Commit Graph
1308 Commits
Author SHA1 Message Date
Kyzentun Keeslala a7ffdc1062 Merge branch 'master' of https://github.com/rayza/stepmania 2015-06-20 10:54:33 -06:00
Raymund Zacharias 08dabf2a80 Translated some more, especially some song options. 2015-06-20 17:14:04 +02:00
hanubeki 51add5730e Add missing string to /Themes/_fallback/Languages/ja.ini:
[OptionNames] Swap Up/Down
2015-06-16 17:36:36 +09:00
hanubeki c561caec5f Update Japanese translation:
[ScreenInitialScreenIsInvalid] InvalidScreenExplanation
[ScreenTitleMenu] Hardest Timing
2015-06-16 16:57:25 +09:00
Kyzentun Keeslala c78950aaeb Changed timing and life difficulty text to position value after label. Changed all AllowRepeatingInput metrics in _fallback to true. 2015-06-14 08:55:42 -06:00
Raymund Zacharias 405fa8123b Translated some more [OptionExplanations], [OptionNames] and other stuff 2015-06-14 15:58:16 +02:00
Raymund Zacharias 35ef1d2a68 Finish translating the first options level (and a bit more) 2015-06-13 21:47:04 +02:00
Raymund Zacharias f6ac9f10fb (Re)Started the German translation of StepMania with a recent en.ini as base, since the old translation got lost and probably isn't up to date anymore anyway 2015-06-13 20:16:38 +02:00
hanubeki 03407ef613 Update Japanese translation
[OptionTitles] Overscan Correction
[OptionExplanations] Overscan Correction
[ScreenDebugOverlay] Convert XML
2015-06-07 12:33:18 +09:00
Kyzentun Keeslala 1dca128f79 Added logic to prevent crashing on an invalid initial screen. Added HARDCODED error screen in _fallback for displaying and explaining the error when a theme has an invalid initial screen. 2015-06-06 20:43:39 -06:00
Kyzentun Keeslala e6dc4307b5 Exposed update_centering lua function. Added ScreenOverscanConfig. Added case to RageDisplay_D3D so that BLEND_SUBTRACT doesn't crash. Updated changelog. 2015-06-05 08:48:58 -06:00
Kyzentun Keeslala 6be2cac4ed Updated changelog. Added nixtrix to credits. 2015-05-19 12:57:02 -06:00
Joe 459c74c3bf Music wheel preview fadeout time is now adjustable by the metric [ScreenSelectMusic] SampleMusicFadeOutSeconds. 2015-05-11 15:44:24 +01:00
hanubeki e08455f3c6 Update Japanese translation for AxisFix 2015-05-10 03:43:42 +09:00
Kyzentun e3aea3ccbf Merge pull request #585 from Fighter19/master
Add an option to fix the axis problem
2015-05-09 08:27:46 -06:00
Jason Felds e5bc990c52 Merge pull request #588 from kyzentun/xml_conv
XML to Lua converter
2015-05-09 09:53:32 -04:00
hanubeki b52b1a7553 Update Japanese translation
[SongManager] Sanity checking groups...
2015-05-08 00:44:16 +09:00
Kyzentun e591c559c6 Fixed hold cap rendering when Tiny modifier is used. Still has the 1px seam though. Added sanity checking groups progress to SongManager loading. 2015-05-06 15:48:23 -06:00
hanubeki d83421754d Update Japanese translation
[ScreenGameplay] SkipSongText
2015-05-06 19:33:07 +09:00
Fighter19 ca3902373f Merge branch 'master' of https://github.com/Fighter19/stepmania 2015-05-06 10:06:12 +02:00
Fighter19 73ee19b7cf Adds option for an Axis Fix for some (PS2) adapters which map the D-Pad to Axis 2015-05-06 10:04:55 +02:00
Kyzentun 9b6ae296c7 Fixed automagic typing. Added debug overlay line for conversion. 2015-05-05 21:41:15 -06:00
Kyzentun 17533e7b95 Holding select in gameplay now skips the current song in course or endless mode. Updated changelog. 2015-05-05 13:17:15 -06:00
hanubeki 80b9e5d48a Update Japanese translation
[OptionExplanations] AllowMultipleToasties
[OptionTitles] AllowMultipleToasties
2015-05-03 18:30:03 +09:00
Kyzentun e3101e4574 When a string is not closed, it creates unresolved tension that stays with you for the rest of the day. 2015-04-28 00:45:37 -06:00
Kyzentun 8e187da210 Merge pull request #565 from kyzentun/toast_in_mouth
Multiple toasties per song.
2015-04-24 19:07:35 -06:00
hanubeki 4d6d43deb8 Update Japanese language file for New-Options-menu 2015-04-24 17:00:33 +09:00
Kyzentun 7ff045f920 Updated changelog and credits. Restored spaces on RoomInfoDisplay language entries because they probably belong there. 2015-04-23 20:49:18 -06:00
Kyzentun 754ca986e8 Merge branch 'New-Options-menu' of https://github.com/tuxdude143/stepmania 2015-04-23 19:50:51 -06:00
tuxdude143 720b0732a2 Moved arcade options on request. 2015-04-21 11:53:59 +12:00
tuxdude143 f6396a6b03 Removed period at the end of input options 2015-04-20 10:06:38 +12:00
tuxdude143 aa196c9919 Catagory options menu v.2.0
Version 2 of the new options menu.
2015-04-20 08:59:23 +12:00
tuxdude143 19ae05b8fc Fixed linenames in metrics.ini
Lol I'm silly I forgot to fix up the linenames for _fallback so the
options menu displays correctly. Fixed that up.
2015-04-19 12:57:03 +12:00
tuxdude143 2f7827aa15 Fixed files for new options menu.
Revised everything and have now setup the new options menu for the
default theme in english mode ONLY (as of now). Use of the new options
menu requires theme modification
2015-04-19 12:23:09 +12:00
Kyzentun 9314555e6d Added preference for showing multiple toasties in one song. Added IsWaiting to Transition. 2015-04-18 08:52:57 -06:00
tuxdude143 3c12959f72 Fix 2015-04-18 21:19:29 +12:00
tuxdude143 01039d048b Files for a catagorised options menu 2015-04-18 21:08:15 +12:00
Kyzentun 862eba8f7d Changed logic to allog ToastyTriggersAt to be a function that returns the next increment. Added ToastyMinTNS metric for controlling the TNS for a toasty. 2015-04-17 23:24:49 -06:00
hanubeki 433b1cbf85 Little changes to Japanese language files:
* Change some question mark to halfwidth.
* Remove duplicate lines.
* Change translation for AvoidLetter/Pillar
2015-04-18 10:21:19 +09:00
Kyzentun 603d8128f3 Merge pull request #553 from dguzek/Fix-ThemePrefs
Fix theme prefs
2015-04-17 00:43:41 -06:00
hanubeki 5a5fc390ae More Japanese translation 2015-04-14 21:57:04 +09:00
hanubeki ba1dc48856 Add missing language line found by find_missing_strings_in_theme_translations 2015-04-14 11:26:01 +09:00
hanubeki 275619df33 Update niler's Japanese language files to 2015/04/11. 2015-04-14 11:22:35 +09:00
Thumbsy f5a447e65e Last two lines that were left untranslated
This should be all for now.
2015-04-07 14:18:39 +02:00
Kyzentun 8aa2d42427 Added rec_print_children and rec_print_table to _fallback. Updated changelog. 2015-04-07 00:04:34 -06:00
Kyzentun 2bb0ff1bc5 Merge pull request #548 from Wallacoloo/master
'Exit' option in 'select game' menu returns user to main options menu unless the game mode was changed
2015-04-06 23:34:14 -06:00
Kyzentun 2f5748fe4d Fixed conflicts and order in Changelog_language.txt. 2015-04-06 22:54:45 -06:00
Dan Guzek 3d7cb7305b change broadcasting of ThemePref changes
I moved a MESSAGEMAN:Broadcast() call so that it only broadcasts the setting that has been saved.  This seems more sensible to me, but it is possible I'm misinterpreting the original design here.

Feel free to merge or not merge this commit. :)
2015-04-06 21:21:23 -04:00
Dan Guzek f0e46ecb49 fix ThemePrefs
The ThemePrefs table contains several functions and single standalone variable, NeedsSaving.  When a themer calls ThemePrefs.Save() the system will check the status of NeedsSaved to determine whether it really needs to save or not.  This is by design to prevent unnecessary writing to disk.

As far as I am able to discern, NeedsSaved would never be anything but false due to scoping within the ThemePrefs table.  This commit properly scopes that variable as it used within the functions.

It looks like ThemePrefs.ForceSave() was added as a workaround; it didn't check the status of NeedsSaved and just always saved, "no matter what."  Though it seems safe to outright remove ForceSave(), I'm leaving it in for compatibility.  Consider it deprecated I suppose.
2015-04-06 21:08:12 -04:00
Dan Guzek 666cdb40bd IniFile fix: checking for false ~= checking for nil
false is a perfectly valid setting for one of SM's ini files.  The code here needs to ensure that both the key (string) and the value (string, numeric, boolean) read from file exist.  It would previously halt if the value was set to false.  This fixes that by explicitly checking for nil.
2015-04-06 21:01:52 -04:00