2011-05-23 18:02:19 -07:00
Jonathan Payne 5dd656ba70 I dont think the filter caught these for some reason either. 2011-05-23 14:24:01 -07:00
Jonathan Payne a6842427fa better difficultydisplay, edits count doesnt work sadly. 2011-05-23 14:23:41 -07:00
AJ Kelly d6546caaa6 [BPMDisplay] Add CourseCycleSpeed metric. 2011-05-19 03:48:46 -05:00
AJ Kelly ea301f362e fix error in compat script 2011-05-19 03:35:44 -05:00
Jason Felds 2526413d45 [default -> splittiming] Right, forgot this. 2011-05-16 20:39:20 -04:00
Jason Felds 5a66df400f [splittiming] It's working. Also, lang cleanup. 2011-05-16 12:43:44 -04:00
Jason Felds 0584c490a2 [splittiming] Shrink lines.
We need some way to move the ScreenTextEntry
text entry down.
2011-05-16 12:19:42 -04:00
Jason Felds 5206fa2c8c [splittiming] Show fake segments in editor. 2011-05-16 12:02:17 -04:00
Jason Felds 2e0649f6f4 [splittiming] Let Fakes be edited.
Also expand on some descriptions.
2011-05-16 11:30:39 -04:00
Jason Felds fc72f2de90 [splittiming] Prepare the editor. 2011-05-16 10:56:00 -04:00
Jason Felds e2766cf644 [splittiming] SpeedSegments run on Seconds now.
ScreenEdit's code probably needs to be redone.
At least, someone find a way to remove "Beats"
or "Seconds" from the text entry area.
2011-05-15 23:48:03 -04:00
Jason Felds c25c9616d9 [splittiming] Minor fix. 2011-05-15 16:42:50 -04:00
Jason Felds 59febf0c27 [splittiming] Adjusted too much there. 2011-05-15 16:13:56 -04:00
Jason Felds 466f0be35a [splittiming] ScreenEdit + Speeds
Now let's try to implement the darn things.
2011-05-15 15:53:20 -04:00
Jason Felds cdd43f77f4 [splittiming] Display Speeds in Step Timing. 2011-05-15 15:37:46 -04:00
AJ Kelly f8f4453637 [ScreenGameplay] Removed hardcoded commands for Debug (give up text) and replace them with DebugStartOnCommand, DebugBackOnCommand, and DebugTweenOffCommand. 2011-05-15 13:38:41 -05:00