Jonathan Payne
1464f12b16
Implement ScreenCaution, fix CDTitle
2014-08-31 16:59:03 -07:00
Jonathan Payne
3d283a41bc
Implement ScreenContinue
2014-08-30 20:17:15 -07:00
Jonathan Payne
ab394950e0
fix StageDisplay errors, EvalSummary
2014-08-30 16:14:03 -07:00
Jonathan Payne and freem
8f0e2246f9
Add a real High Scores screen.
...
(cherry picked from commit 4c5bfa5e0eb351a0d90c70413a7cd8622007d188)
2014-08-28 06:01:12 -05:00
Kyzentun
c94758b4ca
Merge branch 'BGFit' of https://github.com/kyzentun/stepmania
2014-08-25 02:34:43 -06:00
Kyzentun
8ae17b4422
Changed LifeMeterTime to not crash when not in course mode. Changed _fallback's life settings back to forcing together. Added ForceImmediateFailForBattery theme metric. Gave up on FailFadeRemovePlayer lua function and removed it.
2014-08-19 23:58:35 -06:00
Kyzentun
9b2c59de46
Added BackgroundFitMode preference and setting screen for controlling how backgrounds are fitted to the screen.
2014-08-16 03:37:24 -06:00
Kyzentun
7e73892e6e
Moved LifeType, DrainType, and BatteryLives from Song Options to Player Options. Added ScreenGameplay:FailFadeRemovePlayer lua function.
2014-08-06 23:26:05 -06:00
Kyzentun
6aad3c8f75
Added CourseSongRewardLives metric to LifeMeterBattery.
2014-08-06 15:26:54 -06:00
Kyzentun
32e5d7e90c
Improved three-key support. Default theme should be completely usable with three-key cabinets if ThreeKeyNavigation pref is true. Added ThreeKeyNavigation pref. ScreenOptions:NavigationMode metric now uses that pref to decide between normal and toggle modes. Added GoToFirstOnStart to OptionRowHandlerLua so an option row can control that behavior. Rewrote input for default's ScreenSelectProfile to use an input callback to take advantage of menu button mapping. Fixed inconsistent indentation in ORHL documentation.
2014-07-25 14:33:15 -06:00
freem
d4aa57e161
add missing Class attribute for ScreenOptionsEditProfile
2014-07-22 20:08:40 -05:00
Kyzentun
22662a3b04
Changed ArbitrarySpeedMods to use a large increment that is not forced to be a multiple of the smaller increment.
2014-07-18 23:54:25 -06:00
Kyzentun
63311ab62f
Moved error reporting to ScreenSystemLayer error.lua. ScreenSystemLayer overlay/default.lua restored to previous. Error messages are now broadcast with the ScriptError message instead of SystemMessage. Added show/hide error messages toggle and clear error messages to debug menu. Nuked ScreenConsoleOverlay for being unfinished and duplicating ScreenSystemLayer. Changed Actor:tween and Tween::CreateFromStack to use ReportScriptError on invalid tween params. Changed some OptionRowList things to use ReportScriptError on invalid metrics.
2014-07-08 20:01:33 -06:00
Kyzentun
e25995267c
Fixed invalid LineNames in ScreenOptionsExtended in _fallback metrics.
2014-06-29 12:43:10 -06:00
Kyzentun
b08d766657
Fixed fake conflict in ThemeAndGamePrefs.lua.
2014-06-26 23:57:40 -06:00
Kyzentun
de8799ebdc
Renamed ArbSpeedMods to ArbitrarySpeedMods to avoid the wrath of the OpenGL Architecture Review Board. Added option rows for controlling the size of the increments used by ArbitrarySpeedMods. Simplified logic in ASM and added rounding to avoid excessive precision. Removed pointless setmetatable calls from various lua option rows.
2014-06-20 22:48:00 -06:00
Kyzentun
3a788651e5
Fixed bug that caused global fail setting to override setting the fail type from song options. Added GAMESTATE:SetFailTypeExplicitlySet so that a theme with a custom song options screen can protect its fail setting from being overridden the same way the engine ScreenSongOptions does.
2014-06-20 13:54:56 -06:00
Kyzentun
045e9edcdd
Added ArbSpeedMods function for a better way of setting speed modifiers. Added NotifyHandlerOfSelection to OptionRowHandler to support this. Changed exceptions thrown by OptionRowHandlerLua into log warnings because crashing out is not helpful to themers. Fixed SetEnabledForPlayers in OptionRowHandlerLua to correctly read the PlayerNumber enum. Removed silly git add Docs/Themerdocs/Examples/OptionRowHandlerLua.lua and second check for ExportOnChange.
2014-06-19 06:41:18 -06:00
Colby Klein
bea5f1cef9
Merge pull request #135 from sigatrev/song-options-fail
...
fix SongOptions fail type to not change fail type preference
2014-04-24 05:07:32 -07:00
Colby Klein
ee87494252
Merge pull request #137 from sigatrev/TickHolds
...
Attempted fix of Tick Holds
2014-04-24 05:06:20 -07:00
sigatrev
c4f7aab9a1
Attempted fix of Tick Holds
...
NoteDataUtil::GetTotalHoldTicks() was not counting the last tick of
holds which ended on the last row of the song. Extended the range to
include the last row.
NoteDataUtil::GetTotalHoldTicks() was counting number of rows held, when
it should only count 1 regardless of number( at least to mimic pump )
Player::CrossedRows() was assuming a constant tick rate over the crossed
rows, leading to potentially inaccurate tick counts.
Pump holds were counting "HoldNote_Held" due to capitalization in the
metrics. Fixed metrics and made "IsGame" function case insensitive.
2014-04-23 21:45:37 -05:00
sigatrev
94053c2dfe
fix SongOptions fail type to not change fail type preference
...
per issue #80 . Problem came from commit
231ae7cb32 - May 27, 2011
2014-04-23 15:52:26 -05:00
sigatrev
25ddd69208
added GetHasteRate method, made GiveUpSeconds a metric
...
without haste rate, it's impossible to display an accurate BPM. Give up
time should be controllable.
2014-04-15 12:27:54 -05:00
sigatrev
343511f4c3
HNS_Missed
...
Added an HNS type to handle holds which are never initialized due to
missed taps. This fixes a long standing issue with
iCurPossibleDancePoints and allows themes to decide how to handled this
case.
2014-03-16 11:36:40 -05:00
Kyzentun
13c99c1814
Added BodyHeight metric to ComboGraph and set width and height to make zoomtowidth/height work.
2014-02-12 14:38:54 -07:00
Ben "root" Anderson
d654bd0142
Time to reopen this big 'ol bag of worms.
2014-02-02 12:53:26 -06:00
Ben "root" Anderson
a9ed54ae9b
Don't rename EVERY difficulty of halfdouble. That's just silly. Medium is the one people actually use.
2014-01-25 12:46:11 -06:00
Ben "root" Anderson
c783009730
Un-revert. This reversion was made on a wrong assumption and it should actually be this way anyway. PercentScoreWeight* and GradeWeight* are metrics once again.
2013-12-20 18:24:00 -06:00
Ben "root" Anderson
3185746d8a
Revert "Make PercentScoreWeight* and GradeWeight* theme metrics instead of preferences"
...
This reverts commit 77f2b67ee1 .
These must be Preferences (or hardcoded) because they affect max DP.
2013-12-19 18:18:54 -06:00
Ben "root" Anderson
b5962fd8d2
see next
2013-12-19 18:17:53 -06:00
Ben "root" Anderson
ee84f9263c
Make hold checkpoints a struct Game member, not a metric. It CANNOT be a metric because it affects max DP.
2013-12-19 18:06:07 -06:00
Ben "root" Anderson
fb09908916
Hack away the HoldJudgments
2013-12-13 12:35:51 -06:00
Ben "root" Anderson
b8f3217929
Revert "Hide HoldJudgments in pump mode"
...
This reverts commit df25983936 .
Apparently you can't do that in ActorCommands
2013-12-13 12:27:48 -06:00
Ben "root" Anderson
df25983936
Hide HoldJudgments in pump mode
2013-12-11 20:41:04 -06:00
Ben "root" Anderson
faeb7ae321
Scoring and grade behavior more faithful to PiU in Pump mode
2013-12-11 19:52:00 -06:00
Ben "root" Anderson
77f2b67ee1
Make PercentScoreWeight* and GradeWeight* theme metrics instead of preferences
2013-12-11 19:39:14 -06:00
Ben "root" Anderson
2eea7aa06e
Lifebar behavior closer to PiU re: checkpoint holds
2013-12-11 18:20:03 -06:00
Ben "root" Anderson
49265cfc2e
Bug#991 fix pt2/2: Do not filter out StepsType_lights_cabinet; in the cases where it would be selected, we want it to be displayed.
2013-11-25 20:40:16 -06:00
Jonathan Payne
7f9972ea74
Fix routine theme errors; do not force typical pump options behavior
2013-10-17 19:27:42 -07:00
AJ Kelly
e329e91602
Add names to life meter/meter display items
...
I would've added commands but I'm not sure where they get run from (or
if they get run at all), so that's a job for later.
(Sourced from shakesoda/stepmania.)
2013-10-10 00:11:12 -05:00
AJ Kelly
303616a241
CombinedLifeMeterTug doesn't have MeterHeight
...
It strictly depends on the size of the graphic since there's no commands that
can be run on the stream as far as I can tell.
(Sourced from shakesoda/stepmania.)
2013-10-09 23:37:13 -05:00
Jonathan Payne
ad67621b8a
even more rsr stuff
...
helpdisplay + difficulties. which color is best on sstitle?
(Sourced from shakesoda/stepmania.)
2013-10-09 01:39:11 -07:00
Devin J. Pohly
d6631caf3c
Wire in new CustomSpeedMods implementation
...
Forgot this little bit earlier. Whoops!
2013-09-20 16:16:21 -04:00
Devin J. Pohly
cc38fa1d5a
Profile: add custom load/save hooks
...
Themes can use these to implement custom per-profile data, such as
SpeedMods.txt. For memory cards, they will be executed while the card is
mounted and should read/write everything they will need at that point.
2013-09-06 23:36:54 -04:00
Devin J. Pohly
424e26ee22
Update IRC channel
2013-08-09 14:03:36 -04:00
Devin J. Pohly
ec23a019e2
Fix ScreenJukebox when there are no matching steps
...
Also makes minor tweaks to the SetSong function and adds a SystemMessage to
display that no steps have been found. When this happens, the ScreenJukebox
will return to its PrevScreen.
2013-06-09 17:22:43 -04:00
Devin J. Pohly
0dc30d32b4
Hide unneeded pay-related theme elements
...
Can't remove these entirely in case other themes expect them.
2013-06-08 17:28:54 -04:00
Devin J. Pohly
9bb2463d94
Revert "And these..."
...
This reverts commit 5d5875904d .
2013-06-04 23:45:00 -04:00
Devin J. Pohly
85e14ebfce
Partial revert of a72416e
2013-06-04 23:31:57 -04:00
Jonathan Payne
a72416e039
Fix up theme a little. Sorry about the head clobber.
...
~ [ScreenSelectMusic] Change CDTitle Display.
~ [ScreenSelectPlayMode] Change icons due to ActorFrame propagation.
- [ScreenSelectPlayStyle] Remove couple, routine. These cause crashes.
- [ScreenOptionsArcade] Remove Premium choice. Requests lang strings that don't exist.
2013-06-04 02:12:58 -07:00