Commit Graph
80 Commits
Author SHA1 Message Date
Glenn Maynard 5ee52b0db5 The screen that pushes a screen sets the pop message, not the pushed screen.
This pushing screens without them needing to be aware of it.  (This will also allow
a pushed screen to replace itself with another pushed screen without having to
propagate the finalization message across; that'll make more sense if the rest of
this pans out ...)
2005-07-18 02:28:16 +00:00
Glenn Maynard fcbe7b1bd7 rename SetFromNewScreen -> PushScreen (it doesn't touch existing screens)
allow pushing screens without having them deleted on pop
2005-07-14 21:42:52 +00:00
Glenn Maynard a6cb2db9f2 implement ConcurrentlyPrepareScreen and IsConcurrentlyLoading 2005-07-13 06:44:44 +00:00
Glenn Maynard 3b54c385a4 remove unused m_vScreensToDelete 2005-07-07 08:18:29 +00:00
Glenn Maynard 39dc127095 delay PopTopScreen like SetNewScreen 2005-07-07 08:14:01 +00:00
Glenn Maynard d1cb4322fc pull out of the header 2005-07-07 04:48:07 +00:00
Glenn Maynard d6c14eac6f If a screen is already prepared, don't reload it in PrepareScreen.
Prepare backgrounds, too.
Disallow calling SetNewScreen from a screen ctor/Init; it complicates things.
When loading a new screen (through LoadDelayedScreen), load the
screen with PrepareScreen, to reduce code paths.
2005-07-03 06:13:30 +00:00
Glenn Maynard 61e795c7ed cleanup 2005-07-03 06:09:03 +00:00
Glenn Maynard 1ae5083fba remove ScreenManager::MiniMenu 2005-07-03 04:52:15 +00:00
Glenn Maynard e7ef5539d0 remove 2005-07-03 04:46:39 +00:00
Glenn Maynard 0e09a3fb3d ScreenPrompt::Prompt, cleaning up ScreenManager 2005-07-03 04:33:22 +00:00
Glenn Maynard 5bdae4fa35 cleanup 2005-07-03 03:44:05 +00:00
Glenn Maynard abac95a1b7 store the path in the actor's name, so we can treat backgrounds like loaded
screens
2005-07-02 22:44:56 +00:00
Glenn Maynard 0d6c835e58 dep cleanup 2005-07-02 22:38:02 +00:00
Glenn Maynard 8364c20850 cleanup, make m_pSharedBGA private 2005-06-19 09:27:18 +00:00
Glenn Maynard a0dcb3dc81 simplify 2005-06-19 08:51:09 +00:00
Chris Danford c2a8150f16 add HideSystemMessage 2005-06-15 10:01:08 +00:00
Chris Danford 659def4479 fix Pop message doesn't get sent if more than 1 prompt screen on the stack 2005-03-23 06:46:24 +00:00
Chris Danford 6adaa3f1a2 Add cancel transition for STextEntry
Validate new edit name is unique
2005-03-23 05:12:31 +00:00
Chris Danford ee4be22260 add input length cap
fix bogus s_bCancelled flag
2005-03-23 04:08:27 +00:00
Chris Danford 9cfa779956 remove code to play cancel sound and put the cancel sound in the transition 2005-03-20 08:23:08 +00:00
Chris Danford 48e6cb1a69 rename back -> cancel because "back" conflicts with "background" 2005-03-20 06:14:41 +00:00
Glenn Maynard c829318686 remove GrabInputFocus and ReleaseInputFocus 2005-03-09 01:35:31 +00:00
Chris Danford 2d93802641 add Yes/No/Cancel prompt for exiting ScreenEdit 2005-03-08 04:02:25 +00:00
Glenn Maynard 2404ff1641 generic screen popping: pop if pushed, instead of NEXT_SCREEN 2005-03-08 03:52:18 +00:00
Chris Danford faa11c580b fix skip on page change 2005-02-28 07:17:10 +00:00
Glenn Maynard 8f229918ee lua 2005-02-28 07:06:29 +00:00
Glenn Maynard 38b5955b52 allow overlay layers to grab focus 2005-02-28 05:33:24 +00:00
Glenn Maynard 1d854909c6 generalize overlay screens; ScreenSystemLayer is no longer a special
case
2005-02-28 05:22:53 +00:00
Glenn Maynard 93e8551066 generic m_SystemLayer 2005-02-28 05:12:10 +00:00
Glenn Maynard f9f5e0671c actor messages for system messages 2005-02-28 05:10:08 +00:00
Glenn Maynard fd6a03977d allow default.xml for backgrounds 2005-02-22 22:13:24 +00:00
Chris Danford 1de61aa8ae split AutoActor into a separate file 2005-02-09 05:27:51 +00:00
Chris Danford 33661c13d6 zero the next update after creating or deleting a screen so we don't skip 2005-02-05 22:11:15 +00:00
Chris Danford 12a5a25648 simplify
don't reload shared BGA on metrics/texture reload
2005-02-05 07:35:02 +00:00
Adam Lowman 914b8233ee New Pasword Input Screen and SMOnline Login 2005-01-26 08:50:09 +00:00
Chris Danford 9b457eb241 add aspect ratio pref 2004-12-23 06:50:19 +00:00
Glenn Maynard 74886cc5e9 fix PREFSMAN->m_bDelayedScreenLoad 2004-12-15 00:23:50 +00:00
Chris Danford 12d556c759 allow multiple, simultaneous prepared screens 2004-12-09 09:41:06 +00:00
Chris Danford b6d711b3c1 Remove backgrounds on screens. Have one shared background that persists across screens. 2004-12-09 08:16:18 +00:00
Chris Danford 7f336c2ce6 self-registering screen classes 2004-11-26 17:28:47 +00:00
Glenn Maynard 1b82495f93 s/ReloadCommonSounds/ThemeChanged/ 2004-09-16 22:05:24 +00:00
Hugo Hromic M 792af31c7a fix not loading correctly the Common Sounds in ScreenManager. now loads and reloads fine 2004-08-21 17:20:30 +00:00
Glenn Maynard 733127d8ed license update 2004-06-08 01:24:17 +00:00
Chris Danford df5cd5e813 move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism 2004-05-01 23:19:33 +00:00
Glenn Maynard de3556d086 focus fixes 2004-03-25 22:13:51 +00:00
Glenn Maynard 1588f118a9 PlayStartSound, etc. always play at PREFS sound volume 2004-03-25 21:41:11 +00:00
Chris Danford 7807b0c703 don't use PlayOnce in performance critical places 2004-03-23 23:56:38 +00:00
Glenn Maynard b665a81749 fix crash going from gameplay to how to play with delayed screen loads off 2004-02-16 05:30:31 +00:00
Glenn Maynard 6e13a833d2 simplify
fix "zero first update" logic
2004-01-30 05:07:26 +00:00