Commit Graph
33778 Commits
Author SHA1 Message Date
sigatrev 99ba67acc7 spaces to tabs 2014-04-15 12:09:03 -05:00
Colby Klein f1adf16dc5 Merge pull request #118 from sigatrev/master
lua docs for AMV
2014-04-14 20:28:30 -07:00
sigatrev 2f9b8cda12 added AMV themer docs 2014-04-14 22:06:02 -05:00
sigatrev 012b263ea1 lua docs for AMV 2014-04-14 21:53:56 -05:00
Colby Klein e675f54d17 Merge pull request #117 from sigatrev/ActorMultiVector
created ActorMultiVertex actor class
2014-04-14 19:34:18 -07:00
sigatrev 70c5209e76 added ActorMultiVertex
AMV is an actor which can have a variable number of vertices that can
each be given their own pos, color, and coords. They can be drawn using
any of the RageSpriteVertex draw functions in RageDisplay.cpp. The
vertex properties can be tweened.
2014-04-14 21:29:19 -05:00
Colby Klein 0263b11fc5 Merge pull request #74 from dguzek/ActorScroller-bLoop
Allow ActorScrollers to use SetDrawByZPosition without turning off Loop
2014-04-14 18:49:00 -07:00
Colby Klein 509f725d7e Merge pull request #96 from kyzentun/UnloadProfile_optimization
Unload profile optimization
2014-04-08 15:57:41 -07:00
Colby Klein 2ac10de46b Merge pull request #112 from lthls/master
FFMpeg: Fix uninitialized AVFrame
2014-04-03 13:07:36 -07:00
Vincent Laviron 84903fce25 FFMpeg: Fix uninitialized AVFrame, which led to crashes with recent version of libav and ffmpeg 2014-04-03 17:28:13 +02:00
Colby Klein 914ad876ae Merge pull request #110 from sigatrev/Save/LoadProfile
Expose Save/load profile to Lua. This deprecates ScreenProfile{Load,Save} completely, but those are going to be left in until post-5.0
2014-04-02 17:12:28 -07:00
AJ Kelly c881a6b0d2 Merge pull request #111 from sigatrev/StartTransitioningScreen
StartTransitioningScreen
2014-04-02 18:36:11 -05:00
sigatrev b8e4cdddec StartTransitioningScreen
Exposes the StartTransitioningScreen function to lua. Great utility for
custom screens.
2014-04-02 18:35:23 -05:00
sigatrev 47531119e1 luadocs
added lua documentation
2014-04-02 18:20:44 -05:00
sigatrev d059118935 Save/LoadProfiles
ScreenProfileLoad and ScreenProfileSave do nothing except use their own
lua methods to run GameState functions. Those functions might as well be
available as GameState methods.
2014-04-02 18:09:21 -05:00
Jason Felds 37f6b99571 Merge pull request #95 from wolfman2000/wolf-libraries
Separate out VS2012 projects appropriately.
2014-03-16 19:20:00 -04:00
AJ Kelly 493695fd53 Merge pull request #91 from root670/master
Update UPX to 3.91
2014-03-16 14:28:46 -06:00
Colby Klein 6298a0b950 Merge pull request #94 from sigatrev/MissedHold
HNS_Missed
2014-03-16 13:20:12 -07:00
Colby Klein b84c683d2e Merge pull request #70 from sigatrev/RageTimer
added lua function for GetTimeSinceStart
2014-03-16 13:18:34 -07:00
Jason Felds 9912c51e88 Move LUA to separate project (2011) 2014-03-16 14:03:02 -04:00
Jason Felds c578ac69d4 Move GLEW to separate project (2011)
Note: glext.h was removed due to it not being used.
2014-03-16 13:09:07 -04:00
sigatrev 343511f4c3 HNS_Missed
Added an HNS type to handle holds which are never initialized due to
missed taps. This fixes a long standing issue with
iCurPossibleDancePoints and allows themes to decide how to handled this
case.
2014-03-16 11:36:40 -05:00
Jason Felds f4eca5cc78 Move PNG to separate project (2011) 2014-03-16 12:04:01 -04:00
Jason Felds 70f7d18b1b Move PCRE to separate project (2011) 2014-03-16 11:40:49 -04:00
AJ Kelly 485df21ba1 Merge pull request #89 from SandonV/wip-unicode-chat-fix
Fix colors when unicode characters are in chat box (Online).
2014-03-14 16:03:34 -06:00
Sandon Van Ness 5c588087f0 Fixed indention. Fixed revert.
Signed-off-by: Sandon Van Ness <sandon@inktank.com>
2014-03-14 12:24:42 -07:00
Kyzentun cc58f43567 Switching to double style shouldn't join the other player. It isn't necessary for input, the engine ScreenSelectMusic doesn't do it, and it forces a theme with custom SSM and style changing to unjoin the player that wasn't really joined. 2014-03-13 20:14:21 -06:00
AJ Kelly 0f412935bd Merge pull request #90 from parashep/uninstall-silent
installer is completely silent when /S is set
2014-03-12 15:10:06 -06:00
AJ Kelly fab169a7e0 Merge pull request #77 from wolfman2000/wolf-xcode-plist
Update the hardware...I think?
If this doesn't work, please contact the #stepmania-devs irc channel on freenode, etc.
2014-03-12 15:09:36 -06:00
Wes Castro 6b9ddd25a8 Update UPX to 3.91 2014-03-12 08:17:53 -07:00
parashep a666e64ae7 installer is completely silent when /S is set 2014-03-12 01:40:17 -04:00
Sandon Van Ness 27e393e1c6 Fix colors when unicode characters are in chat box (Online).
This is just hanubeki's patch which calculates accurate widths of
characters so colors don't get offset.

Signed-off-by: Sandon Van Ness <sandon@inktank.com>
2014-03-11 22:06:19 -07:00
AJ Kelly 3291ecc553 Merge pull request #88 from parashep/master
net2013 project contained refrences to net2011 projects
2014-03-11 19:07:54 -06:00
parashep 8b78678b47 net2013 project contained refrences to net2011 projects, preventing build on some machines 2014-03-11 17:57:21 -04:00
Kyzentun 27dc958970 Changed GameState::UnjoinPlayer to actually follow its own comment and unjoin the player from STATSMAN first, instead of unjoining from PROFILEMAN, then STATSMAN, then PROFILEMAN again. Changed ProfileManager::UnloadProfile to skip unloading if the profile wasn't actually loaded in the first place. 2014-03-10 21:54:53 -06:00
Colby Klein a428e16cc8 Merge pull request #84 from sigatrev/StealthFix
Fix for issue 83
2014-03-09 03:57:26 -07:00
sigatrev 1b1716ac7d Fix draw function
Actors with glow but no alpha are not drawn because. Adding glow to the
conditional.
2014-03-09 00:17:45 -06:00
Jason Felds 2a360fb8f2 Update the hardware...I think?
Need another Mac user to verify.
2014-03-07 22:26:06 -05:00
freem dd187e204c we actually don't need this anymore, even in releases. (things only freem remembers) 2014-03-07 20:56:51 -06:00
AJ Kelly 95343dc27b Merge pull request #71 from sigatrev/MineTracks
added iTrack to mine judgment message
2014-03-07 14:11:54 -06:00
Dan Guzek 5f006ba119 Remove unused variable from ActorScroller 2014-03-06 21:16:52 -05:00
Dan Guzek ec51d48b07 Remove unintuitive loop condition from ActorScroller 2014-03-06 21:13:44 -05:00
Devin J. Pohly e18bbc72ea Revert "msys git defaults are stupid and breaking things."
This reverts commit 54933034e8.

We might have to figure out a more selective way to do this.  For now,
let's not have people on all the other OSes getting stuck-modified files
like hg did.
2014-03-05 10:47:44 -05:00
sigatrev 411026191d Merge pull request #1 from sigatrev/HoldJudgments
merge mini hold jugment positions
2014-03-05 08:46:58 -06:00
Devin J. Pohly 00b350fc80 Merge pull request #72 from sigatrev/HoldJudgments
Fix hold judgment positions when Mini is enabled
2014-03-04 21:23:05 -05:00
sigatrev f6d44ae85b hold judgment positions with mini
they weren't scaled to handle the zoom.
2014-03-03 20:46:47 -06:00
sigatrev 43f9fd70ca added iTrack to mine judgment message
more information is better.
2014-03-03 20:37:13 -06:00
sigatrev a038300dba added lua function for GetTimeSinceStart
Allows checking time within a single update. This can be used to halt
processes which would otherwise cause lag.
2014-03-03 20:27:46 -06:00
freem 922c9c412a fix issue #65 by only centering the needed items. Yes, it's a workaround. (It also happened to me on ScreenEvaluation, so I fixed it there.) 2014-03-03 17:49:46 -06:00
freem 7187efeab4 update location of zlib in ZipArchive.h
(even though I still can't get SMPackage to compile)
2014-03-03 17:42:37 -06:00