Commit Graph

55 Commits

Author SHA1 Message Date
Chris Danford afa880cbac clean up Difficulty name theming
theme CourseDifficulty on options screen
2004-03-25 06:21:58 +00:00
Glenn Maynard 9dfa382497 fix warning 2004-03-22 02:49:06 +00:00
Chris Danford 22a82cad8e fix wrong string order 2004-03-13 22:13:33 +00:00
Steve Checkoway 83d23da521 Fix scoping error. 2004-03-12 09:22:44 +00:00
Chris Danford 28f4764ed2 SongSortOrder -> SortOrder
save/restore last sort with Profile
clean up GameConstants
2004-03-12 08:31:40 +00:00
Steve Checkoway 02d438b33f Fix warnings 2004-03-11 10:58:36 +00:00
Chris Danford 7fe28a6dae add PerDifficulty and PeakCombo awards 2004-03-07 04:34:49 +00:00
Glenn Maynard c88f7d1367 RankingCategoryToString, StringToRankingCategory 2004-02-22 03:20:21 +00:00
Chris Danford 4f439be739 split HighScore to separate file
move score data from ProfileManager to Profile
store score data in XML for easier forward/backward compatibility
2004-02-10 09:42:01 +00:00
Chris Danford 221b51c2b4 add loading of edits from a profile 2004-02-08 01:05:53 +00:00
Glenn Maynard c8ede67da3 add SORT_CHALLENGE_METER 2004-01-27 05:37:43 +00:00
Glenn Maynard dc13de7b6c fix SongSortOrderNames 2004-01-23 04:40:38 +00:00
Chris Danford 1cb29a82b5 add CourseDifficulty, use it instead of a bDifficult flag 2004-01-14 06:11:28 +00:00
Chris Danford 40b2ecfee5 simplify mine scoring
add separate dance point weights for mines
2004-01-02 08:43:14 +00:00
Chris Danford d0a6176e13 better memory card assignment logic, add memory card icons, more memory card sounds 2003-12-19 04:52:07 +00:00
Glenn Maynard 8ff5537419 add several cached note data values 2003-11-26 04:21:59 +00:00
Glenn Maynard 608c03e35e Add a couple description mappings. 2003-09-10 08:44:08 +00:00
Chris Danford ffea51d6e6 consolidate battle modes 2003-08-19 04:27:50 +00:00
Chris Danford 7bd15144cb add explosion graphic and sound if step on mine 2003-08-10 21:27:54 +00:00
Glenn Maynard 5cb0b4f7cd Split up the course sort into four sorts: all courses, and one ofr each
course mode.

Fix score not tweening when switching sorts via the menu.

Rename SORT_SORT to SORT_MODE.  Add metrics to define what
sorts are listed.  This can also change modes, but this has only been
tested for changing the play mode, not the play style.
2003-07-20 08:54:31 +00:00
Glenn Maynard 377402ddc9 fix 2003-07-20 06:40:04 +00:00
Glenn Maynard ba717617c2 simplify, add StringToSongSortOrder 2003-07-20 06:26:29 +00:00
Glenn Maynard 530ef62c4a Clean up course lists. Allow showing courses in SSM (not currently available). 2003-07-20 05:13:45 +00:00
Chris Danford 332c2b318c break battle into two PlayModes: CPU_BATTLE, HUMAN_BATTLE 2003-07-08 19:56:56 +00:00
Chris Danford df728d987a Add sorts by meter
Choose a random dancing character on GameState::Reset()
2003-06-27 08:06:22 +00:00
Chris Danford 6edf835853 add sort by Artist, Top Grade 2003-06-16 20:23:07 +00:00
Chris Danford 32fd0062a9 use sections in SORT_BPM
choose sort from list in MusicWheel
2003-06-16 17:28:58 +00:00
Chris Danford b72804294a working on Mesh support
- loads only Milkshape ASCII
- doesn't yet load textures or render with materials
2003-04-25 21:05:40 +00:00
Glenn Maynard ebe1b5c0c4 remove some globally-defined CStrings 2003-04-25 05:45:53 +00:00
Chris Danford e828fc3f5d working on GrooveGraph 2003-04-22 08:43:12 +00:00
Chris Danford 9aa6a8ab89 revert event mode 2003-04-19 19:05:25 +00:00
Chris Danford 82199383a8 Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford 149d213ae9 make Rave a separate PlayMode 2003-04-07 05:14:27 +00:00
Chris Danford 6ccb255719 Jumps count as only 1 in TapNoteScore totals 2003-03-16 18:57:34 +00:00
Glenn Maynard 2fa39fed8a Deal with determining whether to use Marv. timing within TNStoDP.
Use IsCourseMode.

Remove old comment.
2003-02-28 08:12:47 +00:00
Glenn Maynard d3d7f77dd8 move TapNoteScoreToDancePoints out of the header; reduces
deps, and I can't imagine it's being inlined anyway
2003-02-28 07:44:44 +00:00
Chris Danford 22ef6c358b moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00
Chris Danford 887704d948 revamped SelectDifficulty screen. Metrics can now control the choices available 2003-02-23 23:29:22 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Glenn Maynard a7d4031cb4 handle difficulty aliases in StringToDifficulty 2003-02-05 19:48:02 +00:00
Chris Danford 5a7b10e989 more work on ranking 2003-01-26 20:49:05 +00:00
Chris Danford 9a104a7b2f working on ranking 2003-01-26 07:33:03 +00:00
Chris Danford cf8c4f884f cleanup of statistics, saving of high scores 2003-01-24 02:43:07 +00:00
Chris Danford ac391552fd Changed Notes difficulty/description in preparation for edit selection system 2003-01-21 22:23:01 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Chris Danford 107a1521e6 Added separate icon for smaniac 2002-10-06 16:56:58 +00:00
Chris Danford ad6c239858 ugh. Cleanup of ez2's menubganimations. 2002-09-29 05:06:18 +00:00
Glenn Maynard 7a95382aa7 cleanup 2002-09-07 11:44:18 +00:00
Chris Danford 1c90b8236f added MAX-style options navigation and moved more constants into theme metrics 2002-09-04 03:49:08 +00:00
Chris Danford 7ab487072f option icons working, new font format, more theme metrics cleanup 2002-09-03 22:31:06 +00:00