Commit Graph

27024 Commits

Author SHA1 Message Date
Chris Danford a5d7a0ecdf always show SeparateExitRow 2008-05-06 02:18:23 +00:00
Mike Hawkins 2d60147372 no message 2008-05-06 00:19:54 +00:00
Chris Danford 614ba83f48 cursor parts: Sprite -> AutoActor to get rid of baked player text, move Cursor and Underline into their own metrics groups to (rather than lumping to ScreenOptions or OptionRow) so that the name meanings are clearer 2008-05-05 22:41:34 +00:00
Chris Danford 99d10cf7c9 cleanup: load On/GainFocus/LoseFocus with ActorUtil::LoadAllCommands instead of explicitly loading each 2008-05-05 22:37:57 +00:00
Chris Danford 4d30695f08 add StrokeIsUnder font option 2008-05-05 22:34:34 +00:00
Chris Danford 2ed5c7eff8 add ModIcon.* 2008-05-03 19:08:15 +00:00
Chris Danford ba4b7c4423 Don't disqualify if failing for miss combo. The player should still be eligable for a high score on courses. 2008-05-01 08:41:18 +00:00
Chris Danford c10b79d2f5 add disqualified display 2008-05-01 08:33:28 +00:00
Chris Danford 774befb052 add PlayerOptionsHideFailType 2008-04-30 10:57:53 +00:00
Steve Checkoway 0c2a2ad425 Don't include arch/arch_default.h from anywhere but in arch. RageSoundManager shouldn't depend on the input handler, for example. 2008-04-29 06:12:20 +00:00
Steve Checkoway 4c76523863 Rename files. 2008-04-29 05:55:11 +00:00
Steve Checkoway 6e44065a33 More consistent file names. 2008-04-29 05:48:50 +00:00
Glenn Maynard 6003843f0c add Texture Font Generator. This has been sitting around in slow development on my machine since like 2003. It's incomplete and needs a lot of cleanup, but it's a lot better than Bitmap Font Builder: open source, supports our full font format, multiple font pages, Unicode pages, numbers pages, etc. 2008-04-28 20:20:13 +00:00
Chris Danford dddcf5b22d new caution 2008-04-28 20:14:14 +00:00
Chris Danford 0ad1703976 use correct FontBaseZoom 2008-04-28 10:55:54 +00:00
Steve Checkoway aa25271322 Add/remove files. 2008-04-28 06:17:44 +00:00
Chris Danford dde3a51349 OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow 2008-04-27 21:35:20 +00:00
Chris Danford 33fdcb5cf3 OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow 2008-04-27 21:34:43 +00:00
Chris Danford 00c9ffcd67 OptionIcon -> ModIcon to reduce confusion between OptionRow, OptionIconRow 2008-04-27 21:31:56 +00:00
Chris Danford c8d8b8925d Have OptionRow load from its own metrics group rather than from ScreeOptions. The purpose of some elements isn't clear from the element name when everything loads from one group. 2008-04-27 19:47:50 +00:00
Chris Danford c7d3d1c0e3 fixup 2008-04-27 04:37:53 +00:00
Chris Danford 46257583b6 bullet -> RowFrame, separate normal row and exit row graphics, break cursor and underline into per-player graphics (don't hard-code players numbers) 2008-04-27 04:36:59 +00:00
Chris Danford f8fd30a8fe remove redundant example in comments 2008-04-27 01:52:10 +00:00
Chris Danford a442eea949 Class -> MetricsGroup 2008-04-27 01:51:38 +00:00
Chris Danford 82976bc6ef Fix LoadFallbackB for loading BGAs recursively. LoadFallbackB checking for either LuaThreadVariables or Lua globals is not very clean, but room for possible improvement. 2008-04-27 00:14:05 +00:00
Chris Danford 122473e9b9 GetClassFallback -> GetMetricsGroupFallback (Class -> MetricsGroup naming consistency) 2008-04-26 19:55:03 +00:00
Chris Danford 603f8f9b24 revert last 2008-04-26 19:44:40 +00:00
Chris Danford 707789af7e fix high score displays not showing high score number 2008-04-26 19:43:08 +00:00
Josh Allen 5be01cfab7 Only populate lines that are being shown. 2008-04-26 19:40:05 +00:00
Chris Danford 57cf3248ed update comment - no more end markers, Invalid value causes unmapping (see pump automappings) 2008-04-26 06:43:11 +00:00
Chris Danford 89b82b45e2 fix infinite recursion with LoadFallbackB 2008-04-26 06:42:54 +00:00
Chris Danford 68756648bd Use constructors for input types instead of initialization lists to get rid of weird iterating and end markers. Allow joystick automappings from file (Data/AutoMappings/) so that a recompile is not necessary to a new controller. 2008-04-25 05:58:52 +00:00
Chris Danford c13a36e948 FOREACH_ENUM cleanup 2008-04-24 09:34:01 +00:00
Steve Checkoway 6a8d514c5b This hasn't been needed for a while. Ever since we dumped 10.2.8 support. It just got overlooked. 2008-04-20 08:33:09 +00:00
AJ Kelly 6c9f3de615 RageFileUtil and more RageFile 2008-04-20 00:05:46 +00:00
Chris Danford 2100c62d7d fix output dir 2008-04-18 17:18:08 +00:00
Chris Danford 9241720bb5 fix VC 2005 compile 2008-04-18 00:24:20 +00:00
Chris Danford 2ed7cdc042 *Record element cleanup 2008-04-15 01:54:41 +00:00
Glenn Maynard b73ae03718 fix newlines 2008-04-14 22:48:54 +00:00
Chris Danford 5430b905b6 fix Cpy of m_bUppercase 2008-04-12 22:01:05 +00:00
Chris Danford b57b495fa5 reorder to group like kinds 2008-04-10 01:03:36 +00:00
Chris Danford e7116ba46d revert color key disable, add comment 2008-04-10 01:03:07 +00:00
Chris Danford f8da026ca1 disable magenta color key for banners (remove bHotPinkColorKey altogether?) 2008-04-08 22:18:24 +00:00
Chris Danford a51ed62041 eval cleanup 2008-04-08 19:57:31 +00:00
Chris Danford d30e321969 add ScreenTestMode fake RadarValues 2008-04-08 19:52:32 +00:00
Chris Danford e9b12113fd finish eval elements 2008-04-08 02:27:45 +00:00
Chris Danford cb3c8360cd remove totalScore area (old Ez2 thing) 2008-04-08 02:23:06 +00:00
Chris Danford 26c13ee917 add Backing element, load using ThemeManager for easier discoverability and overriding, add texture coords to body 2008-04-08 02:21:31 +00:00
Chris Danford ecfc7cf635 add Backing element, load using ThemeManager for easier discoverability and overriding 2008-04-08 02:20:29 +00:00
Glenn Maynard 7aeb5ee99f move translated languages to metrics 2008-04-07 23:27:32 +00:00