...and the title screen logo.
I think we've got this.
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-- It should be noted that additional commands on the ActorFrame as a whole for
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-- this file are in metrics.ini ([ScreenTitleMenu] ShowLogo, etc.)
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local t = Def.ActorFrame{ -- [BGAnimation]
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LoadActor("_ball"); -- [Layer1] Type=0 File=_ball.png
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LoadActor("_ball")..{ -- [Layer2] Type=0 File=_ball.png
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LoadActor("_logo"); -- [Layer1] Type=0 File=_ball.png
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LoadActor("_logo")..{ -- [Layer2] Type=0 File=_ball.png
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};
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--[[LoadActor("_text")..{ -- [Layer3] Type=0 File=_text.png
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InitCommand=cmd(y,48;hide_if,GAMESTATE:GetMultiplayer()); -- Command=y,48
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