Make Song Attacks on by default.
No, metrics wasn't enough. Now to get #ATTACKS working on Split Timing.
This commit is contained in:
@@ -2361,9 +2361,9 @@ Mines,4="mod,attackmines;name,AttackMines"
|
||||
|
||||
Attacks="3"
|
||||
AttacksDefault="mod,songattacks"
|
||||
Attacks,3="mod,no randomattacks,no songattacks;name,Off"
|
||||
Attacks,2="mod,randomattacks;name,RandomAttacks"
|
||||
Attacks,1="name,SongAttacks"
|
||||
Attacks,2="mod,randomattacks;name,RandomAttacks"
|
||||
Attacks,3="mod,no randomattacks,no songattacks;name,Off"
|
||||
|
||||
PlayerAutoPlay="2"
|
||||
PlayerAutoPlayDefault="mod,no playerautoplay"
|
||||
|
||||
@@ -37,7 +37,7 @@ void PlayerOptions::Init()
|
||||
m_fBlind = 0; m_SpeedfBlind = 1.0f;
|
||||
m_fCover = 0; m_SpeedfCover = 1.0f;
|
||||
m_fRandAttack = 0; m_SpeedfRandAttack = 1.0f;
|
||||
m_fSongAttack = 0; m_SpeedfSongAttack = 1.0f;
|
||||
m_fSongAttack = 1; m_SpeedfSongAttack = 1.0f;
|
||||
m_fPlayerAutoPlay = 0; m_SpeedfPlayerAutoPlay = 1.0f;
|
||||
m_bSetTiltOrSkew = false;
|
||||
m_fPerspectiveTilt = 0; m_SpeedfPerspectiveTilt = 1.0f;
|
||||
|
||||
+1
-1
@@ -27,7 +27,7 @@ public:
|
||||
m_fBlind(0), m_SpeedfBlind(1.0f),
|
||||
m_fCover(0), m_SpeedfCover(1.0f),
|
||||
m_fRandAttack(0), m_SpeedfRandAttack(1.0f),
|
||||
m_fSongAttack(0), m_SpeedfSongAttack(1.0f),
|
||||
m_fSongAttack(1), m_SpeedfSongAttack(1.0f),
|
||||
m_fPlayerAutoPlay(0), m_SpeedfPlayerAutoPlay(1.0f),
|
||||
m_bSetTiltOrSkew(false),
|
||||
m_fPerspectiveTilt(0), m_SpeedfPerspectiveTilt(1.0f),
|
||||
|
||||
Reference in New Issue
Block a user