Jason Felds
0f6d4cd813
Adjust attacks on offset change.
...
Should we ever store the other timing segments in
seconds and not beats in the future, we may want
to use this.
2011-06-30 13:35:25 -04:00
Jason Felds
57e3c2fc80
Use accessor functions instead of direct calls.
2011-06-30 02:19:37 -04:00
Jason Felds
df14721d0f
Last update requires recache fix.
...
Accidentally wasn't reading the right tag.
2011-06-30 02:11:32 -04:00
Jason Felds
5940bdeddb
More abstraction.
2011-06-30 02:10:58 -04:00
Jason Felds
80d3618b8e
Prepare for function abstraction.
2011-06-30 01:56:50 -04:00
Jason Felds
7627cbe5ac
Unused.
2011-06-30 01:30:14 -04:00
Jason Felds
11923a80ba
Allow setting last second at the current beat.
...
Use the Area Menu for this one.
2011-06-30 01:23:59 -04:00
Jason Felds
6fc669127b
No longer used.
2011-06-30 01:16:08 -04:00
Jason Felds
8bc2c38142
Replace #BEAT tags with #SECOND tags.
...
Split Timing has made this necessary.
Yes, this means another recache.
2011-06-30 01:11:38 -04:00
Jason Felds
4aa404d38e
We should write 6 for consistency.
...
Not worth a cache reload yet.
2011-06-29 23:42:14 -04:00
Jason Felds
a8da45978d
Prep work for cache tag adjusting.
...
Hopefully this won't take too long.
2011-06-29 23:32:14 -04:00
Jason Felds
92a304ab8a
Minor simplification.
...
We should eventually make it not required to scroll horizontally.
2011-06-29 23:25:42 -04:00
Jason Felds
ba5bef76b5
Make holds and rolls use the same timing.
...
Players may have to update their Preferences.ini file manually.
2011-06-29 20:26:05 -04:00
Jason Felds
a50069efa2
Add the requested copy timing data functionality.
...
I don't know of a good way to copy timing data
across different styles, though.
2011-06-28 12:25:32 -04:00
Jason Felds
0033795252
Here we go again.
2011-06-27 20:28:41 -04:00
Jason Felds
8051cd7ad2
.ssc format change, recache required.
...
This is being done so that beat based #ATTACKS
can be possible.
2011-06-27 20:27:59 -04:00
Jason Felds
5bd5f2ea99
Simplify.
2011-06-27 20:15:30 -04:00
AJ Kelly
0388d40a9b
hardcode to .stepmania5 instead of ".stepmania 5"
2011-06-27 15:16:13 -05:00
Jason Felds
23e56ea084
Wrong operator.
2011-06-27 15:04:03 -04:00
Jason Felds
0919debf33
Preserve speed segment length time on beats.
2011-06-27 14:24:55 -04:00
Jason Felds
2d6c94e70e
Revert parts of RandomVanish code.
...
It was never the logic that was busted.
Just the noteskins.
2011-06-27 13:26:32 -04:00
Jason Felds
3830ddbadf
Use Step Author instead of Chart Style on right.
2011-06-27 11:09:31 -04:00
Jason Felds
b653e5b5e7
Copy Step #ATTACKS when requested.
2011-06-27 00:03:05 -04:00
Jason Felds
4ab534de75
Use NoAttacks vs StepAttacks.
2011-06-26 23:58:24 -04:00
Jason Felds
e658714b53
Allow cycling/jumping through all segments.
...
Better to re-use keys we have than add multiple key strokes
when I sense we'll need them.
2011-06-26 23:11:57 -04:00
Jason Felds
11ea4e62da
Fix Stop/Delay conflicts.
...
We REALLY need to separate these two.
2011-06-26 22:56:39 -04:00
Jason Felds
1d5f9830a3
Get Next and Previous other segments.
...
...we need to find a way to template these if possible.
2011-06-26 22:24:22 -04:00
Jason Felds
b026159a27
New metric: SongsNotAdditional.
...
Set this to false to have AdditionalSongs be valid for
unlocking purposes.
2011-06-26 16:14:50 -07:00
Jason Felds
ad628e8191
New metric: AutoLockEditSteps.
...
This is mainly for anyone that wants to have
bonus charts available after passing Expert.
This will probably fail if there are bonus charts
after Hard, but no Expert.
2011-06-26 16:10:24 -07:00
Jason Felds
e2cb8d1794
Better safe than sorry here.
2011-06-26 16:07:36 -07:00
Jason Felds
1f9adc3f68
When changing diffs, use seconds, not beats.
2011-06-26 13:36:42 -04:00
Jason Felds
a0372924ae
Newlines are good.
...
Not worth a cache reload here.
2011-06-26 12:47:26 -04:00
Thai Pangsakulyanont
68f95ce056
Refactor TimingData::ScaleRegion(), fixes 297.
2011-06-26 13:43:30 +07:00
Jason Felds
5ce88d4b54
Attacks can be saved in the editor.
...
It's more flexible to do it by hand though.
2011-06-24 22:11:07 -04:00
Jason Felds
f3ddbf5d2a
Can edit attacks in editor, but not save them.
...
Someone want to remind me why we have such limited options?
I mean, 5 second attack intervals, no "nomods",
no percentages or speed activations either!
Everyone, say it with me: WE NEED A NEW EDITOR!
2011-06-24 19:32:46 -04:00
Jason Felds
51f6389988
Good old merging.
2011-06-24 18:08:03 -04:00
Jason Felds
d06a14da52
Display the attacks in the editor.
2011-06-24 18:07:47 -04:00
Jason Felds
de4a6fcaf4
Only play attacks if upcoming, not past.
2011-06-24 18:07:36 -04:00
AJ Kelly
98489d70c8
remove unused
2011-06-24 17:06:14 -05:00
Jason Felds
5d32a22a0c
Attacks work on editor gameplay.
2011-06-24 17:29:34 -04:00
AJ Kelly
94385b7ded
update url
2011-06-24 13:03:01 -05:00
Jason Felds
fcf9e335e6
Use StepAttacks instead.
...
This deprecates the GetSongAttacks lua function.
Next up: make it so that no text is displayed if
Step Attacks are on, but display "No Attacks" if
attacks are turned off.
2011-06-24 12:12:27 -04:00
Jason Felds
f2d1ca1d4b
Make Step #ATTACKS official.
2011-06-24 11:58:51 -04:00
Jason Felds
e7afe0ef8e
Load attack data from the Steps.
2011-06-24 11:51:06 -04:00
Jason Felds
fdfed5c316
Extra colon. Still not working.
2011-06-24 11:47:01 -04:00
Jason Felds
2a39516bc6
Right, load step attacks, not song.
2011-06-24 11:31:48 -04:00
Jason Felds
b51eec691d
Step Attacks will be written.
...
The cache won't be incremented until this is
given some testing.
2011-06-24 11:27:20 -04:00
Jason Felds
cde793dc57
Prepare for Steps Attacks.
...
No changelog entry yet: it's not complete.
2011-06-24 11:09:49 -04:00
Jason Felds
6e1d5cf10b
DQ if attacks are there, but disabled.
2011-06-24 10:55:39 -04:00
Jason Felds
b470188ca4
Make Song Attacks on by default.
...
No, metrics wasn't enough.
Now to get #ATTACKS working on Split Timing.
2011-06-24 10:49:42 -04:00