Merge pull request #84 from sigatrev/StealthFix

Fix for issue 83
This commit is contained in:
Colby Klein
2014-03-09 03:57:26 -07:00
+1 -1
View File
@@ -289,7 +289,7 @@ void Actor::Draw()
this->PreDraw();
ASSERT( m_pTempState != NULL );
if( m_pTempState->diffuse[0].a != 0 || m_pTempState->diffuse[1].a != 0 || m_pTempState->diffuse[2].a != 0 || m_pTempState->diffuse[3].a != 0 ) // This Actor is not fully transparent
if( m_pTempState->diffuse[0].a != 0 || m_pTempState->diffuse[1].a != 0 || m_pTempState->diffuse[2].a != 0 || m_pTempState->diffuse[3].a != 0 || m_pTempState->glow.a != 0 ) // This Actor is not fully transparent
{
// call the most-derived versions
this->BeginDraw();