Commit Graph

21 Commits

Author SHA1 Message Date
Kyzentun 455431d8c3 Removed DefaultFail GamePref and reinstated DefaultFailType real preference. Should fix default fail related problems. 2014-09-15 00:04:41 -06:00
Kyzentun b08d766657 Fixed fake conflict in ThemeAndGamePrefs.lua. 2014-06-26 23:57:40 -06:00
Kyzentun de8799ebdc Renamed ArbSpeedMods to ArbitrarySpeedMods to avoid the wrath of the OpenGL Architecture Review Board. Added option rows for controlling the size of the increments used by ArbitrarySpeedMods. Simplified logic in ASM and added rounding to avoid excessive precision. Removed pointless setmetatable calls from various lua option rows. 2014-06-20 22:48:00 -06:00
Kyzentun 3a788651e5 Fixed bug that caused global fail setting to override setting the fail type from song options. Added GAMESTATE:SetFailTypeExplicitlySet so that a theme with a custom song options screen can protect its fail setting from being overridden the same way the engine ScreenSongOptions does. 2014-06-20 13:54:56 -06:00
AJ Kelly 90b5d1d844 remove option rows that aren't used anymore after the change to vyhd's ThemePrefs 2012-03-24 00:33:20 -05:00
AJ Kelly 4790c84f69 attempt to fix AutoSetStyle debacle 2011-12-29 01:19:55 -06:00
AJ Kelly ffa6bbf2e0 add Screen Filter to ScreenPlayerOptions 2011-09-03 19:55:58 -05:00
AJ Kelly b9370ad3ed add versus 5 and 7 key modes to beat, hopefully fixing issue 511 2011-09-02 21:08:25 -05:00
AJ Kelly 2474946644 small cleanup 2011-08-20 19:50:25 -05:00
Jason Felds 0e834467ba Fix UserPrefAutoSetStyle.
Also took care of some other lua issues with
NotePosition and ComboUnderField.
2011-06-04 21:43:00 -04:00
Jason Felds e1649784b0 Make sure it's USER, not Game. 2011-06-04 19:53:35 -04:00
Jason Felds fe18578319 On our way to fixing AutoSetStyle. 2011-06-04 19:45:54 -04:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Jonathan Payne 5bd21965d3 Fouter~'e` 2011-03-02 23:58:52 -08:00
Jonathan Payne 797cf8d836 fix fail bug ( no preference existed for it.. ) 2011-03-01 13:45:36 -08:00
Jonathan Payne d404736c33 fixing stuff. 2011-02-27 16:47:20 -08:00
AJ Kelly 23cc4c0e45 [Common] Added OperatorMenuScreen metric. 2011-02-21 12:15:25 -06:00
AJ Kelly 2ec3883201 <robot voice>this was a bad ideea</robot voice> 2011-02-21 02:46:09 -06:00
Flameshadowxeroshin ce5ec128c7 standardized AdjustSpeed behavior between default and fallback 2011-02-20 16:05:01 -06:00
Mark Cannon 67e30f9858 very, very initial cleanup of ThemesAndGamePrefs 2010-12-12 15:24:02 -05:00
Jonathan Payne e87a7508fd GamePrefs now holds _fallback inclusive choices, instead of ThemePrefs. 2010-12-11 22:50:07 -08:00