cleanup, make m_pSharedBGA private

This commit is contained in:
Glenn Maynard
2005-06-19 09:27:18 +00:00
parent 8b8c4ceb45
commit 8364c20850
+5 -4
View File
@@ -95,17 +95,18 @@ public:
// Lua
void PushSelf( lua_State *L );
//
// in draw order first to last
//
Actor *m_pSharedBGA; // BGA object that's persistent between screens
void PlaySharedBackgroundOffCommand();
void ZeroNextUpdate() { m_bZeroNextUpdate = true; }
private:
//
// in draw order first to last
//
vector<Screen*> m_ScreenStack; // bottommost to topmost
vector<Screen*> m_OverlayScreens;
Screen *m_pInputFocus; // NULL = top of m_ScreenStack
Actor *m_pSharedBGA; // BGA object that's persistent between screens
CString m_sLastLoadedBackgroundPath;
CString m_sDelayedScreen;
CString m_sSystemMessage;