Glenn Maynard
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ad07abd01a
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use font alignment
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2003-01-06 23:49:54 +00:00 |
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Glenn Maynard
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e5cd3a0800
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text entry: replace placeholders on save, so they don't end up in
SMs.
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2003-01-06 07:43:14 +00:00 |
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Glenn Maynard
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2e50ac566d
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move replacement to FontManager
(doesn't really belong there, either ...)
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2003-01-06 05:53:03 +00:00 |
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Glenn Maynard
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a0f664ad35
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more font work
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2003-01-06 02:50:25 +00:00 |
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Glenn Maynard
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d627f56f78
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update
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2003-01-05 08:47:48 +00:00 |
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Glenn Maynard
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d46a2ef9de
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use int instead of wchar_t; don't want to be limited to 16-bit
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2003-01-05 08:11:05 +00:00 |
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Glenn Maynard
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8d92a80d40
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move code to RU
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2003-01-05 05:31:59 +00:00 |
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Glenn Maynard
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16052ecd3d
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utf-8 support is working
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2003-01-05 05:13:45 +00:00 |
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Glenn Maynard
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7b6af79aad
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fixes
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2003-01-05 01:32:08 +00:00 |
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Glenn Maynard
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5e8ced1a94
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more font work
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2003-01-04 07:55:42 +00:00 |
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Glenn Maynard
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db04a85622
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more bitmap font work
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2003-01-04 05:17:51 +00:00 |
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Glenn Maynard
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4bb452404c
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more bitmap font work
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2003-01-04 01:47:01 +00:00 |
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Glenn Maynard
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1c6dba0ccc
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bitmap font work
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2003-01-03 22:53:22 +00:00 |
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Glenn Maynard
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e89ddf7e3d
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Set up texture coords for fonts in Font, so we don't have to deal with
it in BitmapText.
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2003-01-03 20:59:50 +00:00 |
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Glenn Maynard
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b7f3768ba9
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remove arbitrary caps; simplify
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2002-12-29 22:55:26 +00:00 |
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Glenn Maynard
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6d2ad43826
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answer: opengl is pixel-centered; d3d is border-centered (when using
their default ortho transforms)
(at least, I believe that's where it differs; it may be at the viewport
or something)
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2002-12-28 09:08:18 +00:00 |
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Glenn Maynard
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a3c6b12981
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s/throw RageException/RageException::Throw/
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2002-12-21 19:32:38 +00:00 |
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Glenn Maynard
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d8c4057660
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get rid of TIMER
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2002-12-19 23:07:20 +00:00 |
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Glenn Maynard
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397bd8b734
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more of the same
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2002-11-16 08:54:15 +00:00 |
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Glenn Maynard
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f08a747182
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trivial
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2002-11-14 06:56:31 +00:00 |
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Chris Danford
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19244acaf1
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Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText
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2002-11-12 11:11:16 +00:00 |
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Glenn Maynard
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ec764db169
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render even when alpha is 0 when zbuffering is on (fixes
ScreenStage, lifebar)
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2002-11-12 01:29:19 +00:00 |
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Glenn Maynard
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b13fe6e6b6
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Fix color endianness problems.
Remove operator== and != from POD types.
Scope the disabled warning better.
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2002-11-11 20:36:39 +00:00 |
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Chris Danford
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628dea9da7
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OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
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2002-11-11 04:53:31 +00:00 |
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Glenn Maynard
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677e6b0a2e
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s/FRECT/RectF/
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2002-10-31 06:00:30 +00:00 |
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Chris Danford
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ec202633e9
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Added .GetString() to all CStrings passed in vargs
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2002-10-29 07:58:44 +00:00 |
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Chris Danford
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73f7db6b15
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Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
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2002-10-28 05:30:45 +00:00 |
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Glenn Maynard
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aba8523532
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Oops. Duplication of code leads to duplication of bugs yet again. :)
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2002-10-16 19:31:17 +00:00 |
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Glenn Maynard
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39bed921aa
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Unload font if loading a new one (fixes harmless "leak" of credits fonts)
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2002-10-13 22:58:31 +00:00 |
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Chris Danford
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e44141c8d3
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Fixed extended ASCII support in BitmapText
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2002-09-22 20:34:11 +00:00 |
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Glenn Maynard
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856dbee8f5
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After an assertion failure, the user might continue. If we ASSERT(0),
return. (We should probably be throwing, though.)
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2002-09-07 10:01:42 +00:00 |
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Chris Danford
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7ab487072f
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option icons working, new font format, more theme metrics cleanup
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2002-09-03 22:31:06 +00:00 |
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Chris Danford
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40277568d0
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option icons are almost working...
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2002-09-03 06:33:08 +00:00 |
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Chris Danford
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7d4cf73000
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half-finished codes, options icons, and two new modifiers.
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2002-09-02 21:59:58 +00:00 |
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Glenn Maynard
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2f36046dd6
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Do away with LPCTSTR. (We're not making a Unicode build, and if
we were it's not being used everywhere it would need to be. If we want
Unicode support, that's probably not the way to do it anyway ...)
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2002-08-28 00:35:55 +00:00 |
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Chris Danford
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7922f5bbc7
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Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.
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2002-08-27 23:31:41 +00:00 |
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Chris Danford
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822f8dd3a6
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Moved more constants into theme metrics
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2002-08-22 09:31:32 +00:00 |
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Chris Danford
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0e5f97143e
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optimizations
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2002-08-19 20:02:30 +00:00 |
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Glenn Maynard
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fc68b90acc
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Fix compilation in VC6. (vc6 for scoping bug)
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2002-08-19 18:59:58 +00:00 |
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Chris Danford
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8b55061827
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added more info besides FPS to the stats display
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2002-08-18 17:48:50 +00:00 |
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Chris Danford
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0447dc2aad
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Bug fixes and deferred rendering architecture
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2002-08-18 16:19:26 +00:00 |
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Chris Danford
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7c1bfb3a0d
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big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
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2002-08-13 23:26:46 +00:00 |
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Chris Danford
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4ec08edf2d
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Mini-rewrite of input mapping, theme support, and added KSF reader.
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2002-07-31 19:40:40 +00:00 |
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Chris Danford
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936fabbe85
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more fixes to Oni and courses
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2002-07-27 19:29:51 +00:00 |
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Chris Danford
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a44b557d1b
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no message
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2002-06-29 11:59:09 +00:00 |
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Chris Danford
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0bc6e1ec7e
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weekend checkin
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2002-06-14 22:25:22 +00:00 |
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Chris Danford
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bfc327df13
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no message
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2002-05-29 09:47:24 +00:00 |
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Chris Danford
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8549236385
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no message
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2002-05-20 08:59:37 +00:00 |
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Chris Danford
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2f80235590
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no message
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2002-05-19 01:59:48 +00:00 |
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Chris Danford
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6f1c1e4619
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no message
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2002-05-01 19:14:55 +00:00 |
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